Rising Conflicts Mod Update

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  • 5150 Joker

    #16
    Re: Rising Conflicts Mod Update

    Originally posted by Spils
    We have a very big reaserch team that does a stunning job 5150 joker we also have ex milatry or people currently serving on the saltydogsproductions team..

    So I promise u guns will be a lot better than bf'2 with a nice blance between realsim and gameplay....

    Check out our battleturd interview if u havent already its a very good interview with 2 of our senior members droid and tarbox they give out a lot of info to the public regarding This mod...

    Fantastic, that's what I wanted to see! I'll give the interview a look later today.

    Comment

    • 99Tarbox

      #17
      Re: Rising Conflicts Mod Update

      The DLs are up so you can see the full quality videos. These are 740x480 videos.

      Quicktime 7...Best Quality


      DivX...Good quality, a little darker than I intended

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      • AP_piano295

        #18
        Re: Rising Conflicts Mod Update

        my first impression is... wow?

        whats that second chopper and what does the death ray do?

        Comment

        • 99Tarbox

          #19
          Re: Rising Conflicts Mod Update

          http://www.defense-update.com/news/MTHEL.htm

          MTHEL uses directed energy (laser beam) to intercept aerial targets such as rockets, missiles, artillery shells and other aerial threats. The target destruction is achieved by projecting a highly focused, high-power laser beam, delivered by a chemical laser, with enough energy to affect the target, and explode it in midair.

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          • alcancer
            Member
            • Apr 2006
            • 121

            #20
            Re: Rising Conflicts Mod Update

            The MTHEL is my new favorite weapon. DEATH RAYS FOR ALL!!!!!! I love the fact that you guys put in such a wide variety of weapons and vehicles. It's so much fun being able to use such different randoms tools of destruction.

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            • imported_Fury

              #21
              Re: Rising Conflicts Mod Update

              look its true :P

              Comment

              • Night_Hawk[RC]

                #22
                Re: Rising Conflicts Mod Update

                Originally posted by WezZo
                ....I just hope u make some huge urban city maps with lots of buildings for me to climb on :)
                Ohh believe me being a mapper at RC and working on one of the City maps myself I know for a fact that there will be a very LARGE Uraban map

                In fact it's so large its been taking me a while to make, between a full time job and the size of the thing. Thats all I can say for now :p keep your eyes open for a later mod update.

                ~Night Hawk

                Comment

                • Rexophane

                  #23
                  Re: Rising Conflicts Mod Update

                  That's really sweet. This is definately one of the mods I'm going to get.

                  Comment

                  • Doctor Venture

                    #24
                    Re: Rising Conflicts Mod Update

                    What a great video!
                    What happened to the tank when the gunner was snipped?

                    Comment

                    • Hedgemus

                      #25
                      Re: Rising Conflicts Mod Update

                      Woah, fantastic work guys!

                      Comment

                      • Mr Nitro pb

                        #26
                        Re: Rising Conflicts Mod Update

                        The IWS3000 has a bit of ooomph to it.

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                        • GlobalFear

                          #27
                          Re: Rising Conflicts Mod Update

                          Nitro, you spell worse than tar.....

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