well, it depends on the game, really. You wouldn't want a close quarters game like counter strike to have huge maps.
But the battlefield series is about just that - a battlefield. I agree with what you said, to some extent. Any VEHICLE-BASED FPS that has less than 64 player servers is a disappointment. As our internetz, and hardware get better, and faster, it SHOULD open doors for servers than can support that many people. like... if everyone in the world had fibre optic internet, then wouldn't "ping" be obsolete, or just about?
But the battlefield series is about just that - a battlefield. I agree with what you said, to some extent. Any VEHICLE-BASED FPS that has less than 64 player servers is a disappointment. As our internetz, and hardware get better, and faster, it SHOULD open doors for servers than can support that many people. like... if everyone in the world had fibre optic internet, then wouldn't "ping" be obsolete, or just about?

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