After years of development, the Battlefield Pirates 2 mod team is happy to finally announce the first release of their mod! Here's what they had to say:

To check out the rest of this release announcement, including a full listing of what made it into this first version, visit here. Congrats to the BFP2 team on their first release!

Pirates, buccaneers, swashbucklers, corsairs, marauders, raiders, freebooters, looters, as well as all landlubbers out there: Happy International Talk Like A Pirate Day! On this occasion, we are very glad, relieved, and proud -- on behalf of the whole team -- to officially announce the release of Battlefield Pirates 2. Time to pillage once again!
After two years of development, many late nights, and with the help of the beta testers, we're proud to release our 1st open beta version of Battlefield Pirates for Battlefield 2. Although we'd like to note that there are still a couple remaining issues, including the need to run your geometry settings on medium, we'd rather get the release out and into your hands today instead of waiting any longer. Indeed, we are at least as excited to play it as all our fans are! With that said, if you're interested in learning more about the development process and exactly what BFP2 is all about, we encourage you to check out today's Battlefield Podcast episode, as we've had the pleasure of conducting yet a second interview with the Battlefield Podcast crew! Be sure to check out there site here for episode 64!
*We are aware there are some issues which have crept up due to "ghosts in the code" so to speak. We apologize for any issues and this release should be considered an open beta. Once we can pinpoint the issues, we will be releasing a patch.*
After two years of development, many late nights, and with the help of the beta testers, we're proud to release our 1st open beta version of Battlefield Pirates for Battlefield 2. Although we'd like to note that there are still a couple remaining issues, including the need to run your geometry settings on medium, we'd rather get the release out and into your hands today instead of waiting any longer. Indeed, we are at least as excited to play it as all our fans are! With that said, if you're interested in learning more about the development process and exactly what BFP2 is all about, we encourage you to check out today's Battlefield Podcast episode, as we've had the pleasure of conducting yet a second interview with the Battlefield Podcast crew! Be sure to check out there site here for episode 64!
*We are aware there are some issues which have crept up due to "ghosts in the code" so to speak. We apologize for any issues and this release should be considered an open beta. Once we can pinpoint the issues, we will be releasing a patch.*
To check out the rest of this release announcement, including a full listing of what made it into this first version, visit here. Congrats to the BFP2 team on their first release!


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