.50 cal Sniper

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  • bitvomit

    #16
    Re: .50 cal Sniper

    The M95 can get a 1s1k if you aim for the back or the chest. I've done this several times with shots to the back on players that have just spawned. The chest is a bit more iffy though. They may have already been weakened, but I know for sure that back shots are 1s1k.

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    • imported_qwerty

      #17
      Re: .50 cal Sniper

      actually I think a simpler way would to have sniper rifles zoom in to 10X zoom to actually get headshots and making bodyshots take only 40% health off if the bullet hits the body armour but still 95% if they are not wearing body armour.
      The reason snipers should zoom in so far is so they are good at long range, terrible at close range.

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      • vbl

        #18
        Re: .50 cal Sniper

        OP, just read this:

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        • SyNn3R

          #19
          Re: .50 cal Sniper

          ok, .50 cal does need to be 1s1k in vital areas (ex: neck, upper chest) you talk about accuracy like you're the god of accuracy, you're forgetting that real snipers don't have to deal w/ lag or better yet, buggy patches, or hell... spier machine guns (pkm). if you introduced scope wobble and decreased the accuaracy timing a bit, maybe even had dexterity ( hard breathing) decrease accuracy it would balance it out. once again... attack of the thoughtless flamers. gg teens. This is of coarse an upgrade.. it should have a benefit over the default sniper rifle other than shooting through cockpits which is nearly impossible with helos doing loops on their sides... i mean, you're complaining about this creating conflict in the game, which in actuality i don't think the snipers pose a threat like they truely should.

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          • Scotty

            #20
            Re: .50 cal Sniper

            The reason that most snipers don't pose a threat is because the person playing the kit doesn't have a clue what they are doing. They will stand on a roof somewhere, hide out in some random spot and never move, etc etc.

            A good sniper will move where the action flows and still remain far enough removed to keep alive. Sticking close to the action will get lots of kills, lots of assists, enable you to hop to a flag at times and defend them at other times.

            This isn't hard to understand. Shoot them in the head and they die. With any sniper rifle. Don't blame lag or buggy patches for your inability to do so. That isn't reason to make the gun easier to kill with. Trust me.... if they made it a 1s1k weapon, the entire map would be populated by snipers who just hung out and waited for the first fool to pop his head out in the open. Then they would shoot him in the toe and brag about how leet they are because they killed someone.

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            • vbl

              #21
              Re: .50 cal Sniper

              Originally posted by SyNn3R
              ok, .50 cal does need to be 1s1k in vital areas (ex: neck, upper chest) you talk about accuracy like you're the god of accuracy, you're forgetting that real snipers don't have to deal w/ lag or better yet, buggy patches, or hell... spier machine guns (pkm). if you introduced scope wobble and decreased the accuaracy timing a bit, maybe even had dexterity ( hard breathing) decrease accuracy it would balance it out. once again... attack of the thoughtless flamers. gg teens. This is of coarse an upgrade.. it should have a benefit over the default sniper rifle other than shooting through cockpits which is nearly impossible with helos doing loops on their sides... i mean, you're complaining about this creating conflict in the game, which in actuality i don't think the snipers pose a threat like they truely should.
              Yea, the unlocks aren't upgrades. They're alternatives. Read my linked post above.

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              • goaliemike

                #22
                Re: .50 cal Sniper

                Well about the 1 shot kill, i woudnt mind. I still snipe if i miss (rarely) i just wip out the pistol if hes close enough and theres the kill. I do agree that the scope should move. add multiple zooms and more u zoom the more it moves, kinda like Far Cry.

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                • Krring

                  #23
                  Re: .50 cal Sniper

                  No in hell! I already hate when there are 10 snipers out of your 32 players in your team. One shot kill would lead to that, that there would be snipers lying everywhere killing anyone who's not in armored vehicle or moving 900 km/h. Where you would be safe from sniper fire, there would be snipers running around making snapshots and easy kills.

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                  • $hArp$h0t

                    #24
                    Re: .50 cal Sniper

                    A one shot kill from an M95 on body is ridiculous, you can shoot once in the torso and quickly pull out your pistol, or learn to get the BOOM HEADSHOT!

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                    • Kayback

                      #25
                      Re: .50 cal Sniper

                      I personally think they should simply remoce the M95.

                      But honestly it doesn't do any less damage than the .50 BMG M2's on the Humvee's or the pintel mount on the tank.

                      Honestly they should replace the M95 with an 8.6x70mm (also known as the .338 Lap Mag) chambered weapon, of which there are many. This would remove all the "But it is a .50 cal" arguments.

                      I do hate the way a weapon that's meant to be as powerful as a .50BMG can be shrugged off like that, but i'd prefer not to have a 1 hit 1 kill anywhere weapon.

                      All the sniper rifles are fairly decent as they are. If you are good, 1 shot stoppers, if you aren'tm you eat .223. That's fine by me.

