Battlefield 1.4 Patch Changelog Released

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  • steel_x
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    *Sigh* was realy hopeing the would make the anti tank with p90 have a anit air missle. Would teach all those *** who just bomb the carrier with out care.. But EA sucks balls So they never do that. Red tag error is a good one to fix... just exprinced that and it sucked... so many tks... Damn you ea!

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  • imported_SpungE
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    It's been so long since I've played BF2 properly. I think since I've got a new hdd, fresh install... I might give it another go when the patch comes out.

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  • Roger Smith
    replied
    Re: Battlefield 1.4 Patch Changelog Released

    um wasnt seat switching supposed to be addressed? no? was it in the beta? if so, could someone explain to me exactly how it worked?

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  • imported_Apostle
    replied
    Re: Battlefield 1.4 Patch Changelog Released

    Originally posted by cerberus
    the only real thing i care about is making the servers stable....
    Me too. Drives me mad when I'm having a fun game, in a good squad, then "There is a problem with your connection" pops up. :evil:

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  • <FoW>Cerberus
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    the only real thing i care about is making the servers stable....

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  • /SS/Snake
    Guest replied
    What I would like to see fixed.

    1. Remove the antenna from the airfields. There are no antenna on runways.

    2. Elevate the stinger sites and don't burier them in holes and behind buildings. They are usually placed on the higher elevations.

    3. Remove the sandbags from TOW sites so one can shoot in all directions. That has gotten me kill numerous times.

    4. Return the Mines to the pre-patch(s) level, and remove punishment of the engineer for placing them. How does a mine know that your friendly?? One should be able to explode them by C4 or armor gun.

    5. Increase the range and power of the stinger. I am so tired of the high hovering helo launching TV missiles that one cannot shoot down because they are so hight that they are out of range.

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  • acidrock69
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    wait, this is the patch we've waited so long for, went through the community testing their betas as free labor, had a subforum dedicated to suggestions and feedback, and now have to hear about a patch release date that came and went when they should have stuck to "coming soon"?

    what a load. maybe instead of spending their time working on expansion packs and a future game they should finish working on the game they've already started.

    i see 2 sides argue, those who hate everything about the game and those who would be EA/DICE's personal butt-wipers, but i'm your moderate BF2 fan that has bought all previous BF games who is feed up with all this garbage. I look forward to all the great mods in the future and will NOT be buying another EA/DICE game until they pull their heads out of their.....

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  • WDA_OPTIMUSPRIME
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    Anyone know when the patch will be out ?

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  • RocketChef
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    Originally posted by geddeth
    Erh, exsqueeze me? WTH does that mean in plain English? Is this really a weird EAish way to say that we can now unlock all weapons on unranked servers?
    No. On unranked servers unlocks were not available if you had them even if the serversetting was on. Servers always had an option to allow the players unlocks on unranked servers if he had them but in 1.3 this feature was broken.

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  • Chunter
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    Community Update - 8/16/06

    Attention Soldiers!

    With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map "Road to Jalalabad" which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:

    1.4 Patch – New content

    New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
    New Server Option: No Vehicles mode
    1.4 Patch – Fix List
    Front End:
    Front end - Fixed server browser issues with updating info
    Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
    Multiplayer Server filter “maps size” will now work
    Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
    Game Server

    Increased server stability
    All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
    Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
    Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
    Unlocks are once available on unranked servers.
    Ranked server have to have unlocks activated.
    Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
    Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
    Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
    Fixed a Vehicle drop crash related bug (missing icon)
    Co-Op bot console commands do not function on local servers.
    Client / Gameplay:

    Increased client stability
    Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
    Introduced a delay from proning to standing to help reduce exploiting
    Adjusted C4 to make throwing more difficult
    Fixed the issue where a red distance marker appears on the ground
    Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
    Made adjustments to reduce the damage taken by vehicles when driving
    Commander options will no longer available whilst dead.
    Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
    Fixed the issue that would cause infantry players to be revived with no kit.
    Fixed several rare graphics crashes.
    Fixed issue with players crashing while clicking "Join Game" in the front end
    Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
    Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
    Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
    Transport Helicopters – Increased the armor of all transport helicopters
    -The Battlefield Team




    so where is it then..??

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  • Matais
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    dunno maybe they'll just need 1 more patch to the patch this 1. and then one for that one, then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one,then one for that one...............

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  • geddeth
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    Originally posted by EAUK
    · Unlocks are once available on unranked servers.
    Erh, exsqueeze me? WTH does that mean in plain English? Is this really a weird EAish way to say that we can now unlock all weapons on unranked servers?

    Leave a comment:


  • CensoredByGod
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    · Introduced a delay from proning to standing to help reduce exploiting

    Isnt this kinda backwards? I mean, the complaint from the masses is that when you go prone your accuracy is increased. So with this fix you can still dive and roll around like a guy on fire. You just have to wait to stand up?? Seems to me like that isnt really hindering the "exploitation". Just giving the "exploiter" a breather before moving on to the next guy.

    I dont really have much problem with the divers since I have learned where the hitboxes "are" and not where they "should be". Still though, its pretty lame to see guys doing it all time and I doubt any newcomers (notice I didnt say "noob") or casual players have.can deal with it.

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  • Venomous
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    Originally posted by dekibomb
    ok so where do you download it
    if you took the time to read it, it says its delayed you slow red neck

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  • imported_NoRC
    Guest replied
    Re: Battlefield 1.4 Patch Changelog Released

    Originally posted by ||Animal||
    I understood your BS post entirely. Yes, I ran a BFV server and I guess you're right about flying. I only have my veteran aviator badge and 3,000 kills in a plane. Admitting that you ban people for using a specific vehicle shows that you're a no-talent gamer who gets off on the power trip that you get from running a server. Even a lame mini-server like yours... Saying that EA screwed you by not allowing a game to start with less players is ridiculous. Like I said before, you'd get more people in your server if it weren't for your sh1tty approach to being an admin. It might help if it could handle a decent number of players as well.

    On another note...I've been on TotalBF2 almost since the beginning. I'm not sure what screwed up my post count but I've posted well over 2,000 times. Lots of debates and discussions, tips and tricks... I submitted the slogan that the site uses as well. But looking at this thread, I can't help but think that the community on here has turned to sh1t. Nothing but complaints about the game that you've all logged hundreds of hours on. Nothing constructive or positive at all. Just insults aimed at EA and Dice. I'm no fan boy. I've written my fair share of critical e-mails to EA. But those were sent directly to EA. Bashing them in a forum that's supposed to be for fans of the game doesn't make a ton of sense to me. Maybe the temper tantrum kids will get bored and leave the forums...One can only hope...

    Dont hold your breath on that one, Pizza Hut here in australia has been selling the game for $15.. they had a meal deal where you got the game and pizza n stuff for $34.95. So dont hold ya breath, there are pleanty of newbies afoot with complaints and many a old veteran players still *****. I have been on here since the begining and frankly one thing i notice, no matter what you complain about nothing will be done... infact the more you complain the more apparant a bug becomes lol.

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