Point of Existence 2 Mod Update #107 + Server Files

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Point of Existence 2 Mod Update #107 + Server Files

    The Point of Existence 2 mod team is back today with their latest update which includes the release of the server files for their upcoming version. Take a look:
    Point of Existence is proud to present the server files for our 1.7 release. This release contains md5 checksums as usual which prevents players from using basic hacks and exploits in the mod. This server package does not include the statistics module. Our testers and developers will be out this evening checking out the new 1.7 servers, if you would like us to visit your server and make sure its functioning properly, please post here.

    Download Here - Point of Existence 2 v1.7 (Windows Server)
    Download Here - Point of Existence 2 v1.7 (Linux Server)

    Our last release introduced a new way of targeting the artillery using a fancy coding trick and two players working together. This would have been fine if either item worked all of the time. But most of our players found that not to be the case. Either the code, or other players wouldn't work properly. Either way, it left many people feeling like there could be something better. Well, we hope that we have solved this issue. We have come up with a new system that removes the unstable code and the player from the equation. In order to fire the artillery you simply choose the proper round and fire. ColdFussion has made a little demonstration movie showing how this system looks and works. We hope this solution makes every one happy.

    Download Here | View Here

    PoE's test team has been working overtime for the last few weeks. Between the massive PoE builds, they have managed to put together a great set of reviews of our content. These reviews include screenshots, wallpapers, map previews and movies. We call this section the Testers Sandbox, you can view it here.

    To check out all of this new update be sure to visit their website. Stay tuned for the client files to be released this Friday!
  • Guest

    #2
    Re: Point of Existence 2 Mod Update #107 + Server Files

    Two days till release

    Comment

    • solofowaffles
      Member
      • May 2006
      • 4306

      #3
      Re: Point of Existence 2 Mod Update #107 + Server Files

      very nice,i think firing the arty will be my thing so then i wont lag so much in mods:cry: and the arty firing system looks awesome!i remember the first version where you would just point and guess ahah.

      Comment

      • sava700

        #4
        Re: Point of Existence 2 Mod Update #107 + Server Files

        TeamDissidents |D|'s NEW POE2 1.7 Server is up and running!!!!!!!


        IP# 69.13.112.81
        Default Port


        BattleRecorder is also ON also!

        I'll have 4 maps in rotation (2 Rounds Per) which is the very up and coming most wanted and popular maps-
        Olesko Keep, Berezan Island, Crimea, and Odessa!!

        The server is hosted on a custom built Machine of Quad Core Xeons, 2gigs server side ram, dual 15K SCSI HDD's and hosted at one of the fastest Gaming Hosts located central in the USA in Chicago!!!!

        The server will be controlled tightly to maintain a lag free gaming experience with this MOD!!

        Wish to join TeamDissidents? Or have any questions or suggestions please contact us via the forums or me direct using xfire - sava700



        Contact us there!!

        Comment

        • |D|-Jaws

          #5
          Re: Point of Existence 2 Mod Update #107 + Server Files

          As far as releases go, I think that in the history of BF2 mod releases, you guys are doing everything right.

          Comment

          • MathU

            #6
            Re: Point of Existence 2 Mod Update #107 + Server Files

            Where can I find the changelog? We'll be sampling all the new stuff on our server Friday, and I need to know what is and isn't new.

            Comment

            • jilted

              #7
              Re: Point of Existence 2 Mod Update #107 + Server Files

              You asked for it :)

              Code:
              Point of Existence 2 version 1.7.0 README and CHANGELOG    07-09-2007
              
              =====================================================================
              Point of Existence Legal and Copyright Information
              =====================================================================
              
              THIS MODIFICATION FOR THE ELECTRONIC ARTS GAME BATTLEFIELD 2 IS 
              PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND, WHETHER EXPRESS OR 
              IMPLIED, THIS MODIFICATION IS TO BE CONSIDERD BETA AND IN NO EVENT 
              WILL POINT OF EXISTENCE/IT'S CREATORS AND ASSOCIATED STAFF BE LIABLE 
              FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM 
              POSSESSION, USE, MISUSE OR MALFUNCTION OF THIS PRODUCT.
              
              THIS MODIFICATION IS SUBJECT TO COPYRIGHT © 2007 POINT OF EXISTENCE.
              ALL RIGHTS ARE RESERVED. THIS MODIFICATION OR ANY OF IT'S COMPONENTS
              MAY NOT BE COPIED, REPRODUCED, USED IN OTHER SOFTWARE, WITHOUT THE 
              PRIOR CONSENT OF THE POINT OF EXISTENCE DEVELOPMENT TEAM.
              
