Ultimate Squad?

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  • PHPT

    #31
    Re: Ultimate Squad?

    Spec Ops
    Support
    Medic
    AT
    AT
    Sniper

    Radar-invisible respawn point, unlimited ammo/health refills, fast tank killing, not very vulnerable to ambushes, sniper can take out targets safely during attacks.

    If the medic dies, pick up his kit and use it.

    Comment

    • TriggerHappy2005

      #32
      Re: Ultimate Squad?

      Originally posted by pertti_pasanen
      find a infantry map where mines' teamdamage = off
      sniper (SL)
      sniper
      sniper
      support
      support
      *medic
      Dude that's the recipe for a lameass camper squad.:shakehead

      Comment

      • jdrou
        Member
        • Jul 2006
        • 1860

        #33
        Re: Ultimate Squad?

        Originally posted by ||bfa||variable
        Yea, but the point is to design a squad that can handle most situations effectively - the enemy isn't going to stop wait for you to get the right people together.

        That said, here's mine:
        • Support (SL)
        • Spec Ops
        • Medic
        • Medic
        • Anti-Tank
        • Anti-Tank


        AT and Medic always work better in twos. Support is obvious for ammunition and body armor for the SL. Spec Ops is critical for assets, bridges, booby traps, and remote flag defense.
        I'll go along with this for a general purpose squad (except I'd probably add another support in place of SpecOps). If you're primarily a vehicle squad (2 vehicles) I'd replace the SpecOps and one AT with engineers (one per vehicle). The SpecOps position might be considered a rotating position depending on situations; usually Support but SpecOps or an extra AT or Engineer when needed.

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        • N2K

          #34
          Re: Ultimate Squad?

          Spec Ops
          Support
          Medic
          Medic
          Sniper

          Comment

          • AlphaCueUp

            #35
            Re: Ultimate Squad?

            1) SL: Assault (me)
            **locked

            lol kidding....

            1) SL: Assault/Spec ops
            2) Assault
            3) Spec Ops
            4) Medic
            5) Support
            6) whatever

            Comment

            • $hArp$h0t

              #36
              Re: Ultimate Squad?

              -(SL) Spec Ops...in my opinion the spec op is like an elite so he would be the SL.
              -Medic
              -Medic
              -Medic
              -Support
              -Anti-Tank

              Comment

              • JDSENT

                #37
                Re: Ultimate Squad?

                medic
                medic
                medic
                medic
                medic
                engineer

                just for kicks and giggles;P

                Comment

                • vbl

                  #38
                  Re: Ultimate Squad?

                  Originally posted by JDSENT
                  medic
                  medic
                  medic
                  medic
                  medic
                  engineer

                  just for kicks and giggles;P
                  Eh. All medics is pretty ridiculous, though. It's incredibly frustrating for the enemy.

                  Comment

                  • WarGimp

                    #39
                    Re: Ultimate Squad?

                    Originally posted by ||bfa||variable
                    Eh. All medics is pretty ridiculous, though. It's incredibly frustrating for the enemy.
                    Hehe, it can also be very rewarding to the enemy.

                    I was gunning in an attackchopper one night...
                    We managed to pin a full squad of medics. They just kept reviving each other while I kept mowing 'em down. It was like playing wack-a-mole. Got rediculous... started to feel like stats padding.

                    By the time I'd managed to put 'em all down at the same time, I'd managed a 16 kill streak off of 6 guys. Was kinda nice, really.

                    Comment

                    • Pilioka

                      #40
                      Re: Ultimate Squad?

                      Infantry:
                      Medic
                      Medic
                      Medic
                      Medic
                      Spec ops
                      Support

                      Armor:
                      Medic
                      Medic
                      AT
                      AT
                      Support
                      Spec ops

                      But it was a squad I usually run

                      Infantry:
                      Medic
                      Medic
                      Medic

                      Armor:
                      Medic
                      AT
                      AT

                      Assault is worthless after 1.2.

                      Comment

                      • WarGimp

                        #41
                        Re: Ultimate Squad?

                        Originally posted by Pilioka
                        Armor:
                        Medic
                        Medic
                        AT
                        AT
                        Support
                        Spec ops
                        Are you kidding? Armor squad with no engies?
                        Lame.

                        3 engies with their own APCs and/or tanks
                        1 Engie with mobile AA
                        1 Support guy to rearm the AA
                        1 Misc grunt to charge flags/be bait.

                        Now that is a good armor squad.

                        Comment

                        • Paas

                          #42
                          Re: Ultimate Squad?

                          I only play with one type of squad, it's the squad I always force people to form when I'm SL:

                          1. Assault (SL, !ME!) - I can hit the eye of a DragonFly from 100m out with the M203, which comes in handy against light vehicles and PKM's.
                          2. Medic - To keep me alive.
                          3. Support - Ammo, PKM or M249, Rearm stole Helos without a need for a pad.
                          4. Engineer - To keep stolen Helos, or tanks, alive without need for supply crate or pad.
                          5 & 6. Anti-Tank - Because no squad is going to last 5 minutes without one. Period.

                          {WP}Paas

                          P.S. - I don't bother with Spec-Ops, there are enough of them running around the map.

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