EF requires different skills to win.

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  • SPARTACUS

    #1

    EF requires different skills to win.

    Euro Force – The skills required to dominate in Euro Force are different than those required in BF2. Tank Combat is entirely different in EF. Instead of engagements taking place around 30 to 100 meters; in EF you are engaging other tanks at 200 to 400 meters. IMHO, it takes a lot of skill to shoot tanks at your targets from that distance.

    Many variables have to be accounted for to hit an enemy tank from 200 to 400 meters.

    1. Your targets relative speed.
    2. The direction your target is moving.
    3. Your targets elevation in relation to yours.

    These variables help you determine the trajectory of each shot that you make. The arc of your shot at such distances in considerable. Now don’t get me wrong, I don’t take out my calculator to determine all of these variables each time I shoot. Knowing how to hit your targets from this distance comes from experience and finesse.

    This type of shooting is different than BF2. Close quarter combat is not one of my strengths in the game and I do not enjoy it as much as I do shooting at other tanks from a long distance. I play as engineer almost 95% of the time, and EF is like an engineer’s paradise. I am anxiously looking forward to Armored Fury.

    Engineers have a special bond out on the battlefield. EF gives us the opportunity to work together on a scale that is not possible in BF2. My friend and I were having a lot of fun on a server last night on the Operation Smokescreen map. We were both obviously engineers, and each in our own tank. We drove side by side down the road until we came to a relatively wide-open space on the map.

    To maximize our rate of fire, my friend would pull forward, take a shot, then pull back behind the ridge next to us for cover. I would pull forward take a shot, then pull back. If one of us got hit, we were constantly repairing one another. The enemy tanks advancing on our position were receiving tank shells at the rate of 1 shot every two seconds. We took out several enemy tank squads in this fashion.

    When facing other enemy tank squads, the key is to get your squad to focus on one enemy tank at a time. The lead enemy tank is the easiest to coordinate amongst your squad. If you have a squad of four tanks, you can destroy 1 enemy tank every four seconds with each barrage, even if your enemy is all engineers. You will not get as many kill points using this tactic (if that is your goal), but you will have lots of fun defeating your enemy and living longer.

    I would also like to thank all pilots out there who keep the skies clear above us. Without you, we would be sitting ducks. Without teamwork, your team will loose.
  • [2bit]Modmaven

    #2
    Re: EF requires different skills to win.

    Nice! I need to get with some quality people in pubs to do some tank ownage!!

    Comment

    • Hu.Z_of_PLA

      #3
      Re: EF requires different skills to win.

      my range is so long that i don't even bother to join armored convey. I can engage tanks on the OTHER side of taraba quarry.

      or hit tanks in Kubra dam tunnel from the camp that's close to the US base.

      I have been using tank since '42 and I have never been out ranged in BF2.

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      • afrosheen

        #4
        Re: EF requires different skills to win.

        Yeah, welcome to the old Engineer Column tactic.

        Try making a squad of only Engineers and grab every vehicle in sight. You'll be virtually unstoppable if you keep the heavy armament in the front and flank them with lighter vehicles if/when someone gets hit.

        IMHO, this is the single deadliest tactic in the game but on the pubs it's very hard to organize. A single VOIP squad could pull it off and you'll see this more frequently on EF.

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        • Jedi2155

          #5
          Re: EF requires different skills to win.

          I <3 this about Euroforce! Faaaar better than the SF exp.

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          • <EsP>Fury

            #6
            Re: EF requires different skills to win.

            Must also have a support guy or gal and a Mobile AA in the group.

            Support to resupply shell's and Misslies and the Mobile AA to keep the Jet jocks from messing up your tank battle. Would also be nice to have your sides fighter in the air as well.

            Comment

            • Sp0r3

              #7
              Re: EF requires different skills to win.

              i think that its almost the same as playing in wake island. I always pull tanks to the side of the island and shoot things half way across the map. But EF does bring back the desert combat feel from bf42.

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              • MIKEHUNT-UK
                Member
                • Jul 2005
                • 439

                #8
                Re: EF requires different skills to win.

                Crap, it takes team work, that's all. oh, and abit of thinking. :)

                Comment

                • Cornbread Mafia

                  #9
                  Re: EF requires different skills to win.

                  Engineers in tanks rocks. Also, if you can get a good enough team together, you can get the two heli's to hover above your tank line as it moves forward. The Heli's supplying both recon and long distance striking ability to distract the enemy ground units as your own tanks engage..

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                  • jakswan

                    #10
                    Re: EF requires different skills to win.

                    Yeah I've noticed it's normally very one sided, one team has teamplay the other does not.

                    Comment

                    • zoidberg

                      #11
                      Re: EF requires different skills to win.

                      I think that tank formation can easily be defeted by Long Ranged Tv missles
                      Because no matter how fast you can repair a tank
                      a tv missle is a 1-shot-1-kill weapon

                      Comment

                      • alextaylor29
                        Member
                        • Sep 2006
                        • 196

                        #12
                        Re: EF requires different skills to win.

                        I used to be a tank driver only in Desert Combat, and thanks to this thread I will now get back up to speed with armored combat. An 'Eng - Amor' only squad might do the trick.

                        Good tips here.

                        Comment

                        • Jedi2155

                          #13
                          Re: EF requires different skills to win.

                          I've noticed that as well....

                          Originally posted by jakswan
                          Yeah I've noticed it's normally very one sided, one team has teamplay the other does not.

                          Comment

                          • DogFish

                            #14
                            Re: EF requires different skills to win.

                            Yeah I agree!! Ive played all the tank battles since 42/DC/POE etc...I consider myself very good at ranging targets,moving or stationary....The armored colums w/AA are very important and have good success while in a convoy,seems though if the convoy gets split up its hard to get it back together.This is why Im anxious to play some 24/7 servers so I can play with the same people and squads,who are there for the same fun as I am...I like all the maps would just prefer to play them without changing as you get players particular to this combat over and over again.

                            Air superiority is the key on both maps,and fighter pilots need to stop bombing and focus on Air2Air Planes/choppers....Let the armor do the push...I cant stand the bombing w/fighter pilots who are there for persoanl gain....Makes me have to switch teams and get up and shoot them down,ofcourse its noob city at the hangars with everyone waiting on planes.

                            One thing is Im not so sure a column is the right tactic on quarry map...as I can tell you its "Ducks in a Row" for the bombers....Maybe more a more scattered formation....But getting that together every game on a pub isnt all that easy ofcourse,but should be pretty nice for big organized matches.

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