US Intervention Mod Update

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    US Intervention Mod Update

    The US Intervention mod team is back today talking about new game modes and showing off some new screens from various maps. Take a look:
    Time to reveal some awesome action going on behind the scenes. As seen in our content page, we have added single player, coop, and rush game modes. The 2 others seen there are still under wip stages. So we'll give some details of what we have so far.

    Rush
    Rush is basically has the same settings as conquest. The difference is how the map is setup for battle. Each main base starts with only 2 or 3 light transport vehicles, you 'rush' to capture the control points in the field. As you capture certain points, more equipment will spawn up at the main base. There are no vehicle nor soldier spawns at any control points other than the main. The more your side controls, the bigger your force will be. We hope this concept comes into play well as we tweak the layouts for optimal war.

    Single Player / Coop
    All of our maps will have single player and coop support, we are still experiencing some ai issues, but these bots aren't noobs either. Here are some screen shots of single player and coop in action.

    On a side note, USI is aproaching 'rc' status, and we will continue to update the public as we come closer to .15's release. Stop by our site and show some support, www.us-intervention.com Strap up! You're about to be recalled to duty!

    <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/73tn0.jpg"><img src="http://www.totalbf2.com/images/news/thumb_73tn0.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/bs1qa5.jpg"><img src="http://www.totalbf2.com/images/news/thumb_bs1qa5.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/boju6.jpg"><img src="http://www.totalbf2.com/images/news/thumb_boju6.jpg" alt="" border="0" /></a>
    <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/nwvl8.jpg"><img src="http://www.totalbf2.com/images/news/thumb_nwvl8.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/f16oo2.jpg"><img src="http://www.totalbf2.com/images/news/thumb_f16oo2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://www.totalbf2.com/images/news/karkeg4.jpg"><img src="http://www.totalbf2.com/images/news/thumb_karkeg4.jpg" alt="" border="0" /></a>

    To check out the rest of the new screens released be sure to drop by their website.
  • MadSlob
    Member
    • Dec 2005
    • 333

    #2
    Re: US Intervention Mod Update

    Looking very nice indeed!!!

    Comment

    • Crandaddy
      Member
      • Apr 2007
      • 235

      #3
      Re: US Intervention Mod Update

      Very Nice 16 !!! :rock:

      Comment

      • imported_raidenandsolid
        get rid of "imported_"
        • Mar 2007
        • 47

        #4
        Re: US Intervention Mod Update

        Rush mode sounds like a blast, better than Schlitterbahn!

        Comment

        • [MyIS]DAD_23

          #5
          Re: US Intervention Mod Update

          Great stuff!
          Really looking forward to this update.
          WooT

          Comment

          • Guest

            #6
            Re: US Intervention Mod Update

            Its really great stuff guys, you are gonna love it!

            Comment

            • Polka
              Shitlord
              • Jul 2007
              • 2388

              #7
              Re: US Intervention Mod Update

              YAY For karkand and nice RPK

              Comment

              • TeLe-LoE-

                #8
                Re: US Intervention Mod Update

                Singleplayer is SO MUCH FUN.. It's pretty enjoyable.

                Comment

                • troybob
                  Member
                  • Sep 2007
                  • 2823

                  #9
                  Re: US Intervention Mod Update

                  gonna have to be careful with the rush mode.

                  if one team rushes faster, they get more toys to base-rape the other team.

                  please consider this when testing for balance :)

                  Comment

                  • guedoe
                    Member
                    • Jul 2007
                    • 80

                    #10
                    Re: US Intervention Mod Update

                    Originally posted by troybob
                    gonna have to be careful with the rush mode.

                    if one team rushes faster, they get more toys to base-rape the other team.

                    please consider this when testing for balance :)
                    Oh most definately, I wont leave a map one sided, but I'm sure some rounds will seem like that if it ever ends up pros vrs noobs.

                    Comment

                    • GrossKopf
                      Member
                      • Jun 2005
                      • 1180

                      #11
                      Re: US Intervention Mod Update

                      Nice job! When this is released, this will be the ultimate mod for combat in the desert!

                      Comment

                      • *FMJ*Power
                        Gunny
                        • Jan 2006
                        • 1259

                        #12
                        Re: US Intervention Mod Update

                        looking great! cant wait to try the new game modes.

                        Comment

                        • Unclean009
                          Member
                          • Oct 2007
                          • 164

                          #13
                          Re: US Intervention Mod Update

                          This is by far one of the best desert mods I have ever seen. Can't wait til the public can see it!

                          Comment

                          • Cdr
                            Member
                            • Mar 2005
                            • 84

                            #14
                            Re: US Intervention Mod Update

                            Looking good guys :)

                            Comment

                            • kiff

                              #15
                              Re: US Intervention Mod Update

                              "rush" sounds like a cool mapping style for conquest. is there new gpm python for it?

                              Comment

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