              COPYRIGHT © 2007 POINT OF EXISTENCE
              
              =====================================================================
              Point of Existence Background information
              =====================================================================
              
              Point of Existence 2 is a free modification for the Electronic
              Arts first person shooter game "Battlefield 2".
              The modification adds additional content to the game to give players 
              additional enjoyment and new battlegrounds to fight on. This 
              modification is to be considered a "Total Conversion" meaning that 
              the ultimate goal is to modify or replace all stock Battlefield 2
              content with custom developed content.
              
              The theatre of operations for this modification is Eastern Europe, 
              mainly set in the Ukraine and it's surrounding territories.
              The 2 armed forces currently in engagement are the German bundeswehr
              and the Ukrainian army, This release sees the introduction of the 
              United States armed forces and several new battlefields to fight on.
              
              Please visit [url]http://www.pointofexistence.com[/url] for news updates, 
              online manual and forum community.
              
              =====================================================================
              Point of Existence Changelog from version 1.1.5 > 1.7.0    07-09-2007
              =====================================================================
              
              -----------
              NEW CONTENT 
              -----------
              
              **MAPS**
              - Berezan Island
              - Blue Nile 2
              - Crimea Beach
              - Assault on Odessa
              - Red Dawn
              - Risen
              - Olesko Castle
              
              **VEHICLES**
              - US AAVP7A1
              - US AH-6 Littlebird
              - US AH-1Z Super Cobra
              - US M1A2 Abrams
              - US F22 Raptor
              - US F/A 18E/F 
              - UKR W3W Sokol
              - UKR Su-27 Flanker A2A & Multirole variants
              
              **HAND WEAPONS**
              - GER DSR-1 Sniper Rifle
              - US KaBar Knife
              - UKR Mortar
              - US M16A4 Assault Rifle
              - US M249 SAW LMG
              - US M4A1 Carbine
              - UKR PKM Pickup kit
              
              **STATIONARY WEAPONS**
              - US M167 VADS
              - GER FK20mm Flak
              - AT4 Spigot ATGM
              
              **ARMAMENT**
              - XM312 Grenade Launcher
              - M240D HMG
              - M224 Mortar
              - T89 Mortar
              
              
              -----------------------
              PLACEHOLDER BF2 CONTENT
              -----------------------
              
              **VEHICLES**
              - US HMMWV
              - US LAV-25
              - US UH60
              
              **HAND WEAPONS**
              - US M9 Beretta
              - US Predator Mk20 SRAW
              
              **ARMAMENT**
              - BGM 71E TOW
              
              -------------
              SINGLE PLAYER
              -------------
              
              **MAPS**
              Risen
              - Added ai navmeshing.
              
              Blue Nile
              - Added ai navmeshing. 
              
              
              **VEHICLES**
              All land vehicles 
              – Added weapon ai.
              - Added object ai.
              
              All air vehicles 
              – Added weapon ai.
              - Added object ai.
              
              
              **HAND WEAPONS**
              All Hand weapons (excluding mines and calymores) 
              – Added weapon ai.
              
              
              **STATIONARY WEAPONS**
              All stationary weapons 
              – Added weapon ai.
              - Added object ai.
              
              
              **SOLDIERS**
              Common
              - Added “aiTemplatePlugIn.setIsAntiAircraft 1” to object.ai to allow 
                bots to fire at air targets
              
              
              -----------------------------
              BUG FIXES AND BALANCE CHANGES
              -----------------------------
              
              **MAPS**
              Rivne
              - Flipped starting positions for 32 player loadout.
              - New load music by Busy.
              - New 64 player loadout.
              - Fixed some floating trees.
              - Adjusted surround terrain to refelct new flag changes and provide
                more cover.
              - Added Mortars.
              - Added DSR-1 pick up kit.
              
              Dnister River Valley
              - Replaced Mi17 Hip with the Sokol W3W.
              - Replaced Zu23 for Germany with Fk20.
              - Increased helo spawn times on 32 player.
              - Added Mortars.
              
              Dnipro Sunrise
              - Replaced Mi17 Hip with the Sokol W3W.
              - Replaced Zu23 for Germany with Fk20.
              - Added DOD around armor bases on 64 player version.
              - Added smoke arty (32p & 64p).
              - Added smoke arty (all versions).
              
              Guardian
              - Added Su27 for Ukraine to mix in with the Frogfoot.
              - Added 1 Gepard to Germany for 64 version.
              - Replaced Zu23 for Germany with Fk20.
              
