Project Reality Mod Update

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  • Shooty McStabbyface

    #31
    Re: Project Reality Mod Update

    Right on Rhino. You guys work in a way that seems obvious (re:non-frustrating) by things as simple as adding maps while we wait, etc. As opposed to adding bs before fixing glaring obvious flaws (re: redtag bug, J-10 imbalance, adding IO and considering ranking it, etc.) It's very refreshing and harkons back to the days of DC updates that had you loving the devs...so thanks a million. My BF2 disc would be useless without you guys!!!

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    • RedDot

      #32
      Re: Project Reality Mod Update

      Okay... nothing to say.
      I'll just shut up... damn, it's a beauty!

      *Will you please shut up?*

      Okay!

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      • Ninjo

        #33
        Re: Project Reality Mod Update

        PR is so awesome.

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        • AP_piano295

          #34
          Re: Project Reality Mod Update

          Only render i've seen that's as nice as this is that apache from dcom

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          • eggman

            #35
            Re: Project Reality Mod Update

            Originally posted by AP_piano295
            Only render i've seen that's as nice as this is that apache from dcom
            Yeah that was gorgeous. Set a yardstick we're trying to match hehe!

            We have the Merlin in game and .. uh.. sort of flying about hehe. It still needs some work, but what was good to see is that it looks superb in game. It takes a huge amount of details and effort to get stuff looking high quality and often renders are not done justice by what ends up in game.

            But in the case of the Merlin .. although we still have a few things to clean up .. it looks almost as good in game as it does in the renders (and if I had a better video card I think it would look just as good .. but my 6600 ain't up to the task hehe).

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            • trogdor1289

              #36
              Re: Project Reality Mod Update

              Stop drinking that moonshine and it won't wobble so much on screen egg.

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