Forgotten Hope 2 Mod Update

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  • imported_UH60BHPilot

    #16
    Re: Forgotten Hope 2 Mod Update

    Originally posted by jimbob
    rofl! why wouldn't they get used??? i know i aint gonna be running around out in the open in the middle of the desert when there are PzIII's and IV's chasin my a$$! :laugh:

    the more cool enterable statics the better IMO! Huzzah for FH2!
    I feel the same way... but he makes a point. Look at FH1 if you get a chance, you'll see very few fortifications being used. It is sad, indeed, mainly because players in the Battlefield (Hell, online gaming as a whole) are all aggresive and don't care wiether they live or die, they just want points.

    Great update as always FH, very good indeed.

    [EDIT] However, they may just be used for the purpose of being admired for their beauty... I can see it now, half of the team down in the tunnel system staring at the beautifully crafted bunkers :)

    Comment

    • [XBFmod]Metaltop

      #17
      Re: Forgotten Hope 2 Mod Update

      Originally posted by UH60BHPilot
      I feel the same way... but he makes a point. Look at FH1 if you get a chance, you'll see very few fortifications being used. It is sad, indeed, mainly because players in the Battlefield (Hell, online gaming as a whole) are all aggresive and don't care wiether they live or die, they just want points.
      I play FH1 a lot and I use every fortification when it's for cover, flank the enemy or just defend the position.

      Nicest thing is to occupy a building with a team, while the enemy keeps on attacking to smoke you out.

      Can't wait untill FH2 comes out,, but untill that time comes I will keep playing FH1.

      Comment

      • imported_Master Shake

        #18
        Re: Forgotten Hope 2 Mod Update

        Ok, so does this mean that the commanders will have to set-up/or be at radios in order to communicate with there squads? It would be great if someone in the squad had to be a radio man in order to communicate to the commander?

        I hope so, it would be fun to defend the commander, and or base of operations, or escort the commander as you retreat to set-up a new command center.

        Comment

        • *FMJ*Power
          Gunny
          • Jan 2006
          • 1259

          #19
          Re: Forgotten Hope 2 Mod Update

          my god, why even call this a mod, this should of been a sponsored paid for conversion of the engine like Red Orchestra, just looks spectacular!!!

          any plans for a dev built in game stat tracking like POE2 announced? not to pry but i just think it could keep alot more of the newbs playing...the cannon fodder we all despratly need, hehehe. again guys looks awsome, this shouldnt even be called a mod, simply a whole new game to enjoy the engine with, the work looks awsome, should look realy pretty on a new conroe.... !!!

          that kinda brings up another question i never saw addressed....did you guys implement the new mod tool update by ea to reduce the polygons for the textuers of the static objects? i just noticed how good objects with it still looked but the polys were cut by so much, would eliminate lag for even the weakest of vid card users, heheh. myself id rather have it cranked but hey, id rather have the connon fodder happy with their gaming fun, heheheheh.

          Comment

          • Karl

            #20
            Re: Forgotten Hope 2 Mod Update

            Awesome as always!

            Comment

            • Lobo[FH]
              Member
              • Sep 2005
              • 302

              #21
              Re: Forgotten Hope 2 Mod Update

              Originally posted by *FMJ*Power
              that kinda brings up another question i never saw addressed....did you guys implement the new mod tool update by ea to reduce the polygons for the textuers of the static objects?
              You mean the fixed exporter script?, yeah indeed, the old script was exporting bugged models wildly overpolied, we have re-exported all already, now it's in perfect review state.

              Originally posted by imoody
              Well... Lobo isn't the best public speaker. :p
              Hey, but I am master of spanish cursing

              Comment

              • ctz

                #22
                Re: Forgotten Hope 2 Mod Update

                Originally posted by *FMJ*Power
                that kinda brings up another question i never saw addressed....did you guys implement the new mod tool update by ea to reduce the polygons for the textuers of the static objects?
                yeah we, after investigations with the poe guys, reported it to rexman and colin clarke

                original report: http://ifihada.com/~jbp/bf2-max-exporter-problems/

                Comment

                • (BG)Patton
                  Member
                  • Jun 2007
                  • 829

                  #23
                  Re: Forgotten Hope 2 Mod Update

                  althoough i love the good statics, dont be taken away with the graphics cuz i dont want another 3 gig download (although i will deffinately get it anyway)

                  Comment

                  • boots555

                    #24
                    Re: Forgotten Hope 2 Mod Update

                    Very sexy!!

                    Comment

                    • =DNC=SYSEX73

                      #25
                      Re: Forgotten Hope 2 Mod Update

                      Originally posted by ctz
                      yeah we, after investigations with the poe guys, reported it to rexman and colin clarke

                      original report: http://ifihada.com/~jbp/bf2-max-exporter-problems/
                      Big props to Rexman and Colin, those guys rock.

                      Comment

                      • Phazon

                        #26
                        Re: Forgotten Hope 2 Mod Update

                        Originally posted by Dandy
                        But will probobly take another year before releas We havent seen any ingame photos of soldiers or animations yet.

                        Oh I beg to differ...


                        Comment

                        • TRS*Lindy

                          #27
                          Re: Forgotten Hope 2 Mod Update

                          For the love of god...........release it already. This and POE2 IMHO are the only two mods for this game that will get any real amount of play.

                          I have quit playing BF2 and moved on. The only reason I keep it is for FH2 and POE2. I hope those mod makers know that the longer they wait the less people will be around to play the mod.

                          If Quake Wars had come out at the end of summer.....I probably would never play this mod.

                          Comment

                          • Lobo[FH]
                            Member
                            • Sep 2005
                            • 302

                            #28
                            Re: Forgotten Hope 2 Mod Update

                            So are you telling you will quit to play FH2, POE2 or whatever other mod the day Quake Wars is released?, then I am afraid to say you are not our target audience, because we are not working hard to release something people will play one week and then quit forever to play the last fancy new game out on stores.

                            Our goal is get you adicted with the mod, all mods have that kind of players and I hope you will join happy our fanatics family, for this we must release a quality product, patience

                            Comment

                            • TRS*Lindy

                              #29
                              Re: Forgotten Hope 2 Mod Update

                              No not at all. I am saying that BF2 is running out of steam. My clan has slowed way down most have even moved on to other games. We are still waiting for FH2 and POE2.

                              Quake Wars was orginally planned for September and if something like that comes around and is good alot of people will move over.....especially with the whole ranked/non-ranked server issue. I have also read that alot of modders plan on moving over to that game because of that issue.

                              Sure your mod will still come out and your loyal followers will hang in there but why not drop that puppy out before 2142 or Quake Wars rolls out and grab the large crowd. FH2 and POE2 are the only hard core mods for BF2 in IMHO...as in complete package.

                              Comment

                              • =DNC=SYSEX73

                                #30
                                Re: Forgotten Hope 2 Mod Update

                                There are plenty of great MODs yet to come out, because they just arent ready yet. Most of the people who really play MODs wont be leaving.

                                Comment

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