Battlefield Pirates 2 Client Released

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  • DoubleD

    #76
    Re: Battlefield Pirates 2 Client Released

    Any time I launch I get an error saying

    mods/bf2/shaders/staticmesh/fx not found!!! _DO_check your working directory, _AND_ sync your shaders folder before calling upon your local rendering programmer/GP. (really!)
    What the hell does that mean

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    • Hairstylist
      Member
      • May 2005
      • 150

      #77
      Re: Battlefield Pirates 2 Client Released

      oh my God, the download with torrent took me only 10 mins. !

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      • JustMe0171

        #78
        Re: Battlefield Pirates 2 Client Released

        Originally posted by Hairstylist
        oh my God, the download with torrent took me only 10 mins. !

        ^^^cool took me 3hrs last night, but it was peak times, probably busy server.

        ijust got done playing, CTD on one mapp i done forgot i'll try to write it down next time.

        i like the fact it dont take a week to get to the next flagg, things move fast, very nice mod IMO.:salute:

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        • LMAV

          #79
          Re: Battlefield Pirates 2 Client Released

          Great mod!

          Comment

          • DrunkenPirate
            Ascended
            • Mar 2005
            • 4210

            #80
            Re: Battlefield Pirates 2 Client Released

            Something else I noticed.
            PageUp and PageDown don't produce the "Aye/Nay" acknowledgments like they do in BF2 and other mods, is this known issue? was this done intentionally?

            Comment

            • -=4th=-1/2Hawk
              Member
              • Dec 2005
              • 213

              #81
              Re: Battlefield Pirates 2 Client Released

              No - in fact, if anybody knows where this is set or called I could really use a fix because originally I wanted to take them off the Radio (Q) to make room for pirate taunts and other goodies... but had to add them back in because I noticed this was missing.

              @DoubleD - Havent seen this issue yet. Did you make sure to repath the installer to the harddrive that BF2 is loaded on? Are you patched up to BF2 1.41 patch? If both are yes, try cleaning out your shader cache. To do that - go to ...\My Documents\Battlefield 2\mods\bf2\cache and erase any folders that appear inside (but not the \cache root itself).

              Comment

              • kiff

                #82
                Re: Battlefield Pirates 2 Client Released

                Originally posted by -=4th=-1/2Hawk
                wouldnt a python issue cause CTDs on every map, not just 2 or 3 of them?
                depends on what your gamemodes are like. a gamemode like objective could set up timers and triggers that are map dependent. If it's straightforward like conquest, then it's prob not a python issue. I'm about to download the mod (so i dont know what the gpms are like).

                the thing is, python executes server-side, so if you mean client "ctd" then I really doubt it's python related

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                • junglist

                  #83
                  Re: Battlefield Pirates 2 Client Released

                  Had great fun playing this so far lads, great job.
                  The pro's far outway the cons for me.
                  Really like the atmospheare in blue bayou, very nice.
                  A good fun mod, love the reload animations, can imagine the time they took!


                  Here's a few little buggy bits I noticed playing installing & playing online.

                  1) Installer couldn't find my BF2 installation.

                  2) No game shortcut created.

                  3) Pelicans Point, lighthouse, dynamic shadows from thee cannons at the top show on every level of lighthouse.

                  4) Pelicans Point, lighthouse, 2nd floor, ladder sticking through ceiling from 3rd floor.

                  5) Pelicans Point, lighthouse, ladders have holders sticking off them, try using "ladder_5m_noholders" instead of "ladder_5m".

                  6) Dead Calm, The sails seem to dissapear & reappear on the main boats, depending on the angle you look at them. (more so at the top of the ladder to the crows nest).



                  Brilliant fun mod though, nice one guys.

                  Comment

                  • mwillin0000
                    Member
                    • May 2006
                    • 1622

                    #84
                    Re: Battlefield Pirates 2 Client Released

                    *sigh* won't even install.

                    fails at 80%

                    Comment

                    • kiff

                      #85
                      Re: Battlefield Pirates 2 Client Released

                      Originally posted by Junglist
                      3) Pelicans Point, lighthouse, dynamic shadows from thee cannons at the top show on every level of lighthouse.
                      I'm pretty sure that's caused by the lack of lightmaps. I've only played dead calm so far and that map isn't lm'd. Despite that, the mod is pretty damn cool. I like the different gameplay with close quarters being a one (or two) gun shot and then straight to melee :)

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                      • Axe_Edge

                        #86
                        Re: Battlefield Pirates 2 Client Released

                        Originally posted by mwillin0000
                        *sigh* won't even install.

                        fails at 80%
                        My install failed at 80% also (stuck when intalling gamspy bik file). I downloaded from Filefront. I'm currently downloading from another site.

                        *As of an hour after first trying, still stalls at 80%. Using a file downloaded from Fileplanet. My BF2 folder is not in the default location, but during install I'm pointing it correctly. Never had a problem before. I even rebooted before installing again. Anyone just have a .zip file for this?

                        *Finally, got it installed. I just need a lot more patients. Just have to let it do its thing when at 80%. Takes a long time. When it was stuck at 80%, I'd check the task manager and it would say "not responding". So, for the last try I didn't check up on it, and it completed. Played for a few maps last night. Very fun and a different paced game. I agree, it's funny when everyone is reloading.

                        Comment

                        • mwillin0000
                          Member
                          • May 2006
                          • 1622

                          #87
                          Re: Battlefield Pirates 2 Client Released

                          i just tried again later and it installed and runs fine.

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                          • Hairstylist
                            Member
                            • May 2005
                            • 150

                            #88
                            Re: Battlefield Pirates 2 Client Released

                            my installer waited a long time at 80% but finished in the end. Now I get the CTD when loading a map..

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                            • coolbho3000

                              #89
                              Re: Battlefield Pirates 2 Client Released

                              First load, CTD, then the second load I got in.

                              The ship map is really laggy on my computer, I wish I could turn Geometry to Low.

                              And what's with this mod, there's not a single voice sample with "arrr" in it! What's a pirate game without ARRR!!!

                              Comment

                              • mwillin0000
                                Member
                                • May 2006
                                • 1622

                                #90
                                Re: Battlefield Pirates 2 Client Released

                                i think "HUZZAHHHHHH" makes up for the lack of "yarr"s

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