Total BF2 Reviews Desert Conflict v0.1

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  • imported_Casper

    #31
    Re: Total BF2 Reviews Desert Conflict v0.1

    I think the review was very "kind".

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    • imported_FoxFire5

      #32
      Re: Total BF2 Reviews Desert Conflict v0.1

      Originally posted by Casper
      I think the review was very "kind".
      Agreed.

      I was fairly dissapointed with the release personally, it didn't feel like desert combat to me, and yes, the review was pretty soft.

      Comment

      • Kodakk
        Member
        • Oct 2006
        • 3486

        #33
        Re: Total BF2 Reviews Desert Conflict v0.1

        I think the release is hard for new players to accept. The old Desert COMBAT had a very arcade-style feel for it.
        I hate to see a mod, especially one of this magnitude, take too much negative criticism. This review, in my opinion, was created to inform the community about the positive aspects of the mod, while still highlighting the fact that it is not yet complete.
        It is in its ALPHA stage, meaning it is still very early in its testing.

        One other main point I'd like to highlight is that this mod will not be exactly like the old desert COMBAT, as it is a separate modification. I personally really enjoyed this mod, despite the lag.
        It's even more arcade-style than vanilla Battlefield 2, so I think that new players to the Desert CONFLICT modification aren't too familiar with the gameplay.

        All in all, I liked the review HK, and I do also agree with stealth.
        I wouldn't judge a mod just on a single review, so if you want to see what it's really like, make up your own mind and download it

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        • HaVOCK-ElEEt

          #34
          Re: Total BF2 Reviews Desert Conflict v0.1

          Originally posted by Casper
          I think the review was very "kind".
          Yeah, but don't you just kind of wait for any chance to say something about this mod, and not anything "Kind".

          I have never CTD with this game, or had any bugs. I do have lag on some maps, but even with the lag its more fun than most other mods.

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          • {HHx}b14ze

            #35
            Re: Total BF2 Reviews Desert Conflict v0.1

            What exactly is wrong with bunny hopping?

            Comment

            • BEEX

              #36
              Re: Total BF2 Reviews Desert Conflict v0.1

              quote {HHx}b14ze" What exactly is wrong with bunny hopping?"
              .
              someone ban this guy...lol...jk
              .
              just incase anyone forgot how they got around bunnyhoping in earlier patches was by draining the sprint meter,so you counldnt jump continueously...eye kan spelle..lol..i forget the code.
              .
              DCon is an awesome remake of DC,besides a few maps with really bad lag,bunny hopping gaylords and some overpowered weapons,the car-15 mainly and primaraly giving the bigass m82 to us bases as a pickup is a touch unfair.
              .
              we had a similar problem with bf2aus mod,we tested the all the handweapons thoroughly but then we released and found the aussie weapons were too weak and inaccurate..who knows how that happened..lol
              .
              getting around all the issues the bf2 engine creates is a colosiss task in itself,some of the simple codes that used to be in bf1942 now need workarounds wich use more networkables which can cause more server lag..never ending story for coders..lol..i feel sorry for old kiff,go have a bowl or 2..lol,he and the rest of the team have done a good job so far...keep up the great work guys.

              Comment

              • PhiR

                #37
                Re: Total BF2 Reviews Desert Conflict v0.1

                Originally posted by kiff
                Thanks to Kensei (one of our testers) it looks like theres a way increase the bullet deviation while jumping (only). I've already reduced jump height for our next series of tests. We just got to make sure the new height blends well with the existing statics/maps
                First of all, thanks for your work. DCon is a great mod and it will hopefully get even better.
                I might suggest having a chat with PRMM devs because they did manage to reduce those problems. Can I suggest changing the deviation of RPGs/SMAWs while not using iron sights ? Currently they're only used for AT purposes 50% of the time. Also making them not firable while jumping would go a long way. With the current gameplay, AT gunners resort to their pistols only in case of AT ammunition shortage.

                As I said previously, I'm a regular PRMM player and I'm certainly not advocating turning DCon into "PR in the desert" but I do feel DCon's gameplay would really benefit from some makeover.

                Comment

                • =DNC=SYSEX73

                  #38
                  Re: Total BF2 Reviews Desert Conflict v0.1

                  PRMM fixed things with thier updates, we will be doing the same. There isn't any way to turn DCON into "PRMM in the desert", so don't worry about that.

                  We don't want to make our RPG's so that they are only used on Tanks, thats not a goal of ours. DC had plenty of RPG snipers (me being one of them). We will adjust the jump/fire issue, but in a DC type style.

                  Comment

                  • kiff

                    #39
                    Re: Total BF2 Reviews Desert Conflict v0.1

                    the splash of the rpg/smaw is obviously too high atm, this will be fixed

                    Comment

                    • LeipeDruyl

                      #40
                      Re: Total BF2 Reviews Desert Conflict v0.1

                      First of all: I'd like to thank HKSniper for writing reviews which do mention the good and bad things in a mod, with an overall tendency to keep it positive. Merely pointing out bugs, glitches and lag-problems won't encourage the dev's, the players, nor the community. Good work on that HK.

                      Second: People stating how bad a mod is probably forgot how bad BF2 was on release. You don't hear them complaining anymore......... hmmmm

                      Furthermore: This mod is very playable for most people for an ALPHA. Which means, give credit to the devs. Keep it up, guys.

                      And finally: Being a DC-player from release 0.1, I can only say: I'm having a F**King great time playing with all the goodies, on all the maps, enjoying every minute. My clan was founded because of DC, and we haven't had this much fun in nearly 2 years.

                      That's my 2 cents.........

                      Comment

                      • Sgt.NightFire

                        #41
                        Re: Total BF2 Reviews Desert Conflict v0.1

                        We do gotta remember one thing,if Desert Combat wasn't created the guys at EA never got the idea for BF2!And something i was really missing in BF2 where the FIM-92 Stinger...

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