                      KBK

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                      • 3Libras

                        #26
                        Re: .50 cal Sniper

                        I almost followed Gimpy's steps in this one only because this thread is the epitome of ignorance. Even if it is only a matter of opinion, it's one that you'd choke on if it were granted. Let's see.. Even this far into the game, no one's brought up a fine point:

                        I'm an avid SOCOM 2 and 3 player myself. Not only do the sniper rifles in that game have sway in the scope, but the recoil has you staring down your own nostrils after a shot. And not only that, but SOCOM uses a console controller. With a mouse, aiming is much, much quicker and accurate. It's significantly harder to lead shots and aim with an analog joystick than a mouse. Basically, it would turn into the AWP on CS, and that's why I quit the game personally. Got sick of finding servers with it disabled.

                        As mentioned above, the M95 should just be removed or left how it is. As long as it's around it's going to be heckled in forums to be a one-shot kill weapon, as it should be realistically. Still, it's nice to be able to shoot through the chopper/jet cockpits, so I'd rather see it stick around. Regardless I doubt it's an issue even worth bringing up because they won't touch it.

                        Now the PKM.. That's a problem. (;

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                        • PBJTime
                          Semper Fi
                          • Dec 2005
                          • 83

                          #27
                          Re: .50 cal Sniper

                          Ahh, where to begin...

                          Variable, thanks for the link and the polite response. It's a refreshing alternative from the "OMG, you're just a noob wanting a l337 uber gun to pwn with" sentiment that is often brought up in these threads. You bring up some good points and give me something to think about.

                          Kayback, your sentiments actually reflect mine more than I expressed in my first posts. Again, thanks for the response as it was actually constructive.

                          Originally posted by 3Libras
                          I almost followed Gimpy's steps in this one only because this thread is the epitome of ignorance. Even if it is only a matter of opinion, it's one that you'd choke on if it were granted. Let's see.. Even this far into the game, no one's brought up a fine point:

                          I'm an avid SOCOM 2 and 3 player myself. Not only do the sniper rifles in that game have sway in the scope, but the recoil has you staring down your own nostrils after a shot. And not only that, but SOCOM uses a console controller. With a mouse, aiming is much, much quicker and accurate. It's significantly harder to lead shots and aim with an analog joystick than a mouse. Basically, it would turn into the AWP on CS, and that's why I quit the game personally. Got sick of finding servers with it disabled.

                          As mentioned above, the M95 should just be removed or left how it is. As long as it's around it's going to be heckled in forums to be a one-shot kill weapon, as it should be realistically. Still, it's nice to be able to shoot through the chopper/jet cockpits, so I'd rather see it stick around. Regardless I doubt it's an issue even worth bringing up because they won't touch it.

                          Now the PKM.. That's a problem. (;
                          Was that first paragraph absolutely necessary? If so, then that is the epitome of arrogance...

                          As far as the controller, not all of us used controllers in SOCOM. Check out www.smartjoy.com. Trust me when I say it didn't help out alot because of the sway.

                          In the end, I think sway would be ideal but that may not be possible in this instance. Regardless, if they could figure out a way to make the .50 cal harder to use yet still one shot, one kill then things would be better from my "ignorant" perspective.

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                          • 3Libras

                            #28
                            Re: .50 cal Sniper

                            Originally posted by PBJTime
                            In the end, I think sway would be ideal but that may not be possible in this instance. Regardless, if they could figure out a way to make the .50 cal harder to use yet still one shot, one kill then things would be better from my "ignorant" perspective.
                            Easy, man. If you're not ignorant, then don't take offence to the comment.

                            Anyways, I agree, if they were able to make it a 1-shot kill and still fair, then sure, it should be. But how could they possibly do that? Tons of sway, recoil, and time required to 'set-up' in a position?

                            From my point of view, in the end I'm just afraid of creating another exploit for players to take advantage of and whore. With claymores the way they are, we're already seeing an abundance of yetis throwing claymores around and populating squads. If DICE could do it right (and be ready to fix it quickly if the community turned it into a disaster) then it could be a good idea.

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                            • PBJTime
                              Semper Fi
                              • Dec 2005
                              • 83

                              #29
                              Re: .50 cal Sniper

                              Ok, I apologize if I misinterpreted your post.

                              I am not suggesting to make the .50 cal one shot, one kill without compromises. I would accept many compromises just for the sake of having a different "style" sniper kit. If it made it easier to get kills (big picture), then I would be against it. Things such as the sway, recoil and other things you mentioned are along the lines of what I agree with. I understand the fear of players exploiting things and I agree with you there too. Then again, I'm just stating my opinion on what would make ME happy.

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                              • Kayback

                                #30
                                Re: .50 cal Sniper

                                In all honestly, I would like to see them load up the new M109 25mm sniping cannon.

                                Now THAT should be a one shot kill :) and Semi auto :p

                                But seriously, the sniper rifles are one shot killers for even slightly skilled snipers, not spammers.

                                KBK

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