I've seen a lot of tip guides come and go on these forums but I felt none of them ever addressed what helped me to become a very good player. A little bit of background, I came over to BF2 from CS which is very much a different although similar game. I was decent but not great at CS, and started off decent at BF2. Not to brag but I now consider myself to be better skill wise, but what contributed the most is the style of play that I use. Many beginner to intermediate players on BF2 carry over a playing style of CS that does not work in this game. So what I hope to address in this thread is improving yourself through other aspects of play. Hopefully this will be beneficial for those who don't consider themselves as skillful, or push many skilled players onto the next level.
-Aggression:
Probably the biggest fault I notice in people I play against is the blind suicidal charge forward. This can be anything from idiots who run into an arty strike, revive minions, or overzealous infantry. There aren't too many worse things you can do then running into the heart of the enemy guns blazing. Feel free to head up the front line to get the team moving forward, or stay with the pack if you aren't at confident.
-Why it helps: The main point here is not becoming separated and stuck in an area where you're guaranteed to die.
-Baiting/luring and trapping:
This is a fun little tactic that I enjoy and usually gives me a chuckle after killing someone. It's a combination of out smarting and surprising the enemy. One situation I use this in a lot if close/medium range combat with like a shotgun or smg or if I'm somewhere in red health. Sometimes you pop around a corner and notice and enemy with a rifle and you're not close enough to use your weapon for its full damage dealing capacity. Obviously something like a G3 class rifle is going to outshoot you at longer ranges. Instead you play on most players over-aggresive nature and let them close the distance for you and pop out and drop the guy before he can react. The second part I want to include in this is retreating as sniper class and using claymores to overcome your short range shortcomings. People enjoy chasing snipers as much as they enjoy running into claymores.
-Why it helps: You take cover/finish reload/etc and dictate the pace and locale of the battle.
-Environment:
This is really a simple concept that is easy to master and provides decent gain. In reference to environment I refer to using any objects in the landscape to your advantage. Even if it's just standing behind a box, tree, or bench, you are harder to see and hit by even a small amount. Even just running alongside a building helps because you essentially a portion of the viewing angle and provides slight cover (steps/doorways/alleyways).
-Why it helps: Many BF2 players aim bad naturally, combine this with less of you to hit and you could go through a few enemies completely untouched.
-Presence
I believe this right here is what will make you godly on the battlefield. Nothing helps more than knowing exactly what is going on everywhere on the playing field. The radar is absolutely critical to this as well. Being aware of when people don't notice you as well as when they are aware of you grants you a lot of power. Don't shoot one guy in the back while another guy is shooting at you, take out those high priority targets first. If you walk into a flag area and spot C4, hunt down the guy before you neut the flag. Along with this comes learning the spawn points and systematically checking them when you cap flags. Positioning during firefights is also very handy. Everyone firing on you at once isn't going to end well but if you only allow a couple people to spot you at a time you give yourself more time to widdle down the numbers. Kind of a long range method of divide and conquer.
-Why it helps: The goal is to be come omniscient as possible about what is happening on the battlefield. Knowledge is power :P
-Resources
The goal of resources is to make use of all your handy tools. Most people have no trouble using the rifle to get the first or second kills. But what happens when you get totally in over your head? You need to have some degree of pistol proficiency if you wanna get past kills 3 or 4. Sniping is a good way to get familiar with the different pistols. They're all same in theory but getting used to the sights is slightly different aiming up or down. Depending on your class, the pistol is your second or third option. When you're outnumbered there is no shame in rocketting a guy in the face to buy yourself another 5 seconds. Nades can be helpful at first contact with a group of enemies, but you're not gonna kill anything by chucking a desperation nade at the ground. Worst case scenario bring out the cold steel and try to give the guy a taste. Most people freak out when they're clip runs out and you swinging wildly at them.
-Why it helps: If you manage to master the full arsenal of weapons, you become one sick killing machine. Also, sometimes the ability to get one more kill is the separation between death and two more kills.
Now if you've made it this far I hope it's because I've been able to pass some knowledge about playing smarter instead of better. Please let me know if this helped you at all and I'll add some more things when I think of them.
-Aggression:
Probably the biggest fault I notice in people I play against is the blind suicidal charge forward. This can be anything from idiots who run into an arty strike, revive minions, or overzealous infantry. There aren't too many worse things you can do then running into the heart of the enemy guns blazing. Feel free to head up the front line to get the team moving forward, or stay with the pack if you aren't at confident.
-Why it helps: The main point here is not becoming separated and stuck in an area where you're guaranteed to die.
-Baiting/luring and trapping:
This is a fun little tactic that I enjoy and usually gives me a chuckle after killing someone. It's a combination of out smarting and surprising the enemy. One situation I use this in a lot if close/medium range combat with like a shotgun or smg or if I'm somewhere in red health. Sometimes you pop around a corner and notice and enemy with a rifle and you're not close enough to use your weapon for its full damage dealing capacity. Obviously something like a G3 class rifle is going to outshoot you at longer ranges. Instead you play on most players over-aggresive nature and let them close the distance for you and pop out and drop the guy before he can react. The second part I want to include in this is retreating as sniper class and using claymores to overcome your short range shortcomings. People enjoy chasing snipers as much as they enjoy running into claymores.
-Why it helps: You take cover/finish reload/etc and dictate the pace and locale of the battle.
-Environment:
This is really a simple concept that is easy to master and provides decent gain. In reference to environment I refer to using any objects in the landscape to your advantage. Even if it's just standing behind a box, tree, or bench, you are harder to see and hit by even a small amount. Even just running alongside a building helps because you essentially a portion of the viewing angle and provides slight cover (steps/doorways/alleyways).
-Why it helps: Many BF2 players aim bad naturally, combine this with less of you to hit and you could go through a few enemies completely untouched.
-Presence
I believe this right here is what will make you godly on the battlefield. Nothing helps more than knowing exactly what is going on everywhere on the playing field. The radar is absolutely critical to this as well. Being aware of when people don't notice you as well as when they are aware of you grants you a lot of power. Don't shoot one guy in the back while another guy is shooting at you, take out those high priority targets first. If you walk into a flag area and spot C4, hunt down the guy before you neut the flag. Along with this comes learning the spawn points and systematically checking them when you cap flags. Positioning during firefights is also very handy. Everyone firing on you at once isn't going to end well but if you only allow a couple people to spot you at a time you give yourself more time to widdle down the numbers. Kind of a long range method of divide and conquer.
-Why it helps: The goal is to be come omniscient as possible about what is happening on the battlefield. Knowledge is power :P
-Resources
The goal of resources is to make use of all your handy tools. Most people have no trouble using the rifle to get the first or second kills. But what happens when you get totally in over your head? You need to have some degree of pistol proficiency if you wanna get past kills 3 or 4. Sniping is a good way to get familiar with the different pistols. They're all same in theory but getting used to the sights is slightly different aiming up or down. Depending on your class, the pistol is your second or third option. When you're outnumbered there is no shame in rocketting a guy in the face to buy yourself another 5 seconds. Nades can be helpful at first contact with a group of enemies, but you're not gonna kill anything by chucking a desperation nade at the ground. Worst case scenario bring out the cold steel and try to give the guy a taste. Most people freak out when they're clip runs out and you swinging wildly at them.
-Why it helps: If you manage to master the full arsenal of weapons, you become one sick killing machine. Also, sometimes the ability to get one more kill is the separation between death and two more kills.
Now if you've made it this far I hope it's because I've been able to pass some knowledge about playing smarter instead of better. Please let me know if this helped you at all and I'll add some more things when I think of them.
also did on cs cept for spotting
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