US Intervention Mod Update

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  • smokeythebear

    #46
    Re: US Intervention Mod Update

    Originally posted by DoubleVee
    Sound Mixing - 9/10
    Editing - 6/10
    Camera Movement - 8/10
    Plot - 4/10
    Managing the crew - 10/10
    --------------------------
    Overall - 6.5/10
    Plot 4/10!? thats the most important part!

    i will have no part in the downloading of this video

    Comment

    • =DNC=SYSEX73

      #47
      Re: US Intervention Mod Update

      Well your missing out Smokey, and I work on video/audio production for a living.

      So take my advice over the kid who is up past his bedtime, and plus his mom needs her Dell back to check her email, lol

      Comment

      • 5150 Joker

        #48
        Re: US Intervention Mod Update

        Originally posted by =DNC=SySeX73
        Well your missing out Smokey, and I work on video/audio production for a living.

        So take my advice over the kid who is up past his bedtime, and plus his mom needs her Dell back to check her email, lol

        DNC-

        Are you guys going for a total DC authenticity for BF2 with DCon? If you are, I hope you add in the same weapon accuracy, airplane/helo physics as well as character movement freedom (e.g. jump + shoot, dive + shoot).

        Comment

        • ikito

          #49
          Re: US Intervention Mod Update

          woohoo cant wait for this one!

          Comment

          • =DNC=SYSEX73

            #50
            Re: US Intervention Mod Update

            Originally posted by 5150 Joker
            DNC-

            Are you guys going for a total DC authenticity for BF2 with DCon? If you are, I hope you add in the same weapon accuracy, airplane/helo physics as well as character movement freedom (e.g. jump + shoot, dive + shoot).
            I wont hijack this thread bro, not to be rude to you of course, but ask in one of our threads and I would be happy to talk about it.

            Cheers.

            Comment

            • NYC

              #51
              Re: US Intervention Mod Update

              So since you guys said what was going to be in .1, didnt i read something that said u would announce that 1 week before the release?

              Comment

              • smokeythebear

                #52
                Re: US Intervention Mod Update

                K just watched it

                not that the video matters that much compare to the mod itself, but ill tell you what i think anyways...

                overall wasnt that great, needs more editing (or for future videos). i saw a supply drop in the backround, alot of the time there were pointless scenes of these two iraquis shooting at something offscreen...i think it could have been edited down to a good 2 minute flick.

                Some parts were really well done though, such as the smoke and planting of the c4's, and some of the splitting of the cameras

                Comment

                • esisthebest

                  #53
                  Re: US Intervention Mod Update

                  just so you know i did sign up at your forums and i did ask to become a beta tester on that thread. markhawk and uh60 pilot said they would put in a good word for me because i was a huge fan. anyways though now its too late but its great that its gonna be out soon.

                  Comment

                  • TitanFire

                    #54
                    Re: US Intervention Mod Update

                    Originally posted by smokeythebear
                    overall wasnt that great, needs more editing (or for future videos). i saw a supply drop in the backround, alot of the time there were pointless scenes of these two iraquis shooting at something offscreen...i think it could have been edited down to a good 2 minute flick.
                    Yeah, random supply crates ftw! :laugh: I think that was cos the DPV driver *cough* Meow *cough* asked for a supply crate cos he couldnt drive along the wall without hitting it (who let cats driver anyway?)

                    The two iraqis, though, were meant to be doing some target practice at the cargo crate/dumpster-thingmajig :lol:

                    As I said above though, it's not as much a movie with a plot/story/blah, it's a preview teaser to USI. It's to get you into the mood of the mod and think "Oooh, I wanna go play that!" As much as my last minute Blackhawk pull-up was beautifully timed with the RPG round so it looked cool, it's not meant to win oscars (although I'd take one if it's going )

                    Rory.

                    Comment

                    • MarkHawk

                      #55
                      Re: US Intervention Mod Update

                      Originally posted by smokeythebear
                      K just watched it

                      not that the video matters that much compare to the mod itself, but ill tell you what i think anyways...

                      overall wasnt that great, needs more editing (or for future videos). i saw a supply drop in the backround, alot of the time there were pointless scenes of these two iraquis shooting at something offscreen...i think it could have been edited down to a good 2 minute flick.

                      Some parts were really well done though, such as the smoke and planting of the c4's, and some of the splitting of the cameras

                      Awesome, A lot of the attention was right before the opening (chopper load up) and right before the first rocket hits the chopper (pretty much seconds before c4 is placed).