              Fallen
              - Added DSR-1 pick up kit.
              - Added MG and VSS pickup kits to UKR main (32p).
              - Added new forest and river ambience.
              - Adjusted waterfall sounds.
              
              Zhytomyr
              - Added Mortars.
              - Added DSR-1 pick up kit.
              - New 32 player layout.
              - Adjusted tank spawn times on 64 player version.
              - Removed Ukraine BMP on 64 player version.
              - Moved around some pick up kit locations.
              - Added a few new statics for cover.
              
              Battle of Sambir
              - Added smoke Arty (32p & 64p).
              - Added W3W Sokol.
              - Added Ger FK20.
              - Added a second Gepard to German team (32p & 64p).
              
              Carpathian Mountains
              - Added smoke Arty (16p, 32p & 64p cq modes)
              - Chopped down floating tree.
              - Made 16p layout smaller.
              
              First Snow
              - Flattened terrian around smoke arty pieces.
              - Added W3W Sokol.
              - Added flak20.
              - Added more statics for cover.
              - Added DSR1 pick up kit.
              - Added mortars.
              
              Highway to Hell
              - Flattened terrian around smoke arty pieces.
              - Added flak20.
              - Added more statics for cover.
              
              Lutsk
              - Added smoke Arty (16p)
              - Flattened terrian around smoke arty pieces.
              - Adjusted ticket bleed on 32p (each team must hold all flags to
                cause bleed).
              - Added Sokol W3W.
              - Added flak20.
              - Adjusted vehicle spawns so german spawns less armor at flags they
                cap.
              
              Orel
              - Added smoke Arty (16p, 32p & 64p cq modes).
              
              Rolling Thunder
              - Flattened terrian around smoke arty pieces.
              - Added flak20.
              
              Spies Like US
              - Added smoke Arty (16p, 32p & 64p cq modes).
              - Fixed map name in localization file.
              - German Soldiers now use the woodland skins to balance gameplay.
              - New lighting/fog settings
              
              
              **VEHICLES**
              
              UKR BMP2 
              - No longer drifts off to the right when driven in a straight line.
              
              GER Leopard2A6
              - SABOT round count decreased to 25 (same as other MBT's).
              
              Leopard 2A6, M1A2, T55 and T84 Oplot
              - Attempted fix at the hits not registering damage bug for all
                MBT's.
              - Repositioned secondary muzzleflash.
              
              GER Wolf jeep
              - Driving physics altered to be more controllable.
              
              GER DingoII
              - Camera shaking rapidly at high speed has been resolved
              - Added 'High speed' variant.
              - Fixed gap in 1p model.
              - Added new wreck/efx.
              
              UKR Dozor
              - Added 'high speed' variant.
              
              GER GepardA2
              - Fixed lighting issue on snow version of this vehicle.
              - Separated AA guns and SAM missiles to 2 different weapon slots
                the vehicle can now be operated similar to the UKR MTLB. When in 
                gun mode enemy jets will not receive a lock tone until you switch  
                to the AA missiles.
              - Enabled weapon selection through mouse scroll wheel.
              - New visual and sound effects.
              - Tweaked weapon ai to allow less deviation
              
              UKR SU25 Frogfoot
              - Splash damage and radius of bombs has been reduced slightly.
              - Bomb rate of fire (dropping) reduced slightly.
              - Cannon damage versus air units has been reduced slightly.
              - Repositioned Cannons muzzleflash.
              
              GER EF2000 Eurofighter
              - Flight physics improved.
              
              GER Panavia Tornado
              - Flight physics improved.
              
              UKR Mi24P Hind
              - Flight physics improved.
              - Added lods/wreck/efx.
              
              GER NH90 Transport
              - Removed prototype marks from vehicle.
              
              UKR MIG-25 Foxbat
              - Fixed no reverse.
              
              UKR Shilka
              - Tweaked weapon ai to allow less deviation.
              - Changed the target system on the guns to allow bots to fire the
                weapon.
              - New weapon effects.
              
              GER Marder 1A5
              - Repositioned main/secondary muzzleflash.
              
              UKR MTLB
              - Repositioned MG gun muzzleflash.
              
              UKR SA13 Strela
              - Repositioned MG gun muzzleflash.
              
              GER Eurotiger Chopper
              - Added new wreckage/efx.
              
              GER PZH2000/UKR M1974
              - Revised artillery system.
              
              
              **HANDWEAPONS**
              
              UKR SVD Sniper Rifle
              - Added new model/texture.
              - Modified muzzleflash efx.
              
