Why doesn't the AT have a stinger which he can use for taking out airplanes?
Personally I don't get it. Many of you have played DC where you were equipped with a Stinger (or whatever term it was) when you were playing the AT kit, how satisfying was it to take out a really good pilot? Or getting off that sweet shot? There should be no reason why it shouldn't be in this one. And i'm not talking about 'heat seeking' either , just your ordinary point and shoot stinger, so it actually requires skill to take out pilots. This would eliminate/improve a couple of things
#1 Complete Dice's mentality of the 'rock paper sessiors" terminology.
I know ground troops have the stationary AA but it seems to be causing more problems than anything else. Just look at the explosions of threads... if we have a stinger for the AT class then the stationary AA would be the 2nd line of defense, and not the primary and not be so vidal for improvements, tweaks etc....
#2 Test pilot skills (and show who the real pilots are)
Since stingers would be able to take out planes in 1-2 shots, pilots just couldn't fly close to the ground like they traditionally do. If they did , with the stinger system implemented, they would blow up easily. bombers would actually have to fly at a decent altitude to bomb rather than just a couple meters over head. You'd actually have to AIM with the bombs rather than just clicking it 1-2 seconds before the target.
#3 Spread out the distribution of kits
One of the reasons why I don't play AT that often is because I don't find it useful enough. It has its advantages and the erxy is one hella powerful bazooka when used properly, but with the new addition of a stinger, the AT would be much more inviting to play. I would have no better pleasure taking out a plane / helo with a stinger, where I would actually have to aim rather than just locking on and hoping with the best with that silly AA...
#4 With the addition of Stingers, helo's should be beefed up to it's orginal armor.
Since BH's and attack helos have this new threat, with the current armor strength - it just seems too weak. You can take out a helo with 1 mounted machine gun in no time... There was nothing better than having a crew in the BH for fun.... i miss those times cuz now its just rape...
In addition to this, I would love to see the mec and chinese transport helos actually have GOOD mounted machine guns. Bring back the spray for the BH but and instead of giving the mec + china helo's only 1 mounted machine gun, give em like 4 on each side so there would be bullet spread. I would LOVE to see a BH and a mec helo go at it with a full crew and see the BH actually lose for one...
What do u guys think? My laptop bat is dying sorry for grammar/spelling mistakes
Personally I don't get it. Many of you have played DC where you were equipped with a Stinger (or whatever term it was) when you were playing the AT kit, how satisfying was it to take out a really good pilot? Or getting off that sweet shot? There should be no reason why it shouldn't be in this one. And i'm not talking about 'heat seeking' either , just your ordinary point and shoot stinger, so it actually requires skill to take out pilots. This would eliminate/improve a couple of things
#1 Complete Dice's mentality of the 'rock paper sessiors" terminology.
I know ground troops have the stationary AA but it seems to be causing more problems than anything else. Just look at the explosions of threads... if we have a stinger for the AT class then the stationary AA would be the 2nd line of defense, and not the primary and not be so vidal for improvements, tweaks etc....
#2 Test pilot skills (and show who the real pilots are)
Since stingers would be able to take out planes in 1-2 shots, pilots just couldn't fly close to the ground like they traditionally do. If they did , with the stinger system implemented, they would blow up easily. bombers would actually have to fly at a decent altitude to bomb rather than just a couple meters over head. You'd actually have to AIM with the bombs rather than just clicking it 1-2 seconds before the target.
#3 Spread out the distribution of kits
One of the reasons why I don't play AT that often is because I don't find it useful enough. It has its advantages and the erxy is one hella powerful bazooka when used properly, but with the new addition of a stinger, the AT would be much more inviting to play. I would have no better pleasure taking out a plane / helo with a stinger, where I would actually have to aim rather than just locking on and hoping with the best with that silly AA...
#4 With the addition of Stingers, helo's should be beefed up to it's orginal armor.
Since BH's and attack helos have this new threat, with the current armor strength - it just seems too weak. You can take out a helo with 1 mounted machine gun in no time... There was nothing better than having a crew in the BH for fun.... i miss those times cuz now its just rape...
In addition to this, I would love to see the mec and chinese transport helos actually have GOOD mounted machine guns. Bring back the spray for the BH but and instead of giving the mec + china helo's only 1 mounted machine gun, give em like 4 on each side so there would be bullet spread. I would LOVE to see a BH and a mec helo go at it with a full crew and see the BH actually lose for one...
What do u guys think? My laptop bat is dying sorry for grammar/spelling mistakes
Comment