Call of Duty 4 Zombies Mod

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  • Spik3d
    Member
    • Feb 2006
    • 4890

    #16
    Originally posted by [MyIS]Nathan
    Well they are set to run a 100% custom mp_zom map rotation, all of which won't have killtriggers... those are just temporary fixes for IW's crap mapmaking.
    You say that like you're big and mighty, why don't you make something better than their "crap" maps?

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    • [MyIS]Nathan

      #17
      Well that was childish. Besides, half of the maps that are out already ARE better than IW's maps, as far as glitching is concerned.

      Comment

      • Spik3d
        Member
        • Feb 2006
        • 4890

        #18
        Originally posted by [MyIS]Nathan
        Well that was childish. Besides, half of the maps that are out already ARE better than IW's maps, as far as glitching is concerned.
        I guess you could say that because the majority of the players, including jumpers, play on ranked servers; therefore, they'll try to glitch more on stock maps rather than custom maps.

        Comment

        • [MyIS]Nathan

          #19
          You'd be surprized, when we have a server full of 54 people, half of which are dying to find new jumps.. they will find every nook and cranny in a new map and exploit it. Thats why we refine the maps to as perfect as we can for this type of game play, working with the mappers.

          ~Nathan

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          • TSlaw*

            #20
            Ya, I already got a new one. If you're on xfire Nathan hit me up, I'll point it out for you and see what you can get done. This one guy was up in this spot for like 20 minutes, and no one could hit him because it was a LONG sequence to get it.

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            • Yukiism
              Senior Member
              • Nov 2006
              • 1578

              #21
              I think i'm gonna take a break from Zombie mod.
              Someone changed something that now the Survivors their knifes are a one-hit kill again. Also it's too easy to get headshots, the headshot hitbox is a bit too big.

              Comment

              • [7IR]581|Pvt.Md2a

                #22
                I cant find the download.. Its not on their website. Any help?

                Comment

                • [MyIS]Nathan

                  #23
                  Just join up the servers, it automatically downloads for you.

                  Yes toxic, we decided to put it the way COD2, UO and COD1 zombies were... It used to be where when you ran out of ammo you were supposed to swing till ya die

                  This will be a topic of discussion on the site I am sure :)

                  ~Nathan

                  Comment

                  • Yukiism
                    Senior Member
                    • Nov 2006
                    • 1578

                    #24
                    I played Zombie UO and there they had vehicles and ammo drops! That was the funniest part about Zombie UO, the vehicles. You could just drive through the whole lot and let your gunner kill any survivors.

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                    • [MyIS]Nathan

                      #25
                      Heh, if only the Cod4 engine was that compatible.

                      Comment

                      • Yukiism
                        Senior Member
                        • Nov 2006
                        • 1578

                        #26
                        Well, i think i saw a vehicle mod ( still in very early alpha stage ) being tested out on a video on YouTube.

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                        • Arwing
                          Member
                          • Jan 2008
                          • 20

                          #27
                          Zombie is the best thing about COD 4

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                          • Spik3d
                            Member
                            • Feb 2006
                            • 4890

                            #28
                            Originally posted by [MyIS]Nathan
                            Heh, if only the Cod4 engine was that compatible.
                            [media]http://youtube.com/watch?v=TUb2p0FwWmo[/media]

                            Comment

                            • [MyIS]Nathan

                              #29
                              That must have taken some hella heavy scripting to make, hats off to them. In any case, still alot of work needs to be done before that can be considered for server play.

                              Comment

                              • GeneralPatton
                                Member
                                • May 2005
                                • 942

                                #30
                                Of course. d0h, lol, if you get out of the vehicle and walk around, it still acts like your in the vehicle. Thats a major bug

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