Point of Existence 2 Mod Update #94

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Point of Existence 2 Mod Update #94

    The Point of Existence 2 mod team is back today with their latest update. Here's what they had to say:
    We’ve received numerous requests to make available the music used in POE:2 as a soundtrack like we did with our first mod. Our developer from France that goes by the name of ”Busy” has been kind enough to provide his work to download HERE. Thank you “Busy” for your time and effort with providing music for POE:2!

    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/flak20.jpg"><img src="http://images.totalbf2.com/news/thumb_flak20.jpg" alt="" border="0" /></a>
    It’s been a while since we’ve shown any work done by “Nello”. Over the last couple of weeks he’s returned to the team which allows us to show off his latest work. For the pilots flying for Ukraine, mostly the helicopters pilots please beware of a new threat coming soon for POE:2. The FK 20mm was suggested by one of the fans HERE which we thought was a good idea. Even though the gun might have been phased out officially in real life this shows the flexibility that we have.

    Up next will be work-in-progress screenshots of maps being developed. First group of shots consist of a map that “Ga-Knomboe Boy” is working on. He hasn’t named it yet but the action will take place just off shore. Just wonder “who” will be coming ashore in the battle. Guess we’ll wait and see in future news post to show “who” that might be. Read more...

    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/port1.jpg"><img src="http://images.totalbf2.com/news/thumb_port1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/port2.jpg"><img src="http://images.totalbf2.com/news/thumb_port2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/se1.jpg"><img src="http://images.totalbf2.com/news/thumb_se1.jpg" alt="" border="0" /></a>
    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/se2.jpg"><img src="http://images.totalbf2.com/news/thumb_se2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/sokol1.jpg"><img src="http://images.totalbf2.com/news/thumb_sokol1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/sokol6.jpg"><img src="http://images.totalbf2.com/news/thumb_sokol6.jpg" alt="" border="0" /></a>

    To check out the rest of this update, including all of the new screens, click here.
  • General Tso

    #2
    Re: Point of Existence 2 Mod Update #94

    :rock: Lookin' good, guys!

    Comment

    • b` m3ow

      #3
      Re: Point of Existence 2 Mod Update #94

      If it took you guys 3 years.. to find that, and now just make it. And go for it..

      That shows your lack of listening to the community

      Comment

      • Greasy_Mullet
        Member
        • Jan 2007
        • 344

        #4
        Re: Point of Existence 2 Mod Update #94

        I dont understand what you are saying about 3 years to listen to the community.

        Comment

        • MooseHouse

          #5
          Re: Point of Existence 2 Mod Update #94

          Originally posted by Bubbl3s
          If it took you guys 3 years.. to find that, and now just make it. And go for it..

          That shows your lack of listening to the community
          Whats that supposed to mean? :hmm:

          Anywayz nice job man, llooking good

          Comment

          • Justito
            Member
            • Sep 2006
            • 71

            #6
            Re: Point of Existence 2 Mod Update #94

            Happy to see news from PoE.

            Looking forward

            Comment

            • Sauerkraut

              #7
              Re: Point of Existence 2 Mod Update #94

              nice ,I love the mod and always will do

              Comment

              • *FMJ*Power
                Gunny
                • Jan 2006
                • 1259

                #8
                Re: Point of Existence 2 Mod Update #94

                lookin good, new toys are always a welcome sight!!!!!

                Comment

                • roucious
                  Member
                  • Jul 2007
                  • 106

                  #9
                  Re: Point of Existence 2 Mod Update #94

                  Yah urban map for POE2. I only wish there were more servers when I try to play it. I love this mod but have trouble finding any servers to play on.

                  Comment

                  • Hathcock

                    #10
                    Re: Point of Existence 2 Mod Update #94

                    Originally posted by Bubbl3s
                    If it took you guys 3 years.. to find that, and now just make it. And go for it..

                    That shows your lack of listening to the community
                    @Bubbl3s -

                    I usually leave comments like yours to the wind but this time I won't. Just because it takes time for things to get developed doesn't mean we don't listen to the community. A matter of fact, the person that had made a lot of the suggestions in the forums was brought on to the team to help with our R&D team as a military adviser due to the amount of informed and helpful suggestions he had provided - unfortunately this person was brought on and then "disappeared" from being online. Hopefully he is physically ok but we don't know and removed him from the team roster after 6 months of not hearing from him.

                    We add things as we feel fit and within the time lines we have. Just like any development team we have to make decisions on what gets added and what gets cut for many different reasons.

                    Since I write the news posts for our team I thought it was still important to point out that something that was suggested by a "fan" was added - even if it took a while to get it into the game itself - you can only put "so" much content into a build before a decision is made to get things released.

                    @The others - thanks for the positive comments and rest assured that the team is back to doing their thing. A lot of stuff is being worked on so stay tuned!

                    Sincerely,

                    ~Hathcock

                    Comment

                    • Justito
                      Member
                      • Sep 2006
                      • 71

                      #11
                      Re: Point of Existence 2 Mod Update #94

                      there is any chance to get back some maps you had in PoE BFV???

                      Comment

                      • masterllama

                        #12
                        Re: Point of Existence 2 Mod Update #94

                        VERY nice update but i'm wondering if you have any maps in the works that a bit more sunny side up or any new air maps?

                        Comment

                        • *FMJ*Power
                          Gunny
                          • Jan 2006
                          • 1259

                          #13
                          Re: Point of Existence 2 Mod Update #94

                          Originally posted by Justito
                          there is any chance to get back some maps you had in PoE BFV???


                          ohh man if we could just get back the gazala that lex Luther ported we would be set, that was best gaming fun i ever had in my life, poe and gazala. i see the dc guys did a gazala that looks wonderful from the screenies, i wonder if it could be imported it to poe2 for a new aspect, heheheheh.

                          Comment

                          • imported_Casper

                            #14
                            Re: Point of Existence 2 Mod Update #94

                            So when do we find out "who" it is and get to see some of these urban maps?

                            Comment

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