Something very wrong with AT mines...

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  • BIFF EXPLODER
    Member
    • Jul 2007
    • 1136

    #1

    Something very wrong with AT mines...

    i dont know if this has happened to anyone else latelly but something is wrong with the mines, in alot of games now i've seen enemies runing over my mines and not dying... i see the mines exploding, the hit indicator appears, but for some reason they just drive away not even smoking...

    this has happened alot latelly, anyone here knows why??

    it happened 4 times in the same round last time i played :\
  • Miniman

    #2
    Re: Something very wrong with AT mines...

    was it the same person/clan? cause nthis has never happened to me.

    Comment

    • [2bit]Modmaven

      #3
      Re: Something very wrong with AT mines...

      I wonder is this is one of those weird lag things where the server is not seeing them in the same place as the a-t mine, and by the time is does, they are long gone. I have seen it happen too.

      Comment

      • BIFF EXPLODER
        Member
        • Jul 2007
        • 1136

        #4
        Re: Something very wrong with AT mines...

        nop, i just layed the mines and waited for ppl to go over them... as simple as that, and it has happened other times aswell not just in that server.

        there are still ppl that explode on them, but the problem is that everyone should explode and not just some.

        Originally posted by [2bit]Modmaven
        I wonder is this is one of those weird lag things where the server is not seeing them in the same place as the a-t mine, and by the time is does, they are long gone. I have seen it happen too.
        i dont know, but if it was lag wouldnt they blow up later or at least the mines should not disapear, i dont really know whats happening but its happening alot latelly :\

        Comment

        • Ghilleman

          #5
          Re: Something very wrong with AT mines...

          Just because you can see them, doesnt nesacarily mean it isn't lag, because thats what it sounds like what it is too me.

          Comment

          • CinC212

            #6
            Re: Something very wrong with AT mines...

            Originally posted by [2bit]Modmaven
            I wonder is this is one of those weird lag things...
            I would guess you're right.
            Commonly, I've had TVGMs pass through choppers w/out damaging them,
            Less often through tanks and such,
            Once in a while I'll still see SRAWs, APC missiles, and (rarely) tank shells pass through, no damage done.

            And I saw it with the mines once, too: I drove right over a set, pretty big blast goes off- and I'm sitting there, wondering WTH and why am I unhurt?

            I saw the things at the last second, knew I was dead- but then "something went wrong".
            Or right, depending on how you look at it

            Wish they'd fix it though

            Comment

            • Sadistic_1

              #7
              Re: Something very wrong with AT mines...

              I've seen it once myself. The mine exploded and the apc was smokin but it kept going. I even walked over to check on the mine and it was gone with the 2 others I had on either side still there. Next time he came by though he wasn't so lucky.

              Comment

              • Marveric
                Member
                • Mar 2006
                • 294

                #8
                Re: Something very wrong with AT mines...

                also can a server change the friendly fire for mines in the middle of a round? Cause I was engineer on MEC as Karkand and I stuck two mines by the square, then jumped into my vod and rode right over them. A few minutes later I see a friendly tank driving over them and he blows up and I get a TK... WTF??


                oh and once on Warlord I got hit by an arty shell, flew a few thousand feet into the air, AND SURVIVED!!! WTF???

                Comment

                • AdLi

                  #9
                  Re: Something very wrong with AT mines...

                  How long will the claymore be activated after i place it?? Sometimes after i place it and run, i see enemies running above it like its just an ammo bag, it didn't explode...always happen on Sharqi Penisula Tv Station roof stairs...=/

                  Comment

                  • Piddy

                    #10
                    Re: Something very wrong with AT mines...

                    Originally posted by Marveric
                    Cause I was engineer on MEC as Karkand and I stuck two mines by the square, then jumped into my vod and rode right over them. A few minutes later I see a friendly tank driving over them and he blows up and I get a TK... WTF??
                    Don't the mines have an initial period where they won't blow up if you've just laid them? It's as if they don't arm immediately but after 15 seconds then they become deadly ... as least this is what someone told me (after I failed to kill an APC) but I've not confirmed it.

                    Comment

                    • Eternal-Souljah

                      #11
                      Re: Something very wrong with AT mines...

                      Mines seem fine to me, I got about 8 kills with them in Smokescreen last time I played.

                      Comment

                      • rombaft

                        #12
                        Re: Something very wrong with AT mines...

                        some time ago, was playing on a server, was in a jeep, driving full speed and driver over mine, nothing hapend, I am like "hehehe, suckers" 1.5 sec later and already like 150 feet away from the mine , BOOM, I got killed by a mine , So I go like "WTF?" , but to be shure I try it again, search for a mine, then driver over it a t full speed and exactly the same happend, I exploded way to late and far from the mine .

                        Strange thing was, I didn't find any other strange lag on that server .


                        Don't thing it's the same problem you have, I still have a lot, when some AT guy shoots my, I hear the impact of the AT misile, but it doesn't take any damage att all, forgot to damage due to bad netcode

                        Comment

                        • BIFF EXPLODER
                          Member
                          • Jul 2007
                          • 1136

                          #13
                          Re: Something very wrong with AT mines...

                          if its lag it is weird because i also didnt see any sign of lag at all in the servers where that happened to me.


                          a funny thing was today in karkand i had 2 rows of mines, i had 2 mines in the shalow water near the train wreck and other 2 hidden behind the railroad, the first jeep passes by explodes the first set of mines and one of the second, and the second jeep exploded perfectly in the remaining mine.

                          Comment

                          • WarGimp

                            #14
                            Re: Something very wrong with AT mines...

                            Athought I haven't seen this happen, it wouldn't suprise me at all.
                            Non-registered hits have been around for a long time. They seem to have increased lately. It's the same thing with mutliple stabs being required sometimes with knives.

                            Basicly, what's happening it something is causing the engine to miss hits every once and awhile. Usually this happens when there's too many instructions going on at the same time. It's more noticable with things like mines and knives because you know damned well that one hit should do the trick, but with guns you're never really sure if something was a non-reg or just deviation.

                            I suspect it may have something to do with AA ticking at a faster rate, but that's just a guess.

                            Comment

                            • Marveric
                              Member
                              • Mar 2006
                              • 294

                              #15
                              Re: Something very wrong with AT mines...

                              Originally posted by Piddy
                              Don't the mines have an initial period where they won't blow up if you've just laid them? It's as if they don't arm immediately but after 15 seconds then they become deadly ... as least this is what someone told me (after I failed to kill an APC) but I've not confirmed it.
                              They do.

                              But after I went back over to replace the mine that my teammate blew up I drove my vod over it again to check if FF was on. And I didn't blow up.

                              Comment

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