The guys over at IGN have posted their review of Call of Duty 4 for the Xbox360. Also posted is a video review, so enough of the introduction take a look!
IGN have given Call of Duty 4 a very impressive 9.4/10 score. Be sure to click here to read more!
Class-based multiplayer is nothing new, but it seems to quickly be turning into a staple of first-person shooters. Call of Duty 4: Modern Combat is yet another in the growing cast of shooters to use a class-based system. However, COD4 does things a touch differently. Using a persistent experience-based system, players aren't locked into any specific "role" that limits in any way their ability to hunt and kill their opponents. There is no engineer or medic or heavy gunner. The classes are much more dynamic than you may expect. Classes determine your starting weapon, sidearm, and special grenade. It also indicates your three special skills, called perks. But none of these force you into a particular role or stifle in any way your ability to enjoy the sixteen maps in Modern Warfare.
Beginning with a handful of pre-made classes, COD4 quickly opens up once you reach level 4. At this point, you can create your own class. As you gain levels, you'll earn access to new weapons, scopes, and perks. On top of this, you'll find dozens of challenges for each weapon, which open up further augmentation options. There are also more generic challenges, such as killing two people while in the air and scoring a certain number of headshots. All of this creates a robust challenge system that encourages gamers to keep COD4 in their system so they can continue to plug away online. It's like Pokemon with bloodsplatter -- gotta earn 'em all.
Perks are a nifty element that can make or break some players. Some perks give you new explosive options, such as an undermounted grenade launcher (AKA The N00b Tube), C4, or claymores. Most, though, enhance your skills. Deep Penetration allows your bullets to maintain more velocity through objects, making it easier to kill enemies through walls; UAV Jammer makes you invisible on radar when an enemy launches a satellite; Martyrdom lets you drop a grenade when you die so you can (hopefully) take your enemy with you. The various perks add interesting wrinkles to multiplayer and give gamers a sense of ownership of their character. Rather than just being a virtual meatsack, your created class has your own personal touch to it.
Beginning with a handful of pre-made classes, COD4 quickly opens up once you reach level 4. At this point, you can create your own class. As you gain levels, you'll earn access to new weapons, scopes, and perks. On top of this, you'll find dozens of challenges for each weapon, which open up further augmentation options. There are also more generic challenges, such as killing two people while in the air and scoring a certain number of headshots. All of this creates a robust challenge system that encourages gamers to keep COD4 in their system so they can continue to plug away online. It's like Pokemon with bloodsplatter -- gotta earn 'em all.
Perks are a nifty element that can make or break some players. Some perks give you new explosive options, such as an undermounted grenade launcher (AKA The N00b Tube), C4, or claymores. Most, though, enhance your skills. Deep Penetration allows your bullets to maintain more velocity through objects, making it easier to kill enemies through walls; UAV Jammer makes you invisible on radar when an enemy launches a satellite; Martyrdom lets you drop a grenade when you die so you can (hopefully) take your enemy with you. The various perks add interesting wrinkles to multiplayer and give gamers a sense of ownership of their character. Rather than just being a virtual meatsack, your created class has your own personal touch to it.
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IGN have given Call of Duty 4 a very impressive 9.4/10 score. Be sure to click here to read more!
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