Hard Justice v1.2 Released

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • EyeofG
    Member
    • Oct 2006
    • 1193

    #76
    Re: Hard Justice v1.2 Released

    I liked the Old HJ a bit better
    I liked the 64 player maps with 63 bots on them
    WTF happened to that in 1.2?
    But I love the littlebird you put in there

    Comment

    • AJED (G.Drew)
      Member
      • Apr 2007
      • 601

      #77
      Re: Hard Justice v1.2 Released

      for some reason i was d/ling it and when the thing finished, the thing dissapeared!
      edit: sorted
      heres my french:
      le Hard Justice mod, c'est interessant et genial!

      Comment

      • HOTGREEK

        #78
        Re: Hard Justice v1.2 Released

        I have some problem with this mod HARD JUSTICE. I download it but i can''t find any servers to play multi.Any ip's ?

        Comment

        • Skarnet

          #79
          Re: Hard Justice v1.2 Released

          Hey people. Like your site.
          And too bad you can't get it on fileplanet, cause I ended up using a lot of hours to download it, also because it closed the first time. Anyway.
          Have anyone else but me, experienced that it closes the game after loading about ¼ of a map? and it's any map, and single player or multiplayer, still goes down.
          been looking forward to try it..
          and ps, not so related, anyone could me how to get a mod, so I can play bigger maps with bots? or how to get bots in multiplayer games?

          Comment

          • [WCC]Thrasher

            #80
            Re: Hard Justice v1.2 Released

            new add on has been release, please get it at


            also please check the link for list of available servers... all the maps are coop for 64 players



            Our server ip is 216.229.17.166

            Comment

            • $gtbattlefield

              #81
              Re: Hard Justice v1.2 Released

              wow it looks good:P

              Comment

              • PhantomYoda

                #82
                Re: Hard Justice v1.2 Released

                Just wanted to let everyone know that AOD (Angels of Death) will be running this mod on our mod server, IP 72.232.69.242, just as soon as it's done downloading. Awesome work guys!

                Comment

                • EyeofG
                  Member
                  • Oct 2006
                  • 1193

                  #83
                  Re: Hard Justice v1.2 Released

                  There are servers, but almost no one ever plays on it.
                  Awsome, wouldn't mind the 63 bots back in 64 player maps

                  Comment

                  • [WCC]Thrasher

                    #84
                    Re: Hard Justice v1.2 Released

                    Originally posted by Eye_of_god
                    There are servers, but almost no one ever plays on it.
                    Awsome, wouldn't mind the 63 bots back in 64 player maps

                    dude our server has around 15-20 people everynight
                    216.229.17.166

                    Comment

                    • PhantomYoda

                      #85
                      Re: Hard Justice v1.2 Released

                      I downloaded the server files and uploaded them to my server, but they are not being picked up by BF2CC. Do you have a linux version of the server files?

                      Comment

                      • [WCC]Thrasher

                        #86
                        Re: Hard Justice v1.2 Released

                        new maps in rotation....oyur server is currently running over 20 custom coops maps, make sure you have them all!!

                        Comment

                        • markjones840

                          #87
                          Re: Hard Justice v1.2 Released

                          This is a fantastic mod, much more balanced and refreshing than a few of the mods we have downloaded before.

                          I am currently in Baghdad, Iraq and we are gathering more players each week to participate in our Friday night LAN, even picking up some Australians and possibly some UK soldiers. Just want to know how to enable the 64 player maps in coop? The server computer is just Windows, we launch the mod through the normal battlefield server launcher, everyone is using patch 1.3 from EA, and the updates from WCC for map pack 1 &2 have been installed. I have a feeling that I know how to modify the number of total bots in coop through aidefault, but I am more concerned with the size of the maps and would appreciate any help I could receive on this matter.

                          Normally I would of put this in the support section or on the WWCSquad website, but I am writing this from work and our network blocks a lot of content it deems "offensive" or "games." Thanks for any help.

                          Comment

                          • Mackaveli420

                            #88
                            Re: Hard Justice v1.2 Released

                            where is the nuke ? didnt it used to be on a jet in island city? where is the jet with the nuke? i cant find it now.

                            Comment

                            • Scinto
                              Retired TGN *****
                              • Mar 2006
                              • 5387

                              #89
                              Re: Hard Justice v1.2 Released

                              USMC, Nukes on the F18 change weapon twice iirc

                              Comment

                              • Mackaveli420

                                #90
                                Re: Hard Justice v1.2 Released

                                no its not. its just not there...

                                isnt the nuke supposed to be under the jet? and off to the side of the runway? the version i dl'ed doesnt have the jet on the side of the runway w/ the nuke

                                pfff.. spent 5 hrs dl'ing it and NO NUKEs,, gay

                                Comment

                                Working...