Australian Forces Mod Update

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Australian Forces Mod Update

    There is a new update posted today over at the Australian Forces mod website regarding their upcoming release, v1.1. Take a look:
    The Australian Forces team have been working hard on developing content for the 1.1 release of Australian Forces. The 1.0 release was all about getting the bulk of the Australian content into the mod, but release 1.1 will be about polishing this content and adding specialized content which will give the mod some longevity.

    Below are some artistic renders posted on the forums by Beex, which display some of the concepts we have in mind for Australian Forces 1.1. Please be aware that these images have been highly stylized to appear like oil paintings - there's nothing wrong with your graphics card.

    <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/bf2austiapainting9zt8.jpg"><img src="http://www.totalbf2.com/images/news/thumb_bf2austiapainting9zt8.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/bf2austiapaintingall1jb9.jpg"><img src="http://www.totalbf2.com/images/news/thumb_bf2austiapaintingall1jb9.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/bf2austiapainting4vg2.jpg"><img src="http://www.totalbf2.com/images/news/thumb_bf2austiapainting4vg2.jpg" alt="" border="0" /></a>

    To learn more about the AF mod be sure to visit their website.
  • bigbossmatt
    Member
    • Aug 2006
    • 202

    #2
    Re: Australian Forces Mod Update

    WOW those pictures look great, now they are hitting home.

    I was looking forward to this mod, but then it stopped and I'm glad its going again, but I suppose it is a lot of work to get a full mod off the ground.

    And at the end of the day, if its an arcade spam fest like vanilla, no amount of new vehicles/skins/maps will make me play it more than once.

    Comment

    • imported_Mr.Guybrush II

      #3
      Re: Australian Forces Mod Update

      Great job lads, those screenshots look incredible.

      Comment

      • imported_Rhino
        Member
        • Dec 2006
        • 1341

        #4
        Re: Australian Forces Mod Update

        nice work guys!

        small tip, http://www.totalbf2.com/images/news/...inting9zt8.jpg
        if you look on the bottom of the tree you notice its "black". Looks like the default tree light colour settings. There is a top and bottom tree colour in the sky settings and what is best to do is tweak the colour so that the top colour is a lighter colour of the bottom, or the other way around to the bottom looks a little "shaded" from the top. Or you can use this effect in other wase like make the bottom leaves on a palm tree look slightly "burnt" by the sun by making them a brownish green colour :)

        anyways cant wait for 1.1 guys!

        Comment

        • DasRoach

          #5
          Re: Australian Forces Mod Update

          love the oil painting effect and love the look of the aussie outback ... great work :)

          Comment

          • petemonster29

            #6
            Re: Australian Forces Mod Update

            pure artisrty.......now those screens are cool.

            Comment

            • kysterama

              #7
              Re: Australian Forces Mod Update

              By crikey! Gum trees and outback Australia. Bf2 will melt from the sun every time you do a lightmap so be carefull to add object.template.30+Sunblock 1 to all ground units

              I for one am exceedingly glad you guys are still making fine content for Australian Forces :yay:

              Edit -> You should do a rain effect in a map or two because i've forgotten what that sounds/looks like with this drought of ours

              Comment

              • imported_Rhino
                Member
                • Dec 2006
                • 1341

                #8
                Re: Australian Forces Mod Update

                Originally posted by kysterama
                Edit -> You should do a rain effect in a map or two because i've forgotten what that sounds/looks like with this drought of ours
                rain dont work very well in BF2

                Comment

                • BEEX

                  #9
                  Re: Australian Forces Mod Update

                  yeah some rain would be nice both in bf2 and in real life..lol...stupid drought!
                  .
                  @ rhino,yeah the tree ambient and tree shadow colour were setup wrong in that pic,also weve got a stupid problem where the exporter adds shading to the leaf part of the model,on some parts of the leaf its almost black,its real nasty and ive tried a bunch a stuff to try fixing it,it kinda seems like its missing a normal map but the shader doesnt allow for it....very frustrating.
                  so many problems and no work rounds..stupid engine!..lol
                  .
                  thanx all,bf2aus 1.1 will have lots of suprises..lol

                  Comment

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