Australian Forces Release Aftermath

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Australian Forces Release Aftermath

    The Australian Forces mod team is back today with a post regarding the aftermath of their release and where they plan to go from here. Take a look:
    The last few days have been extremely hectic, although completely rewarding. The team have been relaxing and having a few games on the Internode servers with a lot of regular faces from the forum, as well as taking on a heap of newcomers.

    The player feedback thus far has been really encouraging, although we'd be kidding ourselves and the players if we thought the mod was completely perfect. There's a lot of work left to be done until we get the mod to resemble a finished product that we can be completely happy with. As a result the team have been listening to what you have to say on the forums and during the in-game chat, and as a result we have been making a list of fixes and improvements for a future patch.

    Aside from any patches to fix minor issues, we have also started evaluating what new content needs to be made for future releases of the mod. We are definitely looking at Australian voices, new Australian player models, improved weapons sounds, maps, and potentially some new vehicles and weapons for the MEC/China.

    Of course we are always on the lookout for people who can help, especially in the mapping, sound and voiceover departments.

    Great to see the direction these guys plan to take for the future. If you haven't yet tried out the latest release of AF, download it here.
  • Sike
    Member
    • Jun 2006
    • 1742

    #2
    Re: Australian Forces Release Aftermath

    whenever i go on there only 3 servers and noone on them

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    • =BoW=Sangyerians

      #3
      Re: Australian Forces Release Aftermath

      There are a lot more than 3 servers.

      Like 5

      And usually 20-30-40-50 people playing.

      Definately wanna see more maps and weapons for Mec/China



      That's a MyIs tourney with an Australian mod, they have some stuff you could borrow or learn from. I played there for a while but my comptuer sucks and I had to quit =(

      Comment

      • frontpage

        #4
        Re: Australian Forces Release Aftermath

        And usually 20-30-40-50 people playing.

        0o, highest ive seen is 4

        Comment

        • Sike
          Member
          • Jun 2006
          • 1742

          #5
          Re: Australian Forces Release Aftermath

          maybe there all aussi i went on bout 8 oclock GMT that may be why,

          i have my filters set to show servers that hav people playing

          Comment

          • Augustus
            Member
            • Jul 2007
            • 254

            #6
            Re: Australian Forces Release Aftermath

            Originally posted by Scott_995
            maybe there all aussi i went on bout 8 oclock GMT that may be why,

            i have my filters set to show servers that hav people playing

            That is most certainly the reason.

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