Have yall seen the layout for them? Great Wall is all the way an infantry map on 16 and the weirdest thing is Taraba Quarry has like twice as many tanks as it's bigger version. Smoke Screen is cool too because the battles are more concentrated and less confusing. To me it seems like the 16 player maps should be 32 and the 32s should be 64. D:
Why aren't servers using the 16 player size maps more???
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Re: Why aren't servers using the 16 player size maps more???
Ya sam here, any server suggestions that use 16 player EF maps but can hold 64 players?Originally posted by ChowleyI havent seen a 16 player map with 64 players yet
. I would love to see more of these.Comment
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Re: Why aren't servers using the 16 player size maps more???
Well the 64 players on 32 size maps (standard 64 player game) are far too slow, they are very sparse on action, thats the reason a lot of people are ****ed off and the reason for the thread.
Does anyone know a european server that runs Great Wall with 64 on a 16 player map
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Re: Why aren't servers using the 16 player size maps more???
IP? Is it in Europe ?Originally posted by ripperpuppyI recently played Great Wall, 16 player map on a 50 player server.
awesome.....
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I dunno, seems to me like Great Wall 32 player was designed for 128 players tbh :p. the 16 player looks perfect for 64. I looked through almost all the servers running Great Wall at one stage earlier and none of them had a high player count on 16 player map.... silly :p
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Re: Why aren't servers using the 16 player size maps more???
I particularily like the 16player Version of Smoke Screen, the vehicle allotments suit my 30 man Server perfectly, and only one MEC Chopper VS the LineBacker...sweet. I was running EF 16player versions all day yesterday, but could never get enough to get a game going(lame).
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=SFX=Clan Euro Forces - 69.31.96.59:16567Comment
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