              GER MSG90
              - Modified muzzleflash efx.
              
              GER Fliegerfaust (Stinger Kit)
              - Increased explosion/splash damage.
              - Increased direct damage.
              - Added correct missile mesh.
              - Adde falling eject motor effects for realism purposes.
              
              UKR SA7 (Stinger Kit)
              - Increased explosion/splash damage.
              - Increased direct damage.
              
              Ammo bags
              - No longer possible to resupply vehicles with Support ammo bags
                (Use commander supply crates for this!).
              
              GER G36/G36K/MG36
              - Missing hit indicator on these scoped weapons has been fixed.
              - Fixed Scope textures to fit 3.5x scope.
              
              GER G36 Assault
              - Decreased recoil slightly.
              
              UKR VEPR
              - Hit indicator on the red dot weapons has been changed to the colour
                RED.
              - Increased recoil slightly.
              - Missing hit indicator has been fixed.
              - Improved Scope textures.
              
              GER M4 Benelli
              - Hit indicator on the red dot weapons has been changed to the colour
                RED.
              
              GER MG3 Machine Gun
              - Fixed bipod deployment animation.
              - Tweaked and tightened.
              - Added ammobags.
              
              UKR VSS Vitorez
              - Tweaked and tightened.
              - Slight increase of damage (on par with As Val).
              - Slight increase of accuracy over distance.
              
              TACCOM Radio
              - Removed (No longer used).
              
              Binocs
              - Removed the system for spotting targets, this is now purely a visual
                aid device only.
              
              GER MG36
              - Fixed Scope textures to fit 3.5x scope.
              - Fixed SpecularMap.
              - Removed unused texture.
              - Altered scope slightly.
              
              GER G82 AMR
              - Increased damage.
              - Reduce velocity on projectile (distance).
              - Changed material on projectile.
              
              UKR NTW20 AMR
              - Changed bullet count from 3 to 4 per mag.
              - Increased damage.
              - Changed material on projectile.
              
              UKR GP25 Nade Launcher
              - Increased blast radius on projectile.
              
              GER AG36 Nade Launcher
              - Increased blast radius on projectile. 
              
              UKR PKM Pickup Kit
              - Added this pickup kit for the Ukraine team.
              - Added ammo bags.
              
              USA/GER MP7
              - Reduced extra mag count to 2 for some kits.
              
              
              **STATIONARY WEAPONS**
              
              UKR ZU23
              - Fixed bug with HE tank rounds not killing occupant as it should.
              
              
              **ARMAMENTS**
              
              KAB250 Bomb
              - Lowered splash damage and radius slightly.
              - Lowered direct damage slightly.
              
              ALL Short Range AA missiles (AIM9X/R60/IRIS-T)
              - Mirrored all physics/tracking/lock times and damage.
              - Decreased direct damage.
              
              ALL Long Range AA Missiles (AMRAAM120/R27T1)
              - Mirrored all physics/tracking/lock times and damage.
              - Decreased direct damage.
              
              IGLA9K38
              - Increased explosion/splash damage.
              - Increased direct damage.
              
              
              **PLAYER KITS**
              
              AA pickup kits
              - Added rifle to the AA kits to give the player better personal 
                defence against other infantry.
              
              
              **STATICS**
              
              - Added kill meshes to several existing and new POE2 statics to
                prevent players from being able to exploit into buildings and being
                immune to enemy fire. If a player does manage to glitch into a
                building they will be killed instantly.
              - Added COL3 meshes to several POE2 buildings for AI purposes.
              - Fixed collision issues with some city statics.
              
              
              **SOUNDS**
              
              - New Ukrainian commander voice overs.
              - New/updated sounds for BMP2.
              - New German artillery spotted voice overs.
              - New Ukrainian artillery spotted voice overs.
              - Sound adjustment to fix crackling for pp2000/G36/AK series rifles
                when firing in semiautomatic mode.
              - Added release/reloading sounds for bombs on EF2000 Eurofighter.
              - New sounds for damages UKR aircraft.
              - Added new win/lose music for both armies.
              - New turret rotation sounds.
              - New MG3 sounds.
              - New missile motor sounds.
              - New Hellfire and FFAR sounds (Cobra/Longbow/Littlebird).
              - New Fliegerfaust/SA7 sounds.
              
              
              **GAME/MAPS**
              
              Conquest
              - Ticketratio is now in actual percent regarding the maps default  
                tickets (was two times the default tickets before).
              - Updated to work properly with other game modes in multiple mode 
                rotations.
              
