Fallen Times v1.0 Released

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Fallen Times v1.0 Released

    The Fallen Times mod team is happy to announce today the first release of their mod for BF2. Here's what they had to say:
    The Fallen Times Dev-Team is proud to announce our first official release! After 1 1/2 years of development, thousands of code changes and intensive beta-testing, we can publish the v1.0 of Fallen Times! Thanks to several Newspages for hosting our files, and we also want to thank the Black Sand Studios for the support.

    Download Here - Fallen Times v1.0

    <a href="http://images.totalgamingnetwork.com/images/125.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_125.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/271.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_271.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/397.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_397.jpg" alt="" border="0" /></a>
    <a href="http://images.totalgamingnetwork.com/images/462.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_462.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/543.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_543.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/630.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_630.jpg" alt="" border="0" /></a>

    Congrats to these guys on their first release! To learn more about this mod be sure to visit here.
  • imported_Rhino
    Member
    • Dec 2006
    • 1341

    #2
    Re: Fallen Times v1.0 Released

    w00t, another BSS mod out

    will give you guys some feedback on the BSS forums :)

    Comment

    • [R-PUB]MrD

      #3
      Re: Fallen Times v1.0 Released

      Lets see a large number of players downloading this mod overnight and trying to out tomorrow when they have time.

      Black Sands Studio community members need to be given the respect they deserve by at least trying out the mod they lovingly worked towards releasing.

      Go on, it's only 261megs of bandwidth!

      Comment

      • imported_Rhino
        Member
        • Dec 2006
        • 1341

        #4
        Re: Fallen Times v1.0 Released

        Originally posted by [R-PUB]MrD
        Black Sands Studio community members need to be given the respect they deserve by at least trying out the mod they lovingly worked towards releasing.
        all mods deserver our respect, not just BSS mods....

        Comment

        • ConscriptVirus
          Member
          • Oct 2007
          • 6369

          #5
          Re: Fallen Times v1.0 Released

          this looks interesting...how come ive never heard of it until today

          Comment

          • Spawndemon
            Member
            • Oct 2005
            • 6015

            #6
            Re: Fallen Times v1.0 Released

            Originally posted by ConscriptVirus
            this looks interesting...how come ive never heard of it until today
            It was only announced a month or two ago and they had like one media update after that. And now the release is here...best way to see if you like a mod or not! :)

            Comment

            • snipers

              #7
              Re: Fallen Times v1.0 Released

              i ll definitely try it! Looks good.

              Comment

              • lacrits

                #8
                Re: Fallen Times v1.0 Released

                Wow.. thats a mod that really jumped up from behind! Nope, haven't heard of it either.. Gotta try it out!!!
                Any one post a server IP here to join?

                Comment

                • Real-BadSeed

                  #9
                  Re: Fallen Times v1.0 Released

                  Downloading :)

                  Comment

                  • =CDU=Junkoe
                    Member
                    • Jun 2007
                    • 34

                    #10
                    Re: Fallen Times v1.0 Released

                    =CDU= Fallen Times is now up and running.

                    Nobody really knows much about the mod at this point. We are hosting a US server for it. I look forward to hackin an slashin with you all soon!



                    Good gaming all!

                    Comment

                    • [R-PUB]MrD

                      #11
                      Re: Fallen Times v1.0 Released

                      I'm getting my kids to DL it too. They all love Oblivion and this might just settle in with their mindset.

                      Comment

                      • |D|-Jaws

                        #12
                        Re: Fallen Times v1.0 Released

                        I have to say....FUN FUN FUN!!!!!

                        Very well done and loads of fun....seriously, fun as all get out!

                        Great job.

                        Comment

                        • Greasy_Mullet
                          Member
                          • Jan 2007
                          • 344

                          #13
                          Re: Fallen Times v1.0 Released

                          This looks awesome! I am so gonna be crushing some skulls online with you guys!

                          Comment

                          • Shrooms(Scott)

                            #14
                            Re: Fallen Times v1.0 Released

                            It needs alot of work, people can get fussy and I sure did.. its horrible unbalanced, the fireballs are just stupidly cheap

                            Comment

                            • =CDU=Junkoe
                              Member
                              • Jun 2007
                              • 34

                              #15
                              Re: Fallen Times v1.0 Released

                              Yeah I am going to see what I can do server side to limit the fireballs. They suck the fun out of it. If I can I will limit the ammo total and drop the radius to zero, so you need a direct hit.

                              I kinda doubt I can do all this server side so I might try to disable the fireballs all together. The melee and even the xbow an muskets are a fun mix.

                              Comment

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