Recently, I got to sit down and beta test the new <a href="http://www.opkmod.com">Operation Peacekeeper Mod</a>. And what an exciting <i>adventure</i> it was, playing this modification. Although still a little way from release, and a few more things to tweak, I can tell it's going to be a promising modification for Battlefield 2. Warning, I am not a pre/reviewer, this preview is rated H for horrific.
You can read the full preview <a href="http://www.totalbf2.com/modifications/previews/operationpeacekeeper.php"><b>here</b></a>.
Honestly, I can't express how much I'm looking forward to this mod. And I'd like to thank the OPK development team, for letting me beta test this mod. Rock on, guys.
What I found interesting about this modification.. was that it introduced me to a whole new outlook on Battlefield 2. I don't know if it was the new look of scenary, or the new weapons. All I knew, is that first step into a map, and I was hooked. Let's take a look at the amazing player model detail:
<a href="http://www.totalbf2.com/images.php?img=news/images/screen18718.jpg"><img src="/news/images/thumb_screen18718.jpg"></a> <a href="http://www.totalbf2.com/images.php?img=news/images/screen25965.jpg"><img src="/news/images/thumb_screen25965.jpg"></a>
You can read the full preview <a href="http://www.totalbf2.com/modifications/previews/operationpeacekeeper.php"><b>here</b></a>.
Honestly, I can't express how much I'm looking forward to this mod. And I'd like to thank the OPK development team, for letting me beta test this mod. Rock on, guys.
The focus was on new vehicle and weapon sound.
thin we will get 8.5/10 next weekend.
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