Black Sand Studios Update

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Black Sand Studios Update

    There is a new update posted today over at the Black Sand Studios website. Here's what they had to say:
    Black Sand Studios has another small update for everyone. We would like to welcome the BrickField mod. Every one should be quite familiar with those little colorful bricks and they are bringing them to the battlefield. You can visit their site here (http://www.Brickfield-Mod.org)

    However they are not the only modification that recently joined the team we would also like to welcome the IDF-Fight For Independence mod. This mod is set back a few years between 1967-1973 with the conflicts Israel has endured including The Six Day War. You can find them here (http://idf.planetbattlefield.gamespy.com/idfmod/)

    Lastly the Conspiracy of Nod (CoN) mod also has joined the team recently. The CoN mod is based on the futuristic battles between the Global Defense Initiative and the Brotherhood of Nod. Once again you can find them here (http://www.conspiracyofnod.com/tdcon/)

    We are also happy to let you know that the studio has 10 modifications now in total. They are all progressing nicely and the updates show the corporation that is going on inside. BSS is now inviting every one to go ahead to register and join the forums. In case you haven’t visited the site here is the URL (http://www.blacksandstudio.com/)

    Great to see more teams a part of the group. To learn more about BSS, click here.
  • HaVOCK-ElEEt

    #2
    Re: Black Sand Studios Update

    out of curiosity, how do you guys decide who gets into BSS?

    If I wanted to start modding, could I join up? Is it an invite only type group?

    Comment

    • CATIA

      #3
      Re: Black Sand Studios Update

      Sounds like a great idea. Any plans of having POE, FH and DCon team on BSS? (forgive me if i'm stepping on anybody's toe)

      Comment

      • slayerdarkcross

        #4
        Re: Black Sand Studios Update

        (For HaVOCK-ElEEt) We decide as whole whether or not to accept a team. (2nd Question) If you wanted to join the studio you would have to apply and would be asked to show some examples of work after that we would decide to let you in or not (there is alot at risk in the studios content). Only one mod has been denied access to the studio I believe. (For Catia)We do not choose the mods that go into the studio. We are approached by the teams asking for help or support.

        Look at the IDF team roster
        IDF Team :
        Mod Management: <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td align="center" width="50"></td> <td width="150">
        SPYKER
        </td> <td>Yotam Sade </td> </tr> </tbody></table>
        2D and 3D Artists: <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td align="center" width="50"></td> <td width="150">DeflectionDrive</td> <td>Gill Kochetkove</td> </tr> </tbody></table>
        Website Coding: <table border="0" cellpadding="0" cellspacing="0" width="100%"><tbody><tr><td align="center" width="50"></td> <td width="150">Vestalis</td> <td>Markus Gubitz</td></tr></tbody></table>
        They are not a large team but have asked for support from BSS

        Comment

        • petemonster29

          #5
          Re: Black Sand Studios Update

          I love desert style warfare.....it's gonna be cool he he.Assaulting the Golan heights with t62s.....blowing the egyptians back across the river with f4s should be neato.

          Comment

          • solofowaffles
            Member
            • May 2006
            • 4306

            #6
            Re: Black Sand Studios Update

            good to see theyre getting toghther to work.

            Comment

            • kysterama

              #7
              Re: Black Sand Studios Update

              I'm also curious. What does that mean getting "help and support?" Do you guys share each others content or something? From what I understand these 10 mods are still seperate mods, but I'm kinda hazy on what Black Sands means on a daily basis for each of these mods? Are they required to fulfill duties for the other mods?

              Comment

              • Justito
                Member
                • Sep 2006
                • 71

                #8
                Re: Black Sand Studios Update

                I think they try to dont make overwork, making all teams do same models.

                And if they have new success they share and that way they help each other.

                Comment

                • imported_Osis
                  Member
                  • Nov 2005
                  • 283

                  #9
                  Re: Black Sand Studios Update

                  we share content, we help with modding, Or we share manpower.

                  If somebody is sick of WW2, for example he can model Vietnam or Iraqi stuff .

                  Anopther point is top develop gamemodes, features or something else-

                  OPK get some help from PR with a feature. some guys talking about destroyable objects.

                  So it´s easier to develop in a closed team. And nobody need 5 new written supplyline gamemodes. So one do this job, and every team can add this.

                  but sure, sometimes it work, sometimes not.

                  Another aspect are stresstests for the mods, other teams and betatester are invited to test other mods too.
                  Most teams have a lack of "good working" tester.

                  And the best tester is somebody who develop, so you can get more then a bugreport, best case is final solution for a partner. this saves time and manpower and raises the quality...

                  Comment

                  • =DNC=SYSEX73

                    #10
                    Re: Black Sand Studios Update

                    Its really tough to get everything you want done in a MOD. We work for free, and most of us don't have any support or help from EA/DICE. Try reverse engineering a system when the original developers wont even answer a single question, lol.

                    BSS is obviously helping some great MOD's get their goals accomplished. That is a good thing.

                    Comment

                    • [GCA]Tim270

                      #11
                      Re: Black Sand Studios Update

                      I have a feeling they will be very big after alot more mods get released.

                      Comment

                      • coldmist
                        Member
                        • Apr 2005
                        • 183

                        #12
                        Re: Black Sand Studios Update

                        BSS should have a 'FAQ' in the table of contents. With such basic comments like "how does it work", it implies that a FAQ is needed. (BTW, I didn't know what it was either, and couldn't figure it out from their website.)

                        Comment

                        • boots555

                          #13
                          Re: Black Sand Studios Update

                          I love BSS! Think its a great idea to help one another reach the goal of completing their mod. I know this will speed up the process for everyone.

                          Comment

                          • ExitChicago
                            Member
                            • Jul 2006
                            • 213

                            #14
                            Re: Black Sand Studios Update

                            Great - Maybe now we will see some good mods come out before this game turns into yesterdays news.

                            Comment

                            • Jblankster
                              Senior Member
                              • Oct 2006
                              • 527

                              #15
                              Re: Black Sand Studios Update

                              w00t i get to test brickfield too now!!!

                              Comment

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