Point of Existence 2 v1.0.0 Released

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  • LaserCobra

    #136
    Re: Point of Existence 2 v1.0.0 Released

    Excellent. Just got back in town and what a nice surprise. I love PoE!

    Comment

    • HYP3R

      #137
      Re: Point of Existence 2 v1.0.0 Released

      I haven't played this yet, but I really hope servers are putting this mod on them. I can't stand downloading mods and not finding but a couple of servers and only about 15 people playing the game ; /

      Is there alot of servers running it?

      Comment

      • jilted

        #138
        Re: Point of Existence 2 v1.0.0 Released

        A few over 500 servers running, player counts between 1500-3000.

        :)

        Comment

        • SirCampalot

          #139
          Re: Point of Existence 2 v1.0.0 Released

          My hat is off to you guys. I'll admit that I wasn't a fan of the BF42 version of the mod (die hard DC fan I guess) - but you guys definitely nailed it on this engine!

          Job well done!

          I was worried we'd be stuck with that BF2142 nonsense. Good to see the modding community pull through and deliver a good alternative.

          Comment

          • 5150 Joker

            #140
            Re: Point of Existence 2 v1.0.0 Released

            Originally posted by SirCampalot
            My hat is off to you guys. I'll admit that I wasn't a fan of the BF42 version of the mod (die hard DC fan I guess) - but you guys definitely nailed it on this engine!

            Job well done!

            I was worried we'd be stuck with that BF2142 nonsense. Good to see the modding community pull through and deliver a good alternative.

            There never was a BF42 version, just BFV. But yeah DC was going strong back then so I never got into POE because of that. I still think POE2 has some problems which will never get resolved (since some people are content with the way things are) like:

            1. chopper physics that should've been left alone
            2. grenade launcher that should've been changed back to the way it was pre-nerf
            3. grass draw distance increased and/or more static objects to make up for the lack of grass draw distance.
            4. ability to hit targets accurately when strafing without having to zoom (since you MUST be zoomed in to hit accurately in POE).

            Comment

            • <}US{>Pixel

              #141
              Re: Point of Existence 2 v1.0.0 Released

              In our Ventrilo my phonetic is ....... One POE Mother F_____!

              Thanks to all that put anything into this great mod! I just wanted to say that we got a small 12 man server running POE2. We plan on upgrading to 24-32 man in the future, but you are more than welcome to stop by and play with <}US{>.

              Our Ventrilo Info: voice08.fpsdedicated.com Port: 3873

              Join <]US{> on our new POE2 server - EA Made <}US{> POE2 - Dallas Server

              Comment

              • HaVOCK-ElEEt

                #142
                Re: Point of Existence 2 v1.0.0 Released

                Originally posted by SirCampalot
                My hat is off to you guys. I'll admit that I wasn't a fan of the BF42 version of the mod (die hard DC fan I guess) - but you guys definitely nailed it on this engine!
                The first poe was not available for BF1942, it was deveolped on BFV. Its tought o compare any MOD to DC, even more so when the theme is totaly different, like POE. Its fun to have lots of MOPDs though, and play whatever your in the mood for at the time.

                I only hope people support the other MODs from here on out as well. POE2 is a blast, lots of action, thats for sure.

                Comment

                • 5150 Joker

                  #143
                  Re: Point of Existence 2 v1.0.0 Released

                  The perfect mod IMO would be:

                  1. DC chopper physics
                  2. Weapons that are accurate and powerful enough to hit targets nearby while straffing (without having to zoom in).
                  3. POE maps + DC urban maps
                  4. DC jets
                  5. POE models + skins
                  6. Pre-nerf grenade launcher
                  7. Dolphin diving removed
                  8. Pre-nerf C4 chucking
                  9. Opinions of realism (aka noobie) nutjobs ignored.

                  Sigh..unfortunately my dream won't ever be realized in a BF2 mod. I'm hoping Quake Wars comes close--judging by the videos I've seen of infantry combat, it is fast paced and straffing + firing lands on targets perfectly without having to use zoom. POE2 is a lot of fun but the infantry combat reminds me of GRAW for XB360 more than it does a fast paced game that doesn't require you to be zoomed in all the time to hit a target accurately.

                  Comment

                  • SirCampalot

                    #144
                    Re: Point of Existence 2 v1.0.0 Released

                    Sorry fellas - I meant BFV - I stand corrected....

                    Comment

                    • 5150 Joker

                      #145
                      Re: Point of Existence 2 v1.0.0 Released

                      Originally posted by SirCampalot
                      Sorry fellas - I meant BFV - I stand corrected....

                      It's easy to forget BFV.

                      Comment

                      • SirCampalot

                        #146
                        Re: Point of Existence 2 v1.0.0 Released

                        yea - well my wallet is still mad at me for buying it...

                        Comment

                        • TommieToe

                          #147
                          Re: Point of Existence 2 v1.0.0 Released

                          To call this a mod, doesn't do it justice.

                          To me, it's the way BF2 was meant to be played. It you haven't played this, then you NEED to give this a try. It kicks ***.

                          Highlights:-

                          No indiscriminate commander artillery! You no longer have to pray when capping a flag!

                          No commander scans or UAV's (which were naff).

                          The gameplay is actually BALANCED. Yes, there is a true rock/paper/scissors stone approach. Sry Flyboys, but you ain't gonna get your usual 50-1 kill ratios.... Also tanks are tough at the front, but very vulenerble at the back.

                          Infrantry combat just feels "right". The weapons actually feel deadly when aimed and not like some sort of pea-shooter.

                          Maps are varied and very well designed. The IO maps create some really intense firefights.

                          I could go on and on......

                          CONGRATS POE team on a very professional and solid first release. Remember people, this is only going to get better (unlike vanilla which seems to ahve gone from bad to worse!)

                          Comment

                          • HaVOCK-ElEEt

                            #148
                            Re: Point of Existence 2 v1.0.0 Released

                            Originally posted by TommieToe
                            To call this a mod, doesn't do it justice.

                            To me, it's the way BF2 was meant to be played. It you haven't played this, then you NEED to give this a try. It kicks ***.

                            Highlights:-

                            No indiscriminate commander artillery! You no longer have to pray when capping a flag!

                            No commander scans or UAV's (which were naff).

                            The gameplay is actually BALANCED. Yes, there is a true rock/paper/scissors stone approach. Sry Flyboys, but you ain't gonna get your usual 50-1 kill ratios.... Also tanks are tough at the front, but very vulenerble at the back.

                            Infrantry combat just feels "right". The weapons actually feel deadly when aimed and not like some sort of pea-shooter.

                            Maps are varied and very well designed. The IO maps create some really intense firefights.

                            I could go on and on......

                            CONGRATS POE team on a very professional and solid first release. Remember people, this is only going to get better (unlike vanilla which seems to ahve gone from bad to worse!)
                            More balanced. lol. I will remain the voice of sanity in the smooch fest on POE. There has to be at least one voice of dissent, lol (theres actually plenty)

                            This is like putting a different paint job on a mustang, and calling it a Ferrari.

                            Comment

                            • tampadep

                              #149
                              Re: Point of Existence 2 v1.0.0 Released

                              I just want to say CONGRATS to the POE team......I would not call this a MOD...I would call this a whole new game......outstanding job guys and gals

                              Comment

                              • imported_BabyRattler

                                #150
                                Re: Point of Existence 2 v1.0.0 Released

                                Great job to all of POE, thank you for your time and effort. may good fortunes come to you all.

                                Comment

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