BattleGroup-Frontlines Mod Update #55

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  • takiwa

    #16
    1st person HUD is not even the quality of the BF1942 engine
    most planes don't have a 1p cockpit, you still see the 3p cockpit while flying. We weren't able to finish all of them before the release. Fire up your 3dsmax instead of your mouth and help, if it bothers you that much. Don't have max? can't model? well, then...do I have to say it?

    Speaking of, watch the animation of the soldiers. Thats not BF2 engine. It is something older.
    hmmm...we (along with almost every other mod out there) use vBF2 anims for our soldiers. All we did was add the model. You have 0 knowledge about anything done in this mod to make claims that we have done something wrong or incorrectly.

    The change of view to the iron sights when you right click is buggy too. Not so smooth.
    We had to use several animations from vBF2 weapons for ours, because we don't have an animator. Those anims don't always fit the gun 100%. Again, fire up max and do an anim or 2 for us, if it bothers you that much. Don't have max? can't animate? well, then...do I have to say it?

    you people are really something. next time your mom walks in with some free food, criticize her the way you do these mod teams for offering you something for nothing. At least she can slap you for all of us.

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    • BIFF EXPLODER
      Member
      • Jul 2007
      • 1136

      #17
      the mod is cool yes some stuff is a bit off but its a first release, what was said in the post above should be very explicative (is that even a word?), just wait for future patches and it will probably all or at least most of it be fixed.

      realism isnt really my thing but i still have loads of fun playing this mod, i just love WW2 theme in BF games

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      • DasRoach

        #18
        great work guys :)
        well done

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