Point of Existence 2 Mod Update

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  • RocketChef

    #16
    Re: Point of Existence 2 Mod Update

    THAT is something I would pay 10€ for...

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    • jilted

      #17
      Re: Point of Existence 2 Mod Update

      :) thanks for all the nice comments guys, always appreciated.

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      • machstem

        #18
        Re: Point of Existence 2 Mod Update

        I love the direction your team is taking. A lot of great looking screenshots, renders, weapons. Even the factions..although my GF would like to point out the Ukrainians wouldn't actually stand a chance against the Germans ...let alone the US and the Germans! I guess that is what is beautiful with fictional storylines! hehehe

        I am also going to enjoy a series of different maps, including the infantry only map. I have to admit that I too would spend money to have this on disc. It's looking to be a game in itself.

        Player controlled artillery, how cool is that! It just makes so much more sense and I love the way you've implemented it.

        Once again, a winner in my books, and nothing but hopes for this mod. It will be my next BF2 game.

        PEACE

        Comment

        • The Defeatest
          Member
          • Jun 2005
          • 362

          #19
          Re: Point of Existence 2 Mod Update

          Looks great guys and cant wait. I find it interesting how soo many people hate the arty in BF2. I think its great. Sure the opposing commander can see you and drop in on you but thats up to your team to get rid of it. A good commander can make or break a match with arty. He's there to help his team out and the other side is just as equiped. I think its great because you never know when its going to hit. I also think they should have one random strike within 10 seconds of the last just so you never know. My guessing is that most players dont like the "never know and uncontrollable" aspect of the arty.
          I mean gamers have always had knowledge of the game and how it will play out and arty throws a monkey wrench into it. A good player IMHO can adapt quickly to any situation. Just some thoughts
          Long live BF!

          ...............and now the flaming.....................

          Comment

          • nigosky

            #20
            Re: Point of Existence 2 Mod Update

            keep the good work POE devs :)

            Comment

            • DoubleVee

              #21
              Re: Point of Existence 2 Mod Update

              Originally posted by Defeatest
              Looks great guys and cant wait. I find it interesting how soo many people hate the arty in BF2. I think its great. Sure the opposing commander can see you and drop in on you but thats up to your team to get rid of it. A good commander can make or break a match with arty. He's there to help his team out and the other side is just as equiped. I think its great because you never know when its going to hit. I also think they should have one random strike within 10 seconds of the last just so you never know. My guessing is that most players dont like the "never know and uncontrollable" aspect of the arty.
              I mean gamers have always had knowledge of the game and how it will play out and arty throws a monkey wrench into it. A good player IMHO can adapt quickly to any situation. Just some thoughts
              Long live BF!

              ...............and now the flaming.....................
              I completely disagree with your opinion. :|:

              Commander artillary is just not fun. Player-Controlled artillary is on the other hand, a lot more fun and takes at least some skill to kill your opponent

              Comment

              • CreamSoda

                #22
                Re: Point of Existence 2 Mod Update

                I'm wondering how the artillerilery is going to work. Will the commander still be able to drop arty only after someone spots him or will it be open to any player like in BF42. Anyway, good job, as always

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                • Sir. Akland

                  #23
                  Re: Point of Existence 2 Mod Update

                  Cant wait, too bad the next big game will be released before this one and Ill be gone.

                  Comment

                  • The Defeatest
                    Member
                    • Jun 2005
                    • 362

                    #24
                    Re: Point of Existence 2 Mod Update

                    What quake wars?
                    I wou ldnt get too excited till I see it.

                    Comment

                    • mursht
                      Member
                      • Apr 2007
                      • 696

                      #25
                      Re: Point of Existence 2 Mod Update

                      i want this mod right now!!!!

                      Comment

                      • Greasy_Mullet
                        Member
                        • Jan 2007
                        • 344

                        #26
                        Re: Point of Existence 2 Mod Update

                        Thanks for the nice comments. Also Wedge's map rocks!

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                        • thunder350

                          #27
                          Re: Point of Existence 2 Mod Update

                          nice update

                          Comment

                          • gungho

                            #28
                            Re: Point of Existence 2 Mod Update

                            that arty looks gr8 ! you guys are sure teaching DICE how to do things properly

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