Another huge TF2 update has been released today. This update has its usual bug fixes and tweaks, but also drastically changes the loadouts of some classes, adds the ability to filter servers by meta tags, and added tournament mode. Check it out:
Be sure to see more here.
Added "Custom" tab to the server browser
# Servers can now specify metatags describing the custom rules they've adopted
# Players can use tag filtering to find servers running the custom rules they want to play
# Added options for servers who want to become custom games: Disable critical hits (tf_weapon_criticals), eliminate respawn times (mp_disable_respawn_times), and raise maxplayers above 24
Initial release of Tournament mode (mp_tournament)
# UI for handling team naming, ready mode, and win results
# Disables team player limits, autobalancing, and intermission
Class balancing
# Reduced Soldier's maximum rocket reserve ammo from 36 to 16
# Reduced Demoman's maximum sticky bomb reserve ammo from 30 to 16
# Reduced Demoman's maximum grenade launcher reserve ammo from 40 to 24
# Servers can now specify metatags describing the custom rules they've adopted
# Players can use tag filtering to find servers running the custom rules they want to play
# Added options for servers who want to become custom games: Disable critical hits (tf_weapon_criticals), eliminate respawn times (mp_disable_respawn_times), and raise maxplayers above 24
Initial release of Tournament mode (mp_tournament)
# UI for handling team naming, ready mode, and win results
# Disables team player limits, autobalancing, and intermission
Class balancing
# Reduced Soldier's maximum rocket reserve ammo from 36 to 16
# Reduced Demoman's maximum sticky bomb reserve ammo from 30 to 16
# Reduced Demoman's maximum grenade launcher reserve ammo from 40 to 24
Be sure to see more here.
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