Whats the deal, why so many people waiting for tanks/apc's and never being an engineer..
Do you have the much faith in crates?
With the abundance of more armor maps Id think more engy's would appear, even on Urban maps which have units of armor.
Now even the AT mine is a dangerous object, be MEC on Karkand and 2 engys can shut down the roads in the front.
Nothing pains me more when I pull up along side a tank/apc friendly and I here my repair ability cranking away, all the while he is doing nothing for me..
Sure a resupply or heal is good if the situation calls for it..but 2-3 engy's tanked up side by side (pop a crate even in there for good measure) are damn invincible from a mutiple AT class attack or opposing armor.
I know theres reasons to pick a diffrent class for driving a tank. 2 top I can think of is the AT pop out and fire a rocket kill technique, ability to pop out and still be viable in CQC.
But to be honest 90% of the time I see this "pop out occur" the player is killed..and usually the tank/apc is left to rot or the enemy picks it up.
I cant count the millions fo times Ive encountered a disgarded tank, Id call for a mate to hop in sit next to him and repair up..or just repair my self and speed away.
I dont think anyone understands the ease and luxury of being able to kick it into reverse into a safe location, hop out and repair up.
Basically what Im getting at is in my opinion your more useful to be an engy to yourself and your team if you knowingly spawn with intentions of driving a tank/apc.
Youll support friendly armor as well as being able to have the ability to avoid death do to not relying on crates or friendlies.
Do you have the much faith in crates?
With the abundance of more armor maps Id think more engy's would appear, even on Urban maps which have units of armor.
Now even the AT mine is a dangerous object, be MEC on Karkand and 2 engys can shut down the roads in the front.
Nothing pains me more when I pull up along side a tank/apc friendly and I here my repair ability cranking away, all the while he is doing nothing for me..
Sure a resupply or heal is good if the situation calls for it..but 2-3 engy's tanked up side by side (pop a crate even in there for good measure) are damn invincible from a mutiple AT class attack or opposing armor.
I know theres reasons to pick a diffrent class for driving a tank. 2 top I can think of is the AT pop out and fire a rocket kill technique, ability to pop out and still be viable in CQC.
But to be honest 90% of the time I see this "pop out occur" the player is killed..and usually the tank/apc is left to rot or the enemy picks it up.
I cant count the millions fo times Ive encountered a disgarded tank, Id call for a mate to hop in sit next to him and repair up..or just repair my self and speed away.
I dont think anyone understands the ease and luxury of being able to kick it into reverse into a safe location, hop out and repair up.
Basically what Im getting at is in my opinion your more useful to be an engy to yourself and your team if you knowingly spawn with intentions of driving a tank/apc.
Youll support friendly armor as well as being able to have the ability to avoid death do to not relying on crates or friendlies.
i didnt really use the engy kit that much untill i unlocked the MP7. i dont like getting up close and personal with anyone when i havea low rate of fire. but i agree with everyone when they say that engies are ideal for preventing armor from reaching key locations. if your on Wake Island 2007. plant an AT mine in the middle of the road, then stagger your remaining mines in a "U" shape in the grass off to the side of the road, the tanker will think e is avoiding a lone mine when in fact hes rolling right into your clever little trap!!
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