2 Second pause

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  • Sadistic_1

    #1

    2 Second pause

    I've often wondered why EA didn't create a 2 second GOD like pause when you spawn on the map. I've noticed that when someone spawns, it takes about a second before the player can actually move, in which he's completely vulnerable to any attack without being able to retaliate. If there was a 2 second delay where the spawner couldn't be killed, it would give the player a chance to actually get his bearings and continue on.

    Of course this also could cause problems as any enemy nearby would be helpless until that 2 seconds is up. More than anything, it would be interesting to see a way to give those spawning a chance to actually see where they are, then make their move before getting nailed by artillery or the inevitable spawn on your SL right in the line of fire/fall off a ledge etc.

    Are there any other FPS games out there that utilize something like this?
  • Revoluti0n
    Member
    • Mar 2006
    • 3032

    #2
    Re: 2 Second pause

    Counter-Strike, Day of Defeat, (Valve games in general) have an adjustable pause available. But then again, they don't have a sleeper hold on their servers like EA.
    I kinda like it the way it is, you get waxed and you just gotta do your best to survive upon respawning. You also have to consider the ethics or lack there of when it comes to spawn camping. The game is full of people that like to pitch a tent near the enemy spawn and just mow them down as they pop up. When that happens I find a new server, if it's on my clan server I use the boot. If it was not for spawn campers they would ahve no points at all.
    I dont think a 2 second pause would make a difference, if a tank is sitting there, all they gotta do is wait 2 seconds and b00m, dead. Same with anyone. You cant really get anywhere for cover in a few seconds.

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    • Sadistic_1

      #3
      Re: 2 Second pause

      Spawn camping doesn't really bother me much. If my team has been backed up into 1 last flag, then we kind of deserve it, although I do understand the fun factor is gone once you're getting raped like that.

      The reason i actually brought the original point up is due to
      1. The artillery strikes I always seem to spawn into and
      2. I've actually spawned a couple of times on my squad leader, right on the edge of a building, and by the time I realize where I am, they're scraping my remains up off the ground with a spatula.

      Personally I don't care one way or the other, but I was curious if there was anything out there similiar to that.

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      • troybob
        Member
        • Sep 2007
        • 2823

        #4
        Re: 2 Second pause

        if something like this was implemented - it should be turned off in ranked servers.

        I just think that the issue would be resolved if more people spawned inside instead of outside.

        We adjusted spawn-points in DC_F so that if we could, we'd have people spawn inside tents and buildings, in case a tank or jet was spawn camping.

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        • [2bit]Modmaven

          #5
          Re: 2 Second pause

          You know what you can do for 2 seconds? Run like hell! There's been plenty of times that an extra 2 seconds would have saved my ass.

          Unreal Tournament has a short invulnerable period at spawn.

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          • $hArp$h0t

            #6
            Re: 2 Second pause

            I don't like the idea, I like it the way it is cause it's challenging in a way...which is fine by me even if there are spawn campers.

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