Desert Conflict Mod Update #2

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Desert Conflict Mod Update #2

    Well the boys from Desert Conflict are back today with another new update for everyone, this time with some new in game goodies! Take a look:
    Well it has been sometime since we've shown updates of any of the stuff that was WIP in game. Well this week I have a plethora of weaponry you all can feast your eyes on and dream of raining hell on your enemies with.

    First up.. We have the much beloved LADA Made by Gaverty... Not only do we have the new Lada for ya.. bit it appears that Xzibit from Pimp My Ride has visited Hoofers Skinning shop and given him some Skinning pointers on a new paint theme and Interior Scheme. We think you'll enjoy it. Besides No Hungarian pimp such as Gaverty would be caught dead without his Zebra printed seat covers and Fuzzy Dice on the mirror.

    Next up.. We got one of the most dread artillery pieces in the US arsenal The M109 Paladin. Read more...

    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/lada0uc2.jpg"><img src="http://images.totalbf2.com/news/thumb_lada0uc2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/lada1df5.jpg"><img src="http://images.totalbf2.com/news/thumb_lada1df5.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/m1091ju4.jpg"><img src="http://images.totalbf2.com/news/thumb_m1091ju4.jpg" alt="" border="0" /></a>
    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/turrets1iv7.jpg"><img src="http://images.totalbf2.com/news/thumb_turrets1iv7.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/su2510qc0.jpg"><img src="http://images.totalbf2.com/news/thumb_su2510qc0.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/su251ky5.jpg"><img src="http://images.totalbf2.com/news/thumb_su251ky5.jpg" alt="" border="0" /></a>
    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ac7tt3.jpg"><img src="http://images.totalbf2.com/news/thumb_ac7tt3.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ac8tt2.jpg"><img src="http://images.totalbf2.com/news/thumb_ac8tt2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ac9mr8.jpg"><img src="http://images.totalbf2.com/news/thumb_ac9mr8.jpg" alt="" border="0" /></a>

    Simply awesome work! Brings back some very fond DC memories. Be sure to visit their site to check out this entire update which includes even more info and pictures as well as news on a play the Dcon staff day!
  • [MyIS]Dan
    MyInternetServices.com
    Support
    • Aug 2005
    • 1060

    #2
    Re: Desert Conflict Mod Update #2

    dam this mod is gonna rock

    great work! :)

    Comment

    • DkMick

      #3
      Re: Desert Conflict Mod Update #2

      Looking good

      Comment

      • RangerXML
        [GEN]ヽ(`Д´)ノ[TRH]
        • Oct 2007
        • 1753

        #4
        Re: Desert Conflict Mod Update #2

        Good luck getting the Herculyes (don't think its a H, but we called it that anyways) to work in the BF2 engine, loved that big thing in BFDC. Looks good guys, can't wait for a release...to bad it won't run on my or my friends current notebooks, where we mostly play DC.

        PS Can't wait to run into the turret once again when raping tanks :p

        Comment

        • zuiquan1
          Battleship Mod
          • Jan 2006
          • 1318

          #5
          Re: Desert Conflict Mod Update #2

          Originally posted by RangerXML
          Good luck getting the Herculyes (don't think its a H, but we called it that anyways) to work in the BF2 engine, loved that big thing in BFC.
          Its not a Hercules because its an AC-130, so its spectre(I think) and those are ingame screenshots so it IS already working in the BF2 engine

          Comment

          • Doorstop[DCON]

            #6
            Re: Desert Conflict Mod Update #2

            those are all in game shots of it.. It works.. and works very well.. thanks.:)

            Comment

            • RangerXML
              [GEN]ヽ(`Д´)ノ[TRH]
              • Oct 2007
              • 1753

              #7
              Re: Desert Conflict Mod Update #2

              That means no clipping thru the deck...I'll believe it when I see it in action.

              *edit* responded before your post, sweet!! But if you guys got ti to work why did DICE never get it to work:p

              As I said we just called it a Herculyes, cause its big and a friend who didn't know any better called it that and the name stuck.

              Comment

              • Heavy552 AWG

                #8
                Re: Desert Conflict Mod Update #2

                So the M109 is ready to be used in action then?

                When will this weapons system be ready to use in the game?

                Comment

                • Doorstop[DCON]

                  #9
                  Re: Desert Conflict Mod Update #2

                  all the weaponry will be available in our alpha release when we complete our developer goals for that release. Well all issues that remain with the DC issues of it remain.. thats just a issue of the engines.. Gotta love it.. We'll see what we can do.

                  Comment

                  • {RR}SinisterCaesarSalad
                    Member
                    • Apr 2007
                    • 292

                    #10
                    Re: Desert Conflict Mod Update #2

                    Originally posted by Heavy552(AWG)
                    So the M109 is ready to be used in action then?

                    When will this weapons system be ready to use in the game?
                    I believe our coders have it operational in game already, working in conjunction with the spotter binocs. Just like the good ol' days!

                    ^^^ Thread on the GLTD binocs.

                    Comment

                    • Heavy552 AWG

                      #11
                      Re: Desert Conflict Mod Update #2

                      Originally posted by {RR}SinisterCaesarSalad
                      I believe our coders have it operational in game already, working in conjunction with the spotter binocs. Just like the good ol' days!

                      ^^^ Thread on the GLTD binocs.
                      The spotter Binos provide the M109 with screen infomation that can be used to engage enemy targets. What about manual area firemissions such as against a flag area?

                      I recall the M109 in DC and it was a first love for me once I was taught how to target with it. Why they never included it in BF2 I will never know.

                      I look forward to employing this system in the offical release of this mod. =)

                      Comment

                      • lun4tic
                        Member
                        • Apr 2006
                        • 152

                        #12
                        Re: Desert Conflict Mod Update #2

                        its a freaking gunship ... wooohoooo mayhem is there to arrive:laugh: :laugh: :cry:

                        Comment

                        • Doorstop[DCON]

                          #13
                          Re: Desert Conflict Mod Update #2

                          Originally posted by Heavy552(AWG)
                          The spotter Binos provide the M109 with screen infomation that can be used to engage enemy targets. What about manual area firemissions such as against a flag area?

                          I recall the M109 in DC and it was a first love for me once I was taught how to target with it. Why they never included it in BF2 I will never know.

                          I look forward to employing this system in the offical release of this mod. =)
                          Yup when not workin in conjuction with a spotter you can feel free to wheel this thing around a flag and just launch arty rounds on it till ya run out.. Totally up to you if you want to work with a spotter or not..

                          Comment

                          • GMEM
                            Member
                            • Apr 2007
                            • 391

                            #14
                            Re: Desert Conflict Mod Update #2

                            This mod looks more promising after every UPDATE

                            Comment

                            • imported_Dr.D
                              Member
                              • Jul 2007
                              • 608

                              #15
                              Re: Desert Conflict Mod Update #2

                              Oh boy I missed the C-130!

                              Comment

                              Working...