                      The reason I added the extened footage in the extended version was because I didn't want to jump the gun on what happens between take off and getting in place. So I went back add added in this extended version what happens. Why? Because in the USI intro is different and gets right into a 2:30 long intense thing. It's a whole different feeling.

                      The team i worked with in this (Mostly USI and uTi clan Beta tester) were amazing. There are points where there are about 30 people in the server all going along a set path perfect. What I mean is if you look in all the scenes they match up. When the First chopper gets shot down and you see the reaction shot of the assult troop in the other chopper you can see the special ops troops moving forward. Or an easier one is when the troops are loading into the chopper there are a lot of matchup shots.

                      Damn Creates though, there are still people in a production you want to kill. :evil:

                      There is a plot, a slight plot, Get in, Blow Up, Get out. It's hard to give great plots without moving mouths but I'll tak a lot of time to figure out ways to tell it in the fututre. I mean pretty Much thats what the Movie Black Hawk Down is, Get in, Arrest Important People, get out. The best part is the thing that goes wrong and the same plot of GET OUT.

                      Originally posted by 5150 Joker
                      Were any modifications done to how the heatseeking missiles and anti-air guns work? Same question applies to weapon accuracy as well - IMO weapon accuracy in BF2 blows. Hopefully you guys modified all of this and have your own "feel" rather than just a BF2 clone with different models and maps.
                      Yes yes yes yes maybe oh who am Yes kidding yes.

                      Originally posted by =DNC=SySeX73
                      Ita a kick ass video production Mark, plain and simple.

                      You and I both know that I have some inside knowledge about such things. I would consider that vid as part of my resume without a doubt!!
                      Coming from you that means a hell of a lot considering our teams slight difference but thank you, means a lot to me. I mean this very much.
                      I really want to visit your school one day, I passed up going there and am very happy where i am now but your school always sends me flyers of why I should regret it. lol :laugh:

                      I must add the 3d world in the begining was helped put together with my friend who runs http://explictic.com/ and http://explictic.org/

                      Comment

                      • ohlem

                        #56
                        Re: US Intervention Mod Update

                        Well I thought it was good. Even though I'm not a big fan of the teasers/acted out movies I thought this one was good. I showed me everything I was looking for, EXCEPT one thing. Did that m2a2 shoot two or one TOW at the t-72?

                        Comment

                        • CATIA

                          #57
                          Re: US Intervention Mod Update

                          I’m too lazy to read what everybody thought about the vid, but after watching it here are some thoughts:
                          I really liked the map; it reminds me a lot of the DOCKS map on DC. I also loved the fact you brought back the RPG, and the Iraqi t72 tank (with new skin). However, I thought the vid was dragging a little, i lost interested after the blackhawk was shot down with an RPG. As fan of your mod and other mods I would of liked to have seen more vehicles in action, you guys been working so hard developing them so why not showcase them, you don’t have to show us (the fans) 15sec of lets say an A10 taking out a tank, just a couple of seconds to tease us and making us want MORE.
                          I am also a little disappointed that you guys decided to bring back the commander mode (please correct me if I’m wrong). Nothing better than driving an arty vehicle, set it up and watching everything go KABOOM.
                          FYI if the two Iraqi specs were republican guards, then you should add the red triangle on their uniforms :p

                          Lastly, I think you guys are doing a great job, keep up the good work.

                          P.S for allah sake take out the bf2 music from your video, be a little original ehh.

                          Comment

                          • jimbob

                            #58
                            Re: US Intervention Mod Update

                            Originally posted by TitanFire


                            I guess by that nature then, very very very few mods can be considered a Total Conversion.. I think the "Total Conversion" aspect is more in keeping with "we're not just tweaking BF2 vehicles and settings and releasing it, we're doing more than that by making it into a completely new atmosphere and game dynamic with nearly all new content".
                            well, your right - there arent many total conversion mods out there. BFpirates, FH2, First Strike are examples of TRUE total conversions. That is what total conversion means - a total conversion hehe! as in, to correctly represent the fields they are covering, everything has to be remade from scratch which indeed is a tonne of work. By saying that you will be the first total conversion ("your wait for a total conversion mod are drawing to a close") you are kinda making a grab for a title which you arent really entitled to

                            I am seriously hankering for this mod - just had to put that in perspective.

