Brickfield Mod Interview

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Brickfield Mod Interview

    Posted over on the Brickfield mod website today is a new interview they had with Bf-games.net. Take a look:
    BF-Games: Besides the walls there are other big objects like a desk or chair. For movable objects, enormous size is a lag factor, is this the same with your statics ?

    debconf: Well up until now we encountered no lag on that map during our test sessions. There however has been lag on our test map, but that was gone after some cleaning.

    Chaser: Those models on our testmap unfortunately got a big polycount and werent optimized in any way. I cant witness any lag on our new map till now, whats kinda surprising as those models aren't optimized too.

    BF-Games: And the textures? Wasn't it hard to create those wallpapers?

    debconf: You should talk to Hsnopi there. That poor guy had to renovate the rooms quite a lot. Bet Chaser has some more words on this..

    Chaser: You haven't even granted that poor guy a break. First I started texturing objects, but as I'm everything else than a expert in this i left this part to Hsnopi (who isn't part of Brickfield for such a long time)

    To check out the rest of this new interview, click here.
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