Desert Conflict Mod Update - Steelcam's Journal

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  • |D|-Jaws

    #46
    Re: Desert Conflict Mod Update - Steelcam's Journal

    Originally posted by =DNC=SySeX73
    I completely agree with you Jaws, My clan couldnt get enough of DC competition. We were all hoping to get the same from BF2. Some of our guys like it, not me really.

    We hope to get as much feedback as possible (constructive, lol) from people about what we can do to make it a great competition mod.

    We are getting it as close to the original as we can, with our own flair in there as well. If the community sticks with it and helps us develop it, just like we did with DC, it should run a similar course.
    Well for starters, I think you have a wonderful opportunity to seize here. For the pubbers, the 64 player sized maps are gonna rock and really capture the essence of DC. but for comp, the 16 and 32 player sized versions will have to be looked over for balancing issues. In a nutshell, everything has to be equal...like flag distances from each main, spawn locations and count, armor and vehicle balancing, bleed maps, camp avoidance measures, etc.

    all you have to do is ask for help and you will get REAL help...no questions asked.

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    • =DNC=SYSEX73

      #47
      Re: Desert Conflict Mod Update - Steelcam's Journal

      Oh I agree. Keep in mind though, almost everyone on our development team has been playing, and competing in CAL and TWL DC battle matches since the first versions of DC ever came out. So there is no lack of DC or competition knowledge from our side.

      What the fans think of the game is pretty important to us though, of course.

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      • Blades

        #48
        Re: Desert Conflict Mod Update - Steelcam's Journal

        God damn, I cant wait till this comes out. I am soo freakin ready to quit BF2 and play this.....

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        • Yithian

          #49
          Re: Desert Conflict Mod Update - Steelcam's Journal

          Originally posted by 5150 Joker
          The buildings in just about every shot look out of scale and the texture work looks really bland. The lighting seems to be way off as well. Why is it that it seems a single texture was used on an entire building?
          The point of the post isn't to show off finalized maps and statics.
          That, you have been told already.

          What you seem to always pick on is actually on purpose.
          If we showed the community everything, then extra surprises wouldn't be
          there.
          The look of the maps that DCon shows you is cartoonish because that is
          what DCon chose to show the community. All the while, knowing that it
          would be picked on.

          (It is so hard to read this Smactard's words and not put him down.)
          (It is just as hard to not show you what I mean in this post.)

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          • SirCampalot

            #50
            Re: Desert Conflict Mod Update - Steelcam's Journal

            Awesome job fellas :) time for DC to return !!!

            Are you guys going to be adding any of the DC_Final maps like Dustbowl and Bridge?

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            • =DNC=SYSEX73

              #51
              Re: Desert Conflict Mod Update - Steelcam's Journal

              I think thats an awesome idea Campalot. We will have to save some of those for updates.

              I have also demanded that we recreate a "DC Bridge" as well. That map was just fun. To be honest, my favorite map of all was taken away with DC final. I am happy my ranting behind the scenes helped us make an "Inshallah Valley".

              Obviously, EL AL, Desert Shield, Gazala, etc are a must. I just loved "Inshallah", and "Urban Seige", actually, they were all great.

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              • CATIA

                #52
                Re: Desert Conflict Mod Update - Steelcam's Journal

                Originally posted by =DNC=SySeX73
                .
                I just loved "Inshallah"
                Dude seek help lol, I hated that map along with operation bragg with a passion. :p
                But I agree Bridge and Dustbowl must be re-created.

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                • =DNC=SYSEX73

                  #53
                  Re: Desert Conflict Mod Update - Steelcam's Journal

                  Originally posted by CATIA
                  Dude seek help lol, I hated that map along with operation bragg with a passion. :p
                  But I agree Bridge and Dustbowl must be re-created.
                  Operation Bragg sucked a wet fart, but your nuts about Inshallah. That map was a lot of fun for CTF, and for stinger grail whoring. Ours is friggin pretty BTW.

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                  • steelcam

                    #54
                    Re: Desert Conflict Mod Update - Steelcam's Journal

                    I have started with DC Bridge allready a bit, but it have to wait for statics first...

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                    • =IAM=2BAD4U

                      #55
                      Re: Desert Conflict Mod Update - Steelcam's Journal

                      Perdy! Please hurry! LOL

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