Rising Conflicts v0.1.208 Released

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  • Mahoro

    #16
    Re: Rising Conflicts v0.1.208 Released

    Tried 2times, 2 times, it crash to desktop......
    :|

    Comment

    • Spils

      #17
      Re: Rising Conflicts v0.1.208 Released

      Originally posted by Mahoro
      Tried 2times, 2 times, it crash to desktop......
      :|
      Post it on our forums http://www.risingconflicts.com/devforum/ im sure someone with more knowledge on the subject in hand will post a fix quickly for you.


      You do have the 1.4 patch installed i take it ?

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      • frontpage

        #18
        Re: Rising Conflicts v0.1.208 Released

        any fast eur dl link?

        Comment

        • azaezel

          #19
          Re: Rising Conflicts v0.1.208 Released

          Originally posted by Mahoro
          Tried 2times, 2 times, it crash to desktop......
          :|
          We'll need a bit more information than that, I'm afraid. for instance:

          Are you updated to bf2 1.4? We've had one report incompatibility there untill he updated the core game.

          Are you trying to run it through the mod's shortcut? The 'comunity button' for bf2 has always had mixed results in testing for bringing that up.

          I'm sure we can think of a few more notions to try once we get more data.

          Comment

          • zuiquan1
            Battleship Mod
            • Jan 2006
            • 1318

            #20
            Re: Rising Conflicts v0.1.208 Released

            by Osprey collision fixes do you mean you dont jump around alot and die when trying to free stand in it while moving. or is it just general collision improvements like getting stuck inbetween the seets and stuff from just walking around

            If you managed to fix the lag from moving around in it while flying Im sure the mod communtiy would love to here how you managed it :)

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            • azaezel

              #21
              Re: Rising Conflicts v0.1.208 Released

              Originally posted by zuiquan1
              by Osprey collision fixes do you mean you dont jump around alot and die when trying to free stand in it while moving. or is it just general collision improvements like getting stuck inbetween the seets and stuff from just walking around

              If you managed to fix the lag from moving around in it while flying Im sure the mod communtiy would love to here how you managed it :)
              As to lag:
              3d visual and collision models done the bf2 way consist of vertex chains. The higher the polycount, the more rescources required to go through those chains to determine weather two polygons intersect, and thus must be acted opon. Meaning the lower you can get your collision-polycount, the smoother the game runs, since it's therefore only got a few points to check.
              still working on the juming arround bit. Might just end up cooking up a new material id or somesuch for that at this rate. *Particularly* since one of the reports we recieved and acted opon involved speeding up it's forward-mode flight a bit.

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              • frontpage

                #22
                Re: Rising Conflicts v0.1.208 Released

                all servers empty :s

                Comment

                • imported_dadofsam

                  #23
                  Re: Rising Conflicts v0.1.208 Released


                  http://www.xg1.net/extern/risingconf...RCv0.1.208.exe

                  Fast euro mirror for all that have requested it, hopefully a Dev Vs. Pub game may be coming up soon to populate some servers and re-ignite the intrest, also co-op mode is avaible and i reccomend it if your the only one on a server

                  Comment

                  • jameslcross

                    #24
                    Re: Rising Conflicts v0.1.208 Released

                    This looks sweet, lets hope there are some servers about!

                    *Downloads*

                    Originally posted by frontpage
                    all servers empty :s
                    I couldn't even find an empty one

                    Comment

                    • Gianteric

                      #25
                      Re: Rising Conflicts v0.1.208 Released

                      Looks cool! Does this mod have singleplayer?

                      Comment

                      • azaezel

                        #26
                        Re: Rising Conflicts v0.1.208 Released

                        That rev's got a couple new singleplayer maps. Next one'll have more. 64 sized ports, if nothing else.

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