Re: Project Reality Mod Update
Might not be your kinda mod / game then. Not saying it's the most exciting thing in the world lol .. but some of us cringe when we jump into a "cold" helicopter and are flying away at 200 knots 5 seconds later... they just don't work like that.
From a game play perspective, what we striving for in PR is where folks will gravitate towards specialisation. Perhaps not for every round nor for even an entire round... but instead of hopping out of a helicopter to join into an assault, we'd prefer to see folks staying with the pilot role until the equipment supply is exhausted or the round ends.
Having a long warmup time is more realistic and helps further the "specialisation" goal.
But again.. some folks won't like that.... it's a niche mod in terms of game play appeal and we're ok with that.
Originally posted by mojoman0
From a game play perspective, what we striving for in PR is where folks will gravitate towards specialisation. Perhaps not for every round nor for even an entire round... but instead of hopping out of a helicopter to join into an assault, we'd prefer to see folks staying with the pilot role until the equipment supply is exhausted or the round ends.
Having a long warmup time is more realistic and helps further the "specialisation" goal.
But again.. some folks won't like that.... it's a niche mod in terms of game play appeal and we're ok with that.

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