              Nuke Objective
              - Timelimit on game is set based on the nuke timelimit in the   
                POE2Settings.con file.
              - Tickets is calculated from the timelimit (nuke timelimit) and 
                ticketratio of the server.
              - German team does no longer bleed.
              - Nuke launches when time runs out, and game ends when animation is
                done.
              - Updated to work properly with other game modes in multiple mode 
                rotations.
              - Made messaging directly to players instead of using all say.
              - Added minimap icon to nuke.
              
              
              Frontline
              - Updated to work properly with other game modes in multiple mode 
                rotations.
              - Adjusted starting ticket count calculation to same as Conquest.
              - Added messages to players when capturing or losing controlpoints.
              
              Incursion
              - New game mode added to Olesko Castle map, future maps may also
                have this game mode introduced to it.
              - Made messaging directly to players instead of using all say.
              - Added info message about time to hold CP to win on first spawn for
                players.
              - Win time limited in range of 0-120 seconds, with an interval of 10.
              
              Dome of Death
              - Fixed bug where players sometimes wouldn't get damaged.
              - Changed messaging system to each individual player instead of
                everyone on server.
              - Added 3 second delay before damaging player.
              - Made text messages ALL CAPS.
              - Added status of DoD on first player spawn.
              
              Infantry only
              - This mode now works properly in POE2! :D
              
              
              **MISC**
              
              Vehicles
              - Removed ability to repair, re-arm or heal other players while in 
                vehicle with engineer, medic and support kits.
              - Destroyable fences no longer damage heavy armour.
              
              Player controlled artillery
              - Disabled firing when commander is in artillery.
              - Engine is only disabled if there is no driver in vehicle (no more 
                hijacks).
              
              Blood effect
              - Added back blood effect when hitting soldiers with handweapons and 
                stationary mg's! :D
              
              Miscellaneous/Effects
              - Fixed grenade projectiles killing soldiers when thrown at them.
              - New muzzleflash efx for tank cannons.
              - New muzzleflash efx for G82/NTW20.
              - New dumb rocket efx.
              - New Strela/Stinger missile efx.
              - New Craters!! "3d decal" efx. :D
              - Fixed end of round stats - will now show best players by kits and 
                vehicles.
              - Added German translations.
              - Added new Minigun efx.
              - New efx for ARS-57 & ARS-80 dumbrockets.
              - Removed some of the auto text 'spam' from several events in game.
                The ambient voices are still audible, this is designed to clean up
                the text area a little.
              - German translation for map descriptions added.

              Comment

              • solofowaffles
                Member
                • May 2006
                • 4306

                #8
                Re: Point of Existence 2 Mod Update #107 + Server Files

                one question will there a full release of it or do you have to do incremental?

                Comment

                • Seigman

                  #9
                  Re: Point of Existence 2 Mod Update #107 + Server Files

                  Full release only due to the sheer amount of things that have been changed over the last year or so... We'll be going for shorter release cycles which will have incremental patches aswell in the future.

                  Comment

                  • sava700

                    #10
                    Re: Point of Existence 2 Mod Update #107 + Server Files

                    Originally posted by jilted
                    You asked for it :)

                    Point of Existence 2 version 1.7.0 README and CHANGELOG 07-09-2007


                    umm why didnt you just put this into Code? LOL that way it would scroll?

                    Comment

                    • jilted

                      #11
                      Re: Point of Existence 2 Mod Update #107 + Server Files

                      fixed :)

                      Comment

                      • Rambo
                        TBF FOREVER!
                        • Aug 2005
                        • 3022

                        #12
                        Re: Point of Existence 2 Mod Update #107 + Server Files

                        size please for client? ,since u said full only







                        but im not happy with others over here id rather play POE than vanilla anyday :yay i do blame stupid ranks)

                        Ive been a fan since bfv first release:salute:

                        Awesome job guys and i think your ready to make you own games soon:p

                        Comment

                        • imported_ziggy
                          Member
                          • May 2005
                          • 101

                          #13
                          Re: Point of Existence 2 Mod Update #107 + Server Files

                          Originally posted by xRAMBOx
                          size please for client? ,since u said full only
                          1.8gig :)

                          Comment

                          • MathU

                            #14
                            Re: Point of Existence 2 Mod Update #107 + Server Files

                            Thanks a bunch, Jilted.

                            Comment

                            • sava700

                              #15
                              Re: Point of Existence 2 Mod Update #107 + Server Files

                              Originally posted by Ziggy
                              1.8gig :)
                              I hope yall have plenty of super fast mirrors for it... cause damn!!! :shock:

                              Comment

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