                            Comment

                            • TitanFire

                              #59
                              Re: US Intervention Mod Update

                              Originally posted by CATIA
                              I’m too lazy to read what everybody thought about the vid, but after watching it here are some thoughts:
                              I really liked the map; it reminds me a lot of the DOCKS map on DC. I also loved the fact you brought back the RPG, and the Iraqi t72 tank (with new skin). However, I thought the vid was dragging a little, i lost interested after the blackhawk was shot down with an RPG. As fan of your mod and other mods I would of liked to have seen more vehicles in action, you guys been working so hard developing them so why not showcase them, you don’t have to show us (the fans) 15sec of lets say an A10 taking out a tank, just a couple of seconds to tease us and making us want MORE.
                              I am also a little disappointed that you guys decided to bring back the commander mode (please correct me if I’m wrong). Nothing better than driving an arty vehicle, set it up and watching everything go KABOOM.
                              FYI if the two Iraqi specs were republican guards, then you should add the red triangle on their uniforms :p

                              Lastly, I think you guys are doing a great job, keep up the good work.

                              P.S for allah sake take out the bf2 music from your video, be a little original ehh.
                              Glad you're looking forward to it m8 :)

                              All our stuff (RPG, T72, etc) is brand new. No "bringing back" if you get me The only things which arent ours is the Blackhawk and MiG-29 model (DPV/FAV is still stock atm). They're just reskinned BF2 ones to save some time. That said, it doesnt take away from anything.

                              Player controlled artillery is definitely in the pipeline. We decided not to include it in 0.1 though so ye guys could get a taste of USI. Definitely expect it to be present in the future.

                              USI commander isn't as "almighty" as the BF2 one - don't worry I'll say no more!

                              Rory.

                              PS - You're right Jimbob. A bit techinical for my liking but I can't argue that :p

                              PPS - ohlem, the M2A2 fired two TOWs :)

                              Comment

                              • imported_UH60BHPilot

                                #60
                                Re: US Intervention Mod Update

                                Originally posted by esisthebest
                                you guys at usi, i just dont understand you, i talked with mark hawk and uh60 pilot and they promised me that it would come out last week probably on monday and at latest on saturday or sunday. well thanks for delaying for the fifth time about the release date, first it was march 12th, then it was april 10th, then it was late in april, then it was early may and you promised it would be within the next week, and now you are promising it will be in the next few days, YOU ARE WORSE THAN EA ABOUT RELEASE DATES, i have said in the past that i love your mod and i still do, it looks like the best one out there. you just cant keep telling us that it will come out and then disappoint us. MARKHAWK and UH60 PILOT wow. at least markhawk you said you were sorry that you spread the april 10th thing. Seriously though how can you keep delaying after giving us promises of this amazing mod. Do you know how many countless times every night i have checked back at your site and at totalbf2 and bf2files.com for news of your mod coming out?

                                TELL ME WHY?

                                i love your mod and this shouldnt affect how much i will love it when it comes out but until then give me some reason why you can be trusted with a release date in the future

                                Whoah whoah whoah Let's clear some things up here.

                                1: I never 'promised' anything. I mearly said it would be out within a couple of weeks which your mind must have inturpreted as this week.

                                2: The reason for the 'delays' is simple. The first couple release dates were not actually set release dates - more or less dates that were caused by rumors. The most recent one (which I believe is really only the 2nd delay) is because of some the feedback we got from our Fragfest. We have changed a few things and are getting ready for release... Fragfest was the final barrier.

                                Just hold onto your pants guys, it will release soon and when it does you'll all wet yourselfs!

                                [EDIT] Just read jimbobs post LOL... had to reply to that.

                                Originally posted by jimbob
                                well, your right - there arent many total conversion mods out there. BFpirates, FH2, First Strike are examples of TRUE total conversions. That is what total conversion means - a total conversion hehe! as in, to correctly represent the fields they are covering, everything has to be remade from scratch which indeed is a tonne of work. By saying that you will be the first total conversion ("your wait for a total conversion mod are drawing to a close") you are kinda making a grab for a title which you arent really entitled to

                                I am seriously hankering for this mod - just had to put that in perspective.

                                Okay, well we are one of the first "Large Conversion" mods to release with a following. OPK was the first with an actual chance of staying alive unlike a couple other mods that released too early for the community to finally get bored with ranks.

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