Battlefield Pirates 2 Client Released

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  • KatieWolf

    #61
    Re: Battlefield Pirates 2 Client Released

    Cool! I'm just about to quit PR, and hope this is going to be a good replacement for it.

    Comment

    • [R-PUB]MrD

      #62
      Re: Battlefield Pirates 2 Client Released

      Guys, I was ctding on half the maps on loadup. SUppose I should have mentioned earlier, guess the fps problem was more pressing.

      Lower your graphics settings and see if you still ctd. Check it isn't a mobo chip/gpu issue by lowering stuff. Resolution and AA doesn't seem to come into the ctd's, just the rest.

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      • =CDU=Junkoe
        Member
        • Jun 2007
        • 34

        #63
        Re: Battlefield Pirates 2 Client Released

        Yeah I didn't do any SSM's to this mod yet. It is just stock runnin the latest server version. I do not know why there were CTD's. One map it just straight up hung on loading for the server.

        I reinstalled the whole package just to see if it would help.

        Comment

        • Real-BadSeed

          #64
          Re: Battlefield Pirates 2 Client Released

          Ive been running it on full settings without a problem, no CTD's here. And at a standard FPS for my rig, nothing unusually laggy either. Actually, i thought it ran rather smooth.

          Anyway i've been enjoying it, and its well worth downloading for something different to play now and again.

          Comment

          • =CDU=Junkoe
            Member
            • Jun 2007
            • 34

            #65
            Re: Battlefield Pirates 2 Client Released

            Currently there is an issue with 2 maps, 3 if the server still runs black beard's atol. That map an shiver me timbers, along with Shallow Draft all will cause a client a CTD if they are just joining a server. The maps will work for people already on the server and it switches to it. Any new joins will crash though.

            As far as I know, the devs are aware of it and are trying to fix it. I have since changed the =CDU= server to only run the 4 working maps for now until a patch or a solution is available.

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            • imported_Rhino
              Member
              • Dec 2006
              • 1341

              #66
              Re: Battlefield Pirates 2 Client Released

              did u download the patch files for the server junkoe?

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              • =CDU=Junkoe
                Member
                • Jun 2007
                • 34

                #67
                Re: Battlefield Pirates 2 Client Released

                Yeah been runnin those since yesterday. Only difference was they removed black beard an the zombie mode though. Really shouldn't be anything different otherwise between the 2 versions.

                The map issues I am talking about happen on any server. See if it happens on your end. Join any server runnin shiver or shallow.

                It's really a bummer too cause man shiver is a great map. I just don't wanna run maps that cause new joins to crash though, that ain't kool for those people.

                *UPDATE*

                I may have found a fix so now the =CDU= server is running all 7 maps. I just used my client server files an replaced those in the server distro. It seems to be working now with no problems. If any admins wanna know more details of this method just check the bfpirates forum as I posted in detail my steps. It should make sense to most of you admins though without the details.

                Also please I would like to know if anyone still gets a CTD on a fresh join on the =CDU= server on any of these 3 maps:

                Black Beard's Atol
                Shiver Me Timbers
                Shallow Draft

                A fresh join is when you aren't already in the server and you are just joining it while it's on one of these maps.

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                • DrunkenPirate
                  Ascended
                  • Mar 2005
                  • 4210

                  #68
                  Re: Battlefield Pirates 2 Client Released

                  Sweet, I thought it had to be some small issue since I was able to play on CDU for hours on release night without issue.

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                  • GrossKopf
                    Member
                    • Jun 2005
                    • 1180

                    #69
                    Re: Battlefield Pirates 2 Client Released

                    I played 3 maps yesterday on a server. I cleared my cache and lowered my geometry setting to medium and no crashes. After one map change, all but about 6 of us were kicked from the server. It's a shame too because there was around 40 people on at the time of the map change. I don't recall what map it was.

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                    • JustMe0171

                      #70
                      Re: Battlefield Pirates 2 Client Released

                      I just got it installed this moring, had time to play it 20mins or so before i had to go, hope to get back in it in a litltle while,but it worked great for me on full or high settings.

                      friggin awsome what little i played it.

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                      • =CDU=Junkoe
                        Member
                        • Jun 2007
                        • 34

                        #71
                        Re: Battlefield Pirates 2 Client Released

                        Looks like I spoke too soon.

                        The fix works with nobody else playing, but produces the same CTD if the server has players. I'll keep trying different things, but most likely it's in the dev's court now.

                        Comment

                        • kiff

                          #72
                          Re: Battlefield Pirates 2 Client Released

                          Originally posted by -=4th=-1/2Hawk
                          Not sure if something isnt getting cleared/reset properly between rounds but it seems like a server side issue with either the python or a .con/.tweak file somewhere.
                          In your python's end of round, make sure you're destroying ALL timers and triggers AND THEN set them to None

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                          • Yukiism
                            Senior Member
                            • Nov 2006
                            • 1578

                            #73
                            Re: Battlefield Pirates 2 Client Released

                            I just love this mod too much. :'( I can't stop playing it! Unfortunately, i had to quit for a moment now, because i have dinner....but after that....

                            Who has the grog, matey?

                            Comment

                            • JustMe0171

                              #74
                              Re: Battlefield Pirates 2 Client Released

                              question, the part about "english only " unchecked is to hear?? the "grog spotted" <i cant remember what it says< LOL

                              if i keep it check i cannot hear any of it? just curuious

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                              • -=4th=-1/2Hawk
                                Member
                                • Dec 2005
                                • 213

                                #75
                                Re: Battlefield Pirates 2 Client Released

                                Here's the wierd thing - wouldnt a python issue cause CTDs on every map, not just 2 or 3 of them? Most things we suspect (overgrowth, object spawners, etc) appear on both the good and bad ones which is making this difficult to pinpoint.

                                @Just - Yeah.. The option is there to force your game to play English voices even if your playing as MEC or China in BF2 for example. If you have this set when playing Pirates, you wont hear the ingame voices because given that both the undead and pegleg teams are speaking english - we went ahead and made their sounds as their own "languages" so to speak.

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