Heya. Well, first the suggestion.
Face it, the sniper is THE least useful kit to a team. Sure, they get a few kills and less deaths, but most of them would do FAR more damage to the enemy team as other teamplay kits, such as the medic. There ARE a few very good snipers out there that do make a big difference...but those are few and far between.
To at least make them fulfill their role better...and to help them be more useful to a team, why not (using their camo) have them undetected by scans as LONG as they stay immobile? They blend in, so unless the sat scans show heat signatures, they really woudn't be easily spotted. At the moment, snipers die from artillery or commander spots all the time. It's just a waste of time to get into position since the enemy team will generally know exactly where you are on the next scan (assuming you're close enough to the action to be doing something useful). With no-detect while not moving, they could truly get into position and use their skills in staying undetected by player spots. It would at least increase their survivability in a spot long enough to start making a difference for their team. They'd still have to be smart. Just firing away will quickly give away your position to other players. You get spotted by an enemy player, you're done for. It would also help secure the nature of the sniper. Right now, effort is rarely put into blending in with your surroundings since scans instantly spot you.
I'm normally a medic or support, but I figured I'd give the sniper kit a go since the patch. As for my question, how exactly do snipers get points? I figured they got screwed since they must rely on kills only...and that most are stolen since you generally hit an opponent and the next hit on them from a teammate kills them. However, I often find myself getting high scores, sometimes even first place. Sure, I help cap flags and all, but it's just...really high sometimes. Do snipers get 2x or 3x the trophy points (like medics do for revives) for kills? Or am I just racking it up without noticing?
Face it, the sniper is THE least useful kit to a team. Sure, they get a few kills and less deaths, but most of them would do FAR more damage to the enemy team as other teamplay kits, such as the medic. There ARE a few very good snipers out there that do make a big difference...but those are few and far between.
To at least make them fulfill their role better...and to help them be more useful to a team, why not (using their camo) have them undetected by scans as LONG as they stay immobile? They blend in, so unless the sat scans show heat signatures, they really woudn't be easily spotted. At the moment, snipers die from artillery or commander spots all the time. It's just a waste of time to get into position since the enemy team will generally know exactly where you are on the next scan (assuming you're close enough to the action to be doing something useful). With no-detect while not moving, they could truly get into position and use their skills in staying undetected by player spots. It would at least increase their survivability in a spot long enough to start making a difference for their team. They'd still have to be smart. Just firing away will quickly give away your position to other players. You get spotted by an enemy player, you're done for. It would also help secure the nature of the sniper. Right now, effort is rarely put into blending in with your surroundings since scans instantly spot you.
I'm normally a medic or support, but I figured I'd give the sniper kit a go since the patch. As for my question, how exactly do snipers get points? I figured they got screwed since they must rely on kills only...and that most are stolen since you generally hit an opponent and the next hit on them from a teammate kills them. However, I often find myself getting high scores, sometimes even first place. Sure, I help cap flags and all, but it's just...really high sometimes. Do snipers get 2x or 3x the trophy points (like medics do for revives) for kills? Or am I just racking it up without noticing?
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