Point of Existence 2 Mod Update

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Arcane

    #31
    Re: Point of Existence 2 Mod Update

    Originally posted by Eglaerinion
    This will be Euro Forces done right!

    Great sniperrifles for light vehicle killing.
    hummmmmmmmmmmmm NO. it is a Mod. it is more like BattleField done right.....

    Comment

    • smokeythebear

      #32
      Re: Point of Existence 2 Mod Update

      Originally posted by =DNC=SySeX73
      The Model looks awesome, nice work as usual team.

      I persoanlly hate sniper class. Its a holdover from my Desert Combat days. I like to see action, and lots of it. I like people to test thier skill, in the field, and the victor grabs the Pride.
      Bah, it takes 1 or 2 hits to kill a sniper and thier usually in pretty predictable places. Theyd be free kills if it werent for claymores. I hope there is no sniper class but only a sniper pickup. Just split the engineer class into field engineer (mines/ammo) and mechanic(repair)...

      Comment

      • AlphaNut

        #33
        Re: Point of Existence 2 Mod Update

        Very promising screenshots.
        But you guys need to work on that scope on the sniper rifle. It is simply way too far away from the sniper's eye. Usually distance between eye, and lens are between 2-4 cm. Just add a longer picatinny rail, and place it further back.
        You could also model the scope larger since scopes used on those kinds of rifles tend to be over-sized, and are usually not the slick n slim Leupold make.

        Sorry if I'm already critisizing, but I thought it might be worth mentioning.
        Other then that your mod looks awsome so far, and I can't wait to play it.

        Keep up the good work .

        Comment

        • =DNC=SYSEX73

          #34
          Re: Point of Existence 2 Mod Update

          Originally posted by smokeythebear
          Bah, it takes 1 or 2 hits to kill a sniper and thier usually in pretty predictable places. Theyd be free kills if it werent for claymores. I hope there is no sniper class but only a sniper pickup. Just split the engineer class into field engineer (mines/ammo) and mechanic(repair)...
          That makes me think of Desert Combat games, so easy to knife the snipers, lol. I agree about the pick up only, less noobs with snipers = good thing.

          Comment

          Working...