The Nations at War mod team is back again today to announce a cooperative venture with the WCC/Hard Justice mod. Take a look:
To learn more about this mod be sure to visit their website.
We have been helping each other for a while sharing all kinds of content, knowledge and skills to bring both mods forward for a while now and we came to the decision this weekend after a sit down on teamspeak that by sharing content finished and unfinished we can better support our fans by cooperating further,
Both mods will still stay separate but we will now have full access to each other’s vehicles and weapons and such this can only benefit both mods as both have content that the other mod lacks.
I personally am very excited at this and I think it’s a great move for our mods (say’s Kano) I have been in awe of their Rah66a (Commanche) and gazelles’ for a while, their mlrs will give us mobile artillery that we lack which I wished we had for a long time. In return I know that our apache, su25 and markv special ops boat will be a valued addition to hard justice.
Now with this open source between our mods and teams gives me renewed sense of drive as we move close to the release of Nations At War 5.0 our first version to have multi player, single player and coop.
below are some screen shots of the first WCC/Hard Justice content to make its way into N.A.W, Map is Morning Star one of the first maps i made, nav meshed by Strykerj from WCC.
Both mods will still stay separate but we will now have full access to each other’s vehicles and weapons and such this can only benefit both mods as both have content that the other mod lacks.
I personally am very excited at this and I think it’s a great move for our mods (say’s Kano) I have been in awe of their Rah66a (Commanche) and gazelles’ for a while, their mlrs will give us mobile artillery that we lack which I wished we had for a long time. In return I know that our apache, su25 and markv special ops boat will be a valued addition to hard justice.
Now with this open source between our mods and teams gives me renewed sense of drive as we move close to the release of Nations At War 5.0 our first version to have multi player, single player and coop.
below are some screen shots of the first WCC/Hard Justice content to make its way into N.A.W, Map is Morning Star one of the first maps i made, nav meshed by Strykerj from WCC.
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/nw1.jpg"><img src="http://images.totalbf2.com/news/thumb_nw1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/nw2.jpg"><img src="http://images.totalbf2.com/news/thumb_nw2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/nw3.jpg"><img src="http://images.totalbf2.com/news/thumb_nw3.jpg" alt="" border="0" /></a>
To learn more about this mod be sure to visit their website.
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