Immortal artillary

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  • conway

    #1

    Immortal artillary

    While playing special ops the other day, Myself and a support where going around destroying enemy artillary. When one wouldn't die. I would place all of my C4 charges on it, and did this 5 times total... It simply would blow up... Has this happened to anyone else..
  • 18Zulukiller
    Member
    • Jun 2005
    • 1107

    #2
    Re: Immortal artillary

    Originally posted by cFire
    While playing special ops the other day, Myself and a support where going around destroying enemy artillary. When one wouldn't die. I would place all of my C4 charges on it, and did this 5 times total... It simply would blow up... Has this happened to anyone else..
    i think thats just one of the many bugs in the game

    Comment

    • ARC|Noodles

      #3
      Re: Immortal artillary

      More bugs. Hooray

      Comment

      • WDA_Endless954

        #4
        Re: Immortal artillary

        Yeah, it's annoying. I found it to be related to the arty bug (when it goes to the other team) and having FF turned off.

        Comment

        • 52CS Ratard

          #5
          Re: Immortal artillary

          Originally posted by Endless954
          Yeah, it's annoying. I found it to be related to the arty bug (when it goes to the other team) and having FF turned off.
          Oh so that's what that is. Several times on wake recently I've tried to blow Chinese arty only to have 3 instanteneous team vehicle damages given to me. To add insult to injury it didn't even harm the arty >

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          • WDA_Endless954

            #6
            Re: Immortal artillary

            Exactly. Once the USMC takes the airfield that arty is now USMC's, Chinese have none. So don't blow it up, it'll give you negative points and the Chinese don't have arty anyway.

            Comment

            • SirCyRo

              #7
              Re: Immortal artillary

              Yep, I've seen this on Operation Clean Sweep a few times.

              The Wake Chinese arty bug is very annoying.

              By the time EA/Dice fixes all the bugs in BF2, BF3 will be out.

              Comment

              • ThoughtForm

                #8
                Re: Immortal artillary

                I've encountered rapidly respawning Chinese artillery on Dragon valley.. I went as Spec Ops to C4 their artillery, only to watch it (on multiple occasions) respawn within seconds

                There was no enemy engineer nearby, no supply crates and this was a multiplayer game on a ranked server

                I had the commander drop me a supply box away from the arty so I could keep blowing up the artillery repeatedly

                On those occasions, I'd blow up the first 2 artillery pieces, go back to supply crate for refill to blow up the third and the first 2 artillery pieces would already have respawned

                good for points, but doesn't do much to hamper the enemies artillery capability

                Comment

                • tlniec

                  #9
                  Re: Immortal artillary

                  Speaking of blowing up enemy artillery, what is the effect of blowing up one or two -- versus all three -- artillery guns? Does it hinder the enemy commander's artillery abilities at all, or do all three have to be gone for there to be an effect?

                  Comment

                  • 193d DCAT1

                    #10
                    Re: Immortal artillary

                    I think it takes longer for the arty to recharge if some of them are blown up. Just a feeling - I've never timed it.

                    Comment

                    • |GRB|Sarge

                      #11
                      Re: Immortal artillary

                      I had a clan-mate tell me that he was getting team vehicle damage randomly while blowing up the arti on Wake. He was USMC and they had taken the airfield. He blew up the first arti with np, then the second and third gave him team vehicle damage. He blew up all three again after the chinese commander kindly dropped him supplies and got a team vehicle damage for the first and third but not the second (or something like that). Seems to be fairly inconsistent, whatever the bug is.

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