The guys over at Zombie Panic: Source have just released 1.2b which include new content, bug fixes, and and various amendments to gameplay. Take a look:
Be sure to see more here.
Zombie Panic: Source 1.2b
# Global banning is now in effect.
# Added objective mode (zpo_subway first map).
# Added 2 new models (human cop w/ its zombie version).
# Added new melee weapons (pipe, spanner, and more).
# Added new maps (zps_asylum, zps_industry, and more).
# Fatigue system now working, fatigue indicator is in top left corner. Should be almost as slow as a zombie when fully fatigued.
# Enabled spectator modes.
# Carrier now have a chance of infecting survivors from an attack (10%).
# Anti-camping sound plays every 15 secs when you camp for 30 secs.
# Global banning is now in effect.
# Added objective mode (zpo_subway first map).
# Added 2 new models (human cop w/ its zombie version).
# Added new melee weapons (pipe, spanner, and more).
# Added new maps (zps_asylum, zps_industry, and more).
# Fatigue system now working, fatigue indicator is in top left corner. Should be almost as slow as a zombie when fully fatigued.
# Enabled spectator modes.
# Carrier now have a chance of infecting survivors from an attack (10%).
# Anti-camping sound plays every 15 secs when you camp for 30 secs.
<a href="http://images.totalgamingnetwork.com/images/1100.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_1100.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/223.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_223.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/34.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_34.jpg" alt="" border="0" /></a>
Be sure to see more here.