More than 32 players on 32 player maps

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  • « R²» HKS

    #1

    More than 32 players on 32 player maps

    Can somebody who has played 32 player EF maps with more than 32 players report back and tell us what its like. For instance are the maps big enough to support more than 32 players without it being mayhem/chaos and can good teamwork still exist?

    The reason I'm asking is because there are no 64 player maps (really disapointing BTW) we run 50 players on vanilla and SF on 64 player maps. We reduced the player count to aid in better teamwork. Is it similar to vanilla and SF? I have played 48 players on 32 player maps on vanilla and there was no teamwork whatsoever, it was over crowded.

    Cheers
  • Teaves

    #2
    Re: More than 32 players on 32 player maps

    Great wall could be considered a bit small for 64 players but i love it on 64 been playing like that for the lst few hours. The other 2 maps are plenty big enough for full 64 player support as they are huge and have loads of vehicles.

    I suspect it was limited to 32 for performance as my frame rate is 25% less then vannila or SF with the same amountof players, still easilly playable though.

    Great wall did crash on me (the server) a couple of times but i can't confirm if it was because of overloading as these things happen for many reasons.

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