There is a new update posted today over at the Rising Conflicts mod website. They are launching a new set of interviews to come. Here's what they had to say:
So be sure to visit their site to learn more and click here to read the entire interview.
Today we're kicking off the first in a series of interviews with various staff members at Salty Dogs Productions. We'll be bringing you one interview a week for the next several weeks, and we're also spicing it up with some unreleased screen shots. Keep in mind though, these screen shots are going to be pretty raw, and the objects will change and be improved upon, but we wanted to give you guys an idea of how things are looking so far.
What makes RC different from other mods: The fun, yet real factor, added visual effects and also core changes, eg. how the game plays out, conquest isn't conquest anymore, it should be called onslaught, also tactics are needed and teamwork is rewarded greatly.
What makes RC different from other mods: The fun, yet real factor, added visual effects and also core changes, eg. how the game plays out, conquest isn't conquest anymore, it should be called onslaught, also tactics are needed and teamwork is rewarded greatly.
<a href="http://www.totalbf2.com/images.php?img=images/news/image1.jpg"><img src="/images/news/thumb_image1.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=images/news/image2.jpg"><img src="/images/news/thumb_image2.jpg"></a>
<a href="http://www.totalbf2.com/images.php?img=images/news/image3.jpg"><img src="/images/news/thumb_image3.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=images/news/image4.jpg"><img src="/images/news/thumb_image4.jpg"></a>
<a href="http://www.totalbf2.com/images.php?img=images/news/image3.jpg"><img src="/images/news/thumb_image3.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=images/news/image4.jpg"><img src="/images/news/thumb_image4.jpg"></a>
So be sure to visit their site to learn more and click here to read the entire interview.
Comment