Desert Conflict PR Media Release #4

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  • *FMJ*Power
    Gunny
    • Jan 2006
    • 1259

    #46
    Re: Desert Conflict PR Media Release #4

    Originally posted by CATIA
    I'm going to stand a side the first few days on Nopara and watch all the noobs bail to their deaths and complain their chute key is broken. LMAO


    hehe, i remember that with opk, it was always entertaining, heheh.

    Comment

    • imported_Gaverty

      #47
      Re: Desert Conflict PR Media Release #4

      i remember first landings.. those were allways funniest, bh allways full of ppl and
      from iraqi view i just saw bunch of suiciders raining over my head and some of them was doing that again and again, until they realized that is something wrong with parachute :))

      Comment

      • troybob
        Member
        • Sep 2007
        • 2823

        #48
        Re: Desert Conflict PR Media Release #4

        Originally posted by kiff
        no, is there supposed to be? I assumed the boats were from server-side mods.

        edit: yea there is, just loaded it. easy fix, thnx
        np :)

        I ask because I always enjoyed sneaking up in the water (head down) behind the boat and using the boat for cover as I tried to steal a US chopper.

        Comment

        • Spik3d
          Member
          • Feb 2006
          • 4890

          #49
          Re: Desert Conflict PR Media Release #4

          Ugh, auto M16?! That makes me not want to DL this when it comes out...

          Comment

          • {RR}SinisterCaesarSalad
            Member
            • Apr 2007
            • 292

            #50
            Re: Desert Conflict PR Media Release #4

            Originally posted by Spik3d
            Ugh, auto M16?! That makes me not want to DL this when it comes out...
            We're currently testing it with 3 modes, single, 3 round burst and full auto. It may change, it may not. However, if something like that keeps you from getting a free game, you probably wouldn't be missed.

            Comment

            • steelcam

              #51
              Re: Desert Conflict PR Media Release #4

              Originally posted by Spik3d
              Ugh, auto M16?! That makes me not want to DL this when it comes out...
              Thanx for saving bandwith for our fans and other people who like to give it a try

              Comment

              • Spik3d
                Member
                • Feb 2006
                • 4890

                #52
                Re: Desert Conflict PR Media Release #4

                You do know that M16's issued only have two firing modes; semi-auto and burst, right?
                Originally posted by steelcam
                Thanx for saving bandwith for our fans and other people who like to give it a try
                No problem, d-bag.

                Comment

                • kcirtap1
                  Member
                  • Nov 2006
                  • 92

                  #53
                  Re: Desert Conflict PR Media Release #4

                  Originally posted by Spik3d
                  You do know that M16's issued only have two firing modes; semi-auto and burst, right?

                  No problem, d-bag.
                  <TABLE style="BORDER-COLLAPSE: collapse" cellSpacing=0 cellPadding=4 width="100%" border=0><TBODY><TR><TD vAlign=top width=150 bgColor=#abe1fa>FIRE CONTROL SELECTION </TD><TD bgColor=#abe1fa>Safe - Semi - Full Auto </TD></TR></TBODY></TABLE>

                  from http://www.colt.com/mil/M16_2.asp

                  And please stay away

                  Comment

                  • {RR}SinisterCaesarSalad
                    Member
                    • Apr 2007
                    • 292

                    #54
                    Re: Desert Conflict PR Media Release #4

                    Gameplay over realism, sir. Tanks can't take out choppers in 1 hit in BF2 vanilla, either. Project Reality is a great mod for realism. We're focusing on gameplay.

                    Have a nice day.

                    Comment

                    • CATIA

                      #55
                      Re: Desert Conflict PR Media Release #4

                      Originally posted by Spik3d
                      Ugh, auto M16?! That makes me not want to DL this when it comes out...
                      One mod can't please everybody, that's why you have serval to choose from. All I can tell you is, it doesn't hurt to give it a try, if you don't like it, uninstall it. Remember, it's free

                      Comment

                      • Spik3d
                        Member
                        • Feb 2006
                        • 4890

                        #56
                        Re: Desert Conflict PR Media Release #4

                        Originally posted by Kcirtap1
                        <TABLE style="BORDER-COLLAPSE: collapse" cellSpacing=0 cellPadding=4 width="100%" border=0><TBODY><TR><TD vAlign=top width=150 bgColor=#abe1fa>FIRE CONTROL SELECTION </TD><TD bgColor=#abe1fa>Safe - Semi - Full Auto </TD></TR></TBODY></TABLE>

                        from http://www.colt.com/mil/M16_2.asp

                        And please stay away
                        I guess, in my stupidity, I didn't look it up before saying that. Though I was mainly talking about the M16A2, and after watching a show on the military channel. I just believed that the standard issue M16 given to troops was the A2. Even on Wikipedia it states that the A2 has three firing modes; safe, semi-automatic, and 3 round burst. Also, on wikipedia it states that the A2 is currently being used, tough being replaced by the M16A4. Even though the safety mode isn't really considered a firing mode.

                        But, I guess, if you guys are going to use semi-automatic and fully-automatic firing modes. You should say something in your updates about the A2 being replaced by the A4 in your mod, or that you're testing with different firing modes.

                        Comment

                        • =DNC=SYSEX73

                          #57
                          Re: Desert Conflict PR Media Release #4

                          Originally posted by Spik3d
                          Ugh, auto M16?! That makes me not want to DL this when it comes out...
                          The M16 can't keep up with the AK's power without full auto. Since I have been playing this mod for some time, I can tell you it is a very good thing.

                          Comment

                          • zuiquan1
                            Battleship Mod
                            • Jan 2006
                            • 1318

                            #58
                            Re: Desert Conflict PR Media Release #4

                            Originally posted by Spik3d
                            I guess, in my stupidity, I didn't look it up before saying that. Though I was mainly talking about the M16A2, and after watching a show on the military channel. I just believed that the standard issue M16 given to troops was the A2. Even on Wikipedia it states that the A2 has three firing modes; safe, semi-automatic, and 3 round burst. Also, on wikipedia it states that the A2 is currently being used, tough being replaced by the M16A4. Even though the safety mode isn't really considered a firing mode.

                            But, I guess, if you guys are going to use semi-automatic and fully-automatic firing modes. You should say something in your updates about the A2 being replaced by the A4 in your mod, or that you're testing with different firing modes.
                            Since this is based on the first gulf war(well technically the 2nd) we are going to use weapons from that era, so whtever varient of the M16 that was out during 1991 is what you will see.

                            Also I think you need to come of a little less harsh next time, people dont take to kindly to that

                            Comment

                            • nearblindsniper

                              #59
                              Re: Desert Conflict PR Media Release #4

                              Originally posted by zuiquan1
                              Since this is based on the first gulf war(well technically the 2nd) we are going to use weapons from that era, so whtever varient of the M16 that was out during 1991 is what you will see.

                              Also I think you need to come of a little less harsh next time, people dont take to kindly to that
                              lol. zui, why do we keep you around?

                              why yes, the M-16A2 has only a semi and tri-burst option, and this was the variant used at the time of our mod, we have a slogan of gameplay over realism.

                              in the original DC, the M-16 was auto, and the AK was, they were balanced pretty well, ours are the same. while this may not be the most realistic approach, it is a deadly weapon, and it adds to some of the best fire fights i've had in a while.

                              Comment

                              • Lobo[FH]
                                Member
                                • Sep 2005
                                • 302

                                #60
                                Re: Desert Conflict PR Media Release #4

                                mirroring is not the only system to balance stuff. The guys with tri-burst weapons will likely be more effective at mid and long range than trigger happy guys with a full auto weapon. Even BF2, the epitome of mirrored arcade has M16's tri-burst...

                                Comment

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