Euroforce Map Summary

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • NoToRiOuSmInUtE

    #16
    Re: Euroforce Map Summary

    Originally posted by Xanthias
    Just don't mention any 9-year-olds when you talk about it, m'kay?
    We dont want the tanks to get in the wrong hands hm..

    Comment

    • Xanthias

      #17
      Re: Euroforce Map Summary

      No...referencing Banthur's post: "Yep so when one team steals them it's 4 choppers to rape the uncapturable base. Have fun!"

      Look here...
      Virus888 merupakan agen slot deposit qris minimal 10000 rupiah tanpa potongan apapun untuk bermain slot bet kecil 200 perak pada seluruh jenis provider slot gacor pasti gampang menang maxwin tahun ini 2026.

      Comment

      • NoToRiOuSmInUtE

        #18
        Re: Euroforce Map Summary

        personally, I dont think it is worth it

        Comment

        • Mystiqq

          #19
          Re: Euroforce Map Summary

          None of the maps come even close to any of the vanilla maps in terms of quality.

          Just horrible...

          Great Wall is barely ok, but compared to the rest of the EF maps, its definetely the most playable one.

          Comment

          • Psychosomatic

            #20
            Re: Euroforce Map Summary

            Yeah I Agree The Only Map I Play On Ef Is The Wall

            Nice QUOTE !!! Very ture they havent worked on EF like they did BF2 Vinilla & SF it's just cheap looking


            Originally posted by xRandoMx
            Well, I played for a few more hours, just in case I was making a hasty judgement. Long story short, I like them even less.

            Taraba Quarry is pure and simple a playground for jet bombing. The Flags are lined out in a v with an airstip at each end of the V, the jets just go up one side and down the other, bombing every vehicle in sight. I won't even bother playing this one anymore unless I can get a jet, it just isn't worth getting bombed 15 times/round.

            Smoke Screen base raping is as bad as I thought it would be, already. Once people get the wind farm with a stinger site and two AA vehicles they just roll the edge of aa range and blow up the copters soon as you get into them. Both the copter bases are at very low points in the map, so they're always blanketed with aa radar and/or jet coverage.

            Is kind of funny, Great Wall is boring, but compared to the other three it isn't quite agony so I end up appreciating it more. With the fight over the two inside flags you can usually end up with plenty of action.

            Unless you're a fulltime jet pilot, I think you'll end up hating these maps with the exception of Great Wall.

            The new attack copters have some pretty funny characteristics. They fly like there is a 20,000lb weight attached about 10 feet above the main rotor. Hit one from the side on the pad with TWO rounds from AA gun and it will completely turtle blowing up and killing pilot and gunner before they can get out of range. Really slow turns using rudder compared to other copters in the game, you gotta roll to get any turn out of them, which makes them pretty poor at circlestrafing a flag area.

            Comment

            • kok_warlock

              #21
              Re: Euroforce Map Summary

              It was only 10 bucks, so it was worth it, The Great Wall is a great map, i find taraba quarry boring instead, but prepare yourself, IF YOU ARE A TANK WHORE YOU ARE GONNA GET GANG BANGED in Operation Smoke Screen and on Taraba Quarry, those two maps with competent pilots it's just ridiculous, and they still put two seat planes in the quarry, so you get totally and completely f.cked.

              Comment

              • Daz

                #22
                Re: Euroforce Map Summary

                Pretty good summary.

                imo

                Quarry: Awful, too much armor, to big, and not one thing new about the entire map all recycled crap.

                Great wall: Fun on the walls, on 64 players, as it can get fun infantry wise. But any server smaller you will have the whole other team in armor and you will be driving or walking all across the map just to get to a flag that you get killed instantly as you get to.

                Smoke screen: Nice look, pretty unique considering the other recent maps in SF were nothing new. I feel if you arent in armor/jet/heli or are a soldier with AT powers then dont bother playing, Trying this map as assault, support or medic is just pointless. Often I have found depending on the team one side will end up with only one flag which will get completely surrounded by armor shooting into the flag from a distance, constant arty, heli and jets whoring going on. Which is usually that flag with the wall around it and two arches as people mine under the arches and is the only way to keep a flag.


                Over all there aint much point wasting your time, if you play bf2 ALOT and get bored of the main maps you might like it, or if you use vehicles only. But if you are like me and like shooting people and running to each flag, dont bother playing or adjust your playing strategy.

                Comment

                • Basil.
                  Member
                  • Aug 2006
                  • 683

                  #23
                  Re: Euroforce Map Summary

                  i like it. the great wall is a blast. get a aa tank and rip planes apart in the other 2 maps.

                  Comment

                  Working...