US Intervention Mod Update

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  • Monsunami
    Member
    • Sep 2006
    • 3

    #16
    Re: US Intervention Mod Update

    Originally posted by MarkHawk
    USI isn't trying to recreate the past. We are coming up with new ideas. Taking advantage of all the new options you can do with a game at this level. We are also trying to deliver content that is historically accurate but not overwhelmingly realistic that it requires hours getting use to. We are trying to build a mod that every time you play, you see something new or unexpected but is overall fun to play.
    That makes a great mod. Looking forward to trying the upcoming version.

    Comment

    • *FMJ*Power
      Gunny
      • Jan 2006
      • 1259

      #17
      Re: US Intervention Mod Update

      looking great guys, i still cant believe the amount of content you bring to the table, it makes me hungry.....hehehehe. cant wait to play the new version! i hate to sound like a newb but is there any time frame for the next version?

      Comment

      • slayerdarkcross

        #18
        Re: US Intervention Mod Update

        I wish I had that answer for ya but currently we do not have a set time frame. Currently we are just fixing bugs and finishing maps. I got ahold of the new Ad Dawrah yesterday. Currently I am looking at one of two maps I can show off that is currently done.

        Comment

        • Jacky

          #19
          Re: US Intervention Mod Update

          I remember getting baseraped on that map and ALT+F4'ing of Anger

          Comment

          • petemonster29

            #20
            Re: US Intervention Mod Update

            Well, some of the changes on that map were made just because of the base rape issue.
            We took out most of the burning oil fires to make locating rape craft eazier,added a few aa guns in key positions,some standoff weaponry,changed the weapons characteristics of the Hind to use pilot side mouse guided missiles,slowed the Apache a bit,added some new choppers with new abilities,added a really fast Mig 25,those are just a few of the things we did to spice it up a bit........I think the fog will more than likley be changed as I personally am not elated about the color ATM.
            We have changed all the materials and attributes for weapons and vehicles to reflect their different classifications ie light helicopter heavy armored heli light tank med tank heavy tank....ect
            All in all this game has become a monster in the way of player options and tactics made available by just different vehicle types alone....not to mention the new game modes and new maps....clans should really enjoy this release I think.
            As I always say..USI aims to have something for every style of BF player.

            Comment

            • ShadowX8001
              Member
              • Jun 2007
              • 632

              #21
              Re: US Intervention Mod Update

              B-E-A-UTIFUL! Your textures are just amazing!

              Comment

              • wolfi

                #22
                Re: US Intervention Mod Update

                Originally posted by Sir. Darth_Master
                ALT+F4'ing of Anger
                ROFL thats how I do it at least once a day (not in USI :p )

                Comment

                • imported_Casper

                  #23
                  Re: US Intervention Mod Update

                  USI is still one of my favorite mods out there. I really wish more people would play it... if only they had played the name game then this mod would have full servers.

                  The next release is looking great and can not wait to play it! Keep on trucking Devs!

                  Comment

                  • guedoe
                    Member
                    • Jul 2007
                    • 80

                    #24
                    Re: US Intervention Mod Update

                    dont forget, grab modjive aswell, our current released version .11a can be gotten from there aswell, and modjive will also be hosting the new version when its done.

                    Comment

                    • PBAsydney

                      #25
                      Re: US Intervention Mod Update

                      Wow, great to see all those positive responses, I really hope we will regain the playerbase with our new release.

                      Comment

                      • *FMJ*Power
                        Gunny
                        • Jan 2006
                        • 1259

                        #26
                        Re: US Intervention Mod Update

                        Originally posted by PBAsydney
                        Wow, great to see all those positive responses, I really hope we will regain the playerbase with our new release.

                        if you build it they will come........



                        hehehe, i don't think you have a thing to worry about, new content is what draws in new mod players and lets just say 53 unique vehicle's will do just that, hehehe.

                        did you guys run all the maps through the new mod tool? just curious because i know on the first release some people had lag issues and i believe that was the amount of polygons since it was on the original mod tool or i could be wrong. regardless i cant wait to hit the streets of the revamped Basrah, fmj will be supporting you!

                        Comment

                        • Lobo[FH]
                          Member
                          • Sep 2005
                          • 302

                          #27
                          Re: US Intervention Mod Update

                          Very nice graphics.

                          Yeah, the old script was exporting models with gazillion extra polygons, it heavily affected the first release of USI and OPK, hopefully your performance will be perfect now. And I hope the poor grunts will be not just mobile training targets for the TopGuns, this time

                          Comment

                          • slayerdarkcross

                            #28
                            Re: US Intervention Mod Update

                            As the one who does the screenshots every week.

                            I keep all my BF2 settings high and even max out my graphics card while taking the screens. I can play without lag on the highest settings. The maps for me are lag free now.

                            Keep in mind that these rehauled updates account for all the maps USI has had

                            These have been shown
                            Basrah Streets
                            Ad Dawrah Oil
                            Battle of 73 Eastings


                            Not much has changed on these two
                            Burning Oil Fields
                            Road of Destruction

                            So what does that leave us?

                            Umm Qasr Docks
                            Operation Hogsmoke

                            USI .1 had 7 maps right?
                            USI .15 has 10 maps.

                            3 new maps in one year doesnt sound like much eh?
                            We still havent shown you one of them
                            Well we have 4 new game modes.

                            Comment

                            • |D|-Jaws

                              #29
                              Re: US Intervention Mod Update

                              Originally posted by PBAsydney
                              Wow, great to see all those positive responses, I really hope we will regain the playerbase with our new release.
                              Many people play behind the scenes roles in attempting to support you. I know I voiced my support to see your mod played in TWL. We've been lucky with a couple ( POE2 being one of them supported in CAL) and are currently trying to get DCON into CAL. Hopefully, we can find a competitive venue for USI once again. I know I logged many hours playing your version of 73 Easting.

                              I am looking forward to your next release.

                              Comment

                              • slayerdarkcross

                                #30
                                Re: US Intervention Mod Update

                                Glad to hear that ones who are posting are not our only fans

                                Comment

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