PRMM v0.3 Released

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  • [DEI]Bart

    #181
    Re: PRMM v0.3 Released

    Originally posted by QUINT
    What do you call an actual torch, TORCH then??????????
    ......a firestick?






    ~Q~
    a laser sight

    Comment

    • Jaxx

      #182
      Re: PRMM v0.3 Released

      Well it would be nice if more people would help seed this... 5 hrs to dl w/ 51 seeders and 20 Peers!

      Comment

      • imported_WereWolf

        #183
        Re: PRMM v0.3 Released

        hmmm I try to connect but I get Connection to server lost.

        Comment

        • Brindled
          Member
          • Oct 2005
          • 1068

          #184
          Re: PRMM v0.3 Released

          Originally posted by Sevigon
          <b>Downloads Mirrors:</b>
          <a href="http://totalbf2.filecloud.com/files/file.php?user_file_id=158296">TotalBF2.com</a> (Client Files)
          <a href="http://totalbf2.filecloud.com/files/file.php?user_file_id=158174">TotalBF2.com</a> (Server Files)
          <a href="http://www.bf2.se/page.php?id=714">BF2.se</a> (Client Files)
          <a href="http://www.bf2.se/page.php?id=715">BF2.se</a> (Server Files)
          <a href="ftp://publicftp:kclan@62.75.204.179/Mods/prmm_0306_setup.exe">K-Clan</a> (Client Files)
          <a href="ftp://publicftp:kclan@62.75.204.179/Mods/prmm_0306_server.zip">K-Clan</a> (Server Files)
          <a href="http://www.gloryhoundz.com/bt/prmm_0306_setup.exe.torrent">Torrent</a> (Client Files)
          ...............

          Comment

          • imported_WereWolf

            #185
            Re: PRMM v0.3 Released

            and what is quoting download links going to do?

            I try to connect, and it says Connect to server has been lost..

            Comment

            • Brindled
              Member
              • Oct 2005
              • 1068

              #186
              Re: PRMM v0.3 Released

              oh, sorry dude. just trying to be helpful. i actually downloaded mine from jarhedz.com which was in that list at one time. sorry to be ignorantly redundant.

              oh, you meant to an actual game server!!!! DOH! i thought you meant you were having trouble downloading the file.

              Comment

              • AP_piano295

                #187
                Re: PRMM v0.3 Released

                I'm really enjoying this mod so far. So heres my constructive criticism :)

                Its been said before but the little bird doesnt seem quite nimble enough, but I've never flown a little bird so I dont know how it should feel realistically.

                Everyones playing sniper I assume this will go away as soon as people get used to the new sniper rifle, will we be seeing more new guns?

                Defibs can be a bit tricky a crosshair on these might be nice

                Besides this I'm loving this mod.

                I'm really enjoying this mod so far. So heres my constructive criticism :)

                Its been said before but the little bird doesnt seem quite nimble enough, but I've never flown a little bird so I dont know how it should feel realistically.

                Everyones playing sniper I assume this will go away as soon as people get used to the new sniper rifle, will we be seeing more new guns?

                Defibs can be a bit tricky a crosshair on these might be nice

                loving this mod any ideas on the first full release?

                Comment

                • mikezrocks

                  #188
                  Re: PRMM v0.3 Released

                  ^^defibs dont need sights have you seen sights on any defibs latly and it donesnt take too much skil to know it will strike right there
                  but that spawn time i think it should be like 20 seconds insted of 30 because of spawn kills it ****es me off
                  tanks and apc's are pretty strong in the game because people dont play anti tank because they will one get sniped two have no med range wep

                  Comment

                  • Fullforce

                    #189
                    Re: PRMM v0.3 Released

                    Its easier for me to answer you in bold, in the quote. So here goes:

                    Originally posted by AP_piano295
                    I'm really enjoying this mod so far. So heres my constructive criticism :)

                    Its been said before but the little bird doesnt seem quite nimble enough, but I've never flown a little bird so I dont know how it should feel realistically.
                    Yep, thats always been a problem and I'm sure the Devs will iron it out soon.

                    Everyones playing sniper I assume this will go away as soon as people get used to the new sniper rifle, will we be seeing more new guns?
                    Should do. Its something new, and its cool as hell.

                    Defibs can be a bit tricky a crosshair on these might be nice.
                    Best way i find is to actually lie on the guy and get so close his chest is covering up the screen. Can't miss then

                    Comment

                    • MrKLM
                      Member
                      • Apr 2006
                      • 3146

                      #190
                      Re: PRMM v0.3 Released

                      why is this not on filefront!

                      Comment

                      • Eden

                        #191
                        Re: PRMM v0.3 Released

                        Originally posted by AP_piano295

                        Defibs can be a bit tricky a crosshair on these might be nice
                        The easyest way to do it is like so:
                        1. equip your defibs
                        2. make sure its charges (wait 3 seconds)
                        3. move to the head of your team mate and kneel
                        4. aim for his chest and press

                        5. wait until your defibs have recharge, they do not recharge if you put them away.

                        Comment

                        • Heavy552 AWG

                          #192
                          Re: PRMM v0.3 Released

                          Will this version have the M109 Paladin Self Propelled Arty?

                          Comment

                          • 1SFG-BigJoe62

                            #193
                            Re: PRMM v0.3 Released

                            Been playing this mod for the last 2 weeks and wanted to thank the PRMM guys for a job well done. One of the better mods I've played.

                